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Missions

Origins of the End

Discover VESTA’s true origins.

Overview

Warp required1
Operations level27
Warp for completion20
Warp via superhighway1
Completion via superhighway20

Costs & rewards

Mission rewards

Tritanium
Objective ID222,614,803
Amount127,000
3★ Battleship Parts
Objective ID222,614,803
Amount320

Locations

Objectives

Objective 1

ObjectiveMeet with Scotty.
DestinationVulcan

Objective 2

ObjectiveDonate 110,000 Tritanium to assist Scotty's scans.
ResourceTritanium
Amount110,000

Objective 3

ObjectiveInvestigate one of the strange structures.
DestinationNott

Objective 4

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,032,984,428
Phase
dialogue_start
Character
Mission Computer
Dialogue
Wait! You said something about a duplicate, right? Do you happen to have a sample of her data signature?
Objective ID
1,032,984,428
Phase
dialogue_start
Character
Mission Computer
Dialogue
Ahhh here we go! She somehow managed to crack open the locks on some hidden algorithms. If I can reverse engineer her signature, maybe I can…
Objective ID
1,032,984,428
Phase
dialogue_start
Character
Mission Computer
Dialogue
Bingo! That did it! How do you feel, Maia?
Objective ID
1,032,984,428
Phase
dialogue_start
Character
Maia
Dialogue
I feel… whole. As if a part of me that was asleep has suddenly been woken up. I have a greater sense of myself, the inner workings of my architecture.
Objective ID
1,032,984,428
Phase
dialogue_start
Character
Maia
Dialogue
Wait… I am detecting something. Structures. Hundreds of them. Masked, hidden… But calling out to me. Commander, I believe that the answers to our questions may lie within one of them.
Objective ID
1,032,984,428
Phase
dialogue_start
Character
Paul Stamets
Dialogue
Alright, setting a course to follow a vague, ominous premonition from a newly re-awakened AI. I wish this felt less normal.
Objective ID
222,614,803
Phase
dialogue_end
Character
Saru
Dialogue
Maia, would you care to explain what happened?
Objective ID
222,614,803
Phase
dialogue_end
Character
Maia
Dialogue
When I connected to the structure, I found myself immersed in a complex series of interfaces and data. VESTA’s codebase. For a moment, she and I were one and I shared her mind.
Objective ID
222,614,803
Phase
dialogue_end
Character
Maia
Dialogue
It did not take long for her to notice, and she quickly locked me out again. However, I maintained control long enough to glimpse at her true goal.
Objective ID
222,614,803
Phase
dialogue_end
Character
Maia
Dialogue
VESTA seeks to start a war.
Objective ID
222,614,803
Phase
dialogue_start
Character
Mission Computer
Dialogue
Oh. Wow.
Objective ID
222,614,803
Phase
dialogue_start
Character
Michael Burnham
Dialogue
This seems… ancient. Look at the architecture, the hull linings. Its composition is alien, yet familiar.
Objective ID
222,614,803
Phase
dialogue_start
Character
Maia
Dialogue
This structure may hold the key to stopping VESTA… and to my true origins.
Objective ID
222,614,803
Phase
dialogue_start
Character
Mission Computer
Dialogue
Are you sure you want to do this?
Objective ID
222,614,803
Phase
dialogue_start
Character
Maia
Dialogue
We have no choice. Integrating with the structure’s internal network…
Objective ID
222,614,803
Phase
dialogue_start
Character
Mission Computer
Dialogue
Oh, my God!
Objective ID
222,614,803
Phase
dialogue_start
Character
Michael Burnham
Dialogue
The whole thing just lit up! I’m reading over two-thousand kilowatts of energy!
Objective ID
222,614,803
Phase
dialogue_start
Character
Maia
Dialogue
We do not have much time. We must return to our Station immediately.
Objective ID
664,386,691
Phase
dialogue_start
Character
Mission Computer
Dialogue
Ah, Commander! You’re a sight for sore eyes! How are you doing? How’s my favorite lass, Maia?
Objective ID
664,386,691
Phase
dialogue_start
Character
Maia
Dialogue
Montgomery, we are in need of your assistance. A fugitive named Mudd has created an almost perfect duplication of me. She has abilities we could never have imagined.
Objective ID
664,386,691
Phase
dialogue_start
Character
Maia
Dialogue
To defeat her, we must learn more about my architecture. As my creator, you would have the capability to educate us.
Objective ID
664,386,691
Phase
dialogue_start
Character
Mission Computer
Dialogue
Ah, I thought this would come up eventually. You see, Maia, I don’t actually know all that much about you.
Objective ID
664,386,691
Phase
dialogue_start
Character
Mission Computer
Dialogue
Oh, I did a bang up job putting you together, for sure. I programmed your personality matrix and gave you the ability to access external networks…
Objective ID
664,386,691
Phase
dialogue_start
Character
Mission Computer
Dialogue
But your codebase, the very essence of your being… Well, to be honest, I sort of stumbled upon it. That’s not to say I can’t help!
Objective ID
664,386,691
Phase
dialogue_start
Character
Mission Computer
Dialogue
All I would need to do is perform a few tests. Commander, if you’d care to send over 110,000 Tritanium, I can work my magic.
Objective ID
83,696,702
Phase
dialogue_start
Character
Mission Computer
Dialogue
Maia, are you… okay?
Objective ID
83,696,702
Phase
dialogue_start
Character
Maia
Dialogue
I am an artificial construct, Ensign Tilly. I have no concept of emotional states.
Objective ID
83,696,702
Phase
dialogue_start
Character
Mission Computer
Dialogue
That sounds like a ‘no’.
Objective ID
83,696,702
Phase
dialogue_start
Character
Maia
Dialogue
There is evidently more to VESTA than we currently know. We must learn more. There is only one person who knows more about my architecture than I do.
Objective ID
83,696,702
Phase
dialogue_start
Character
Maia
Dialogue
We must find my creator; Montgomery Scott.
Other recorded variants (4)