Missions
Division Part 2
The Commander must locate Captain Janeway and together formulate a plan to retrieve Voyager and rescue its crew.
Overview
Warp required1
Operations level38
Warp for completion42
Warp via superhighway1
Completion via superhighway42
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID367,460,187
Amount207,000
Objective ID367,460,187
Amount2,700
Objective ID367,460,187
Amount2,300
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind an informant.
DestinationThrima
Objective 2
No captured values for this selection.
ObjectiveBribe an off-duty guard for Janeway’s location.
Resource
Dilithium
Amount500,000
Objective 3
No captured values for this selection.
ObjectiveRescue Janeway.
DestinationThrima
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveGet Janeway to safety.
DestinationVendoo
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,760,383,898
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Did Pellin supply the information we needed?
- Objective ID
- 1,760,383,898
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Yes. According to him, she’s stationed on Zodalua. Have you managed to adapt our signal to transmit the right call signs?
- Objective ID
- 1,760,383,898
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Yes, for both factions. We should be able to move around the system freely if we make sure to match the correct signal to the various territories.
- Objective ID
- 1,760,383,898
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- We still have the problem of differentiating between various Federation signals.
- Objective ID
- 1,760,383,898
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Do not concern yourself. Narrowing the search down to one planet makes it easier. I have the Captain’s data stored in my memory. This should help us get a transporter lock on her.
- Objective ID
- 1,760,383,898
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- We’ll probably have to do a couple of passes to be sure.
- Objective ID
- 1,760,383,898
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed, but I am confident we will get your captain back. She is the key to getting everyone back.
- Objective ID
- 1,760,383,898
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- I hope you’re right.
- Objective ID
- 1,760,383,898
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Setting a course for Zodalua. Time to retrieve Captain Janeway.
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain Janeway, it is good to see you again.
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Not as good as it is for me to see you again! I’m grateful for the assistance, thank you.
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You are most welcome.
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Captain!
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Petty Officer Grant Bosman? I’m glad to see you made it. I take it we have you to thank for the arrival of our friends here.
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Only because you managed to get me to safety first, Captain.
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Well, I’m glad to see you made it out alive. So, what’s our situation?
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- In truth, Captain Janeway, our first objective was to reach you. The Commander felt certain that even in your dire circumstances, you would have still found a way to keep tabs on your own people.
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- And that you yourself would have begun to formulate a plan to reassemble your crew and take back your ship.
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- The Commander knows me well, it would seem. Indeed, I have thought of various means by which to return Voyager to the stars, one of which did revolve around the possibility of a friendly ship.
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are at your disposal, Capt… Talgath vessel approaching on an attack vector, weapons locked on our position.
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Well, they weren’t likely to take my disappearance lying down.
- Objective ID
- 1,866,039,111
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Battle stations!
- Objective ID
- 367,460,187
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We are here, Captain Janeway.
- Objective ID
- 367,460,187
- Phase
- dialogue_end
- Character
- Captain Janeway
- Dialogue
- Good. Alright, let me take a shower and get freshened up. I’ve been living in mud for the past two weeks. Then, we can get down to business.
- Objective ID
- 367,460,187
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Very good, Captain Janeway. We are ready when you are.
- Objective ID
- 367,460,187
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Talgath vessel is destroyed.
- Objective ID
- 367,460,187
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Excellent. We should get out of here. We need a place where we can regroup and plan our next move in peace.
- Objective ID
- 367,460,187
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I concur. I have set a course for the Vendoo system. We should be safe enough there.
- Objective ID
- 367,460,187
- Phase
- dialogue_start
- Character
- Captain Janeway
- Dialogue
- Then let’s go.
- Objective ID
- 367,460,187
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Warp engines engaged.
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we have made contact with an individual ready to trade for information, but we have a problem.
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is some kind of interference on the surface of the outpost that will disrupt the signals coming from the holo-emitters.
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- It’s not a problem. I’m not a hologram. You can send me down. I want to get my Captain and my friends back.
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Of course. Do you feel well enough?
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Absolutely. Beam me down there.
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Excellent. Our contact’s name is Pellin. His image is on your datapad. Good luck. Activate transport.
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Pellin
- Dialogue
- The hell you come from???
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- I, uh, just dropped in. Pellin, right? You’re a guard for the Talgath?
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Pellin
- Dialogue
- Spits. That’s what I am now at any rate. Oh hey! You must be from the ship, huh? You the one looking for that lady captain?
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- That’s right. You know where she is?
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Pellin
- Dialogue
- Pretty hard to miss her. She makes a lot of noise. Causes all sorts of trouble for the higher-ups. I like her!
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- You’re not the only one. So, where can I find her?
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Pellin
- Dialogue
- Well, like I told your light lady friend, that information is gonna cost you. I like your captain and all, but life here is miserable. I need something to make it just a tiny bit better, you get me?
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- Oh, I get you, alright. This place is horrible. Tell me what you need.
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Pellin
- Dialogue
- 500,000 Dilithium ought to do it.
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Bosman
- Dialogue
- 500,000 Dilithium? Are you out of your mind?
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Pellin
- Dialogue
- Look, kid, I don’t just wanna buy my way out of this place. I want to buy my way out and have enough left over to start new somewhere else, right?
- Objective ID
- 654,161,864
- Phase
- dialogue_start
- Character
- Pellin
- Dialogue
- Besides, I’m guessing it’s not you who makes the decision. So, let your boss know. 500,000 Dilithium, yes or no?
- Objective ID
- 730,909,971
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, Captain Janeway could be anywhere or nowhere within this system. While I can read multiple Federation lifesigns across Thrima, it will be impossible to single out the Captain.
- Objective ID
- 730,909,971
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A large-scale search would draw too much attention to ourselves, so what we really need is an informant, someone on the inside.
- Objective ID
- 730,909,971
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A war like this is bound to generate more than its fair share of malcontents, individuals happy to lash out at those who have driven them to this state, for the right price.
- Objective ID
- 730,909,971
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I calculate the best place to find someone like this is on the outskirts of the conflict. I have located one such outpost.
- Objective ID
- 730,909,971
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am positive that there we are sure to find just the kind of disgruntled or simply exhausted individual ready and willing to betray their generals.