Missions
Homecoming
Confront the Vulcan logic extremists.
Overview
Warp required1
Operations level1
Warp for completion19
Warp via superhighway1
Completion via superhighway19
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,848,004,569
Amount17
Objective ID1,848,004,569
Amount19,000
Objective ID1,848,004,569
Amount622,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFollow the signal.
DestinationLosti
Objective 2
No captured values for this selection.
ObjectiveHail the Vulcan ships.
DestinationLosti
Objective 3
No captured values for this selection.
ObjectiveDefeat the Vulcan Destroyer.
EncounterVulcan Interceptor
Opponent strength104,274
DestinationLosti
Objective 4
No captured values for this selection.
ObjectiveDefeat the Vulcan Battleship.
EncounterVulcan Battleship
Opponent strength101,520
DestinationLosti
Objective 5
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,335,317,709
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- One more ship on the move. Commander, we need you to intercept!
- Objective ID
- 1,848,004,569
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- Alright, if we’re going to stop the extremists, we need to find them first.
- Objective ID
- 1,848,004,569
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Indeed. While you were communicating with the Vulcan known as V'Lev, I took the liberty of installing tracking software onto his ship’s mainframe.
- Objective ID
- 1,848,004,569
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We must simply wait for our systems to triangulate their position.
- Objective ID
- 1,848,004,569
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- It appears that these logic extremists are unwilling to listen to reason.
- Objective ID
- 1,848,004,569
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- The more I see of this universe, the more it seems to resemble ours. I had hoped to never lay eyes on them again.
- Objective ID
- 1,848,004,569
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- I am sorry, Michael.
- Objective ID
- 1,848,004,569
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Thank you, Saru, but our work isn’t finished. We can’t let them continue their assault on the Federation… even if it isn’t our own. I understand that you don’t want us to-
- Objective ID
- 1,848,004,569
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- I agree.
- Objective ID
- 1,848,004,569
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- … What?
- Objective ID
- 1,848,004,569
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- We are in agreement, Michael. We will do whatever is necessary to put a stop to the logic extremists.
- Objective ID
- 1,848,004,569
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Commander, our ship has taken some damage. We must return to your Station for repairs.
- Objective ID
- 193,370,143
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Those are Vulcan ships, alright. Take us in closer, Commander. I’m going to try to hail them.
- Objective ID
- 2,002,299,307
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- When I was a child, Sarek warned me that not every Vulcan would accept me. He told me of a subset of our people that held… resentment toward humanity.
- Objective ID
- 2,002,299,307
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- These extremists believed that Vulcan’s continued relationship with humans had corrupted their culture by introducing emotion. They saw me as a living embodiment of that corruption.
- Objective ID
- 2,002,299,307
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- They tried, several times, to kill me. They are dangerous, unpredictable and completely without empathy.
- Objective ID
- 2,002,299,307
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Commander, we need to know if logic extremists are behind these attacks, if they even exist in this universe.
- Objective ID
- 2,002,299,307
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Fortunately, I believe we may be able to find out. I am detecting a cluster of ships matching the signatures of our previous attackers. They are gathered in the Losti system.
- Objective ID
- 2,002,299,307
- Phase
- dialogue_start
- Character
- Sylvia Tilly
- Dialogue
- Michael, are you sure this is a good idea? If these “logic extremists” are dangerous…
- Objective ID
- 2,002,299,307
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- They are, Tilly. But we don’t have a choice. Commander, set a course.
- Objective ID
- 898,349,960
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Vulcan vessels, please respond. This is Commander Burnham of the Starfleet vessel, Discovery.
- Objective ID
- 898,349,960
- Phase
- dialogue_start
- Character
- V'Lev
- Dialogue
- A Starfleet vessel choosing to confront us alone? Highly illogical thinking, Commander Burnham. You must have known we would be hostile.
- Objective ID
- 898,349,960
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- I chose to pursue diplomatic channels. Our being here alone is a gesture of trust and goodwill. We do not wish to incite conflict.
- Objective ID
- 898,349,960
- Phase
- dialogue_start
- Character
- V'Lev
- Dialogue
- The time for diplomacy with the failed experiment known as Starfleet has passed. The Vulcan way will only survive once the Federation is destroyed.
- Objective ID
- 898,349,960
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Please, listen to me. This… rampage you’re on serves no purpose. What is the logic behind killing innocent civilians?
- Objective ID
- 898,349,960
- Phase
- dialogue_start
- Character
- V'Lev
- Dialogue
- Sentiment. A fatal flaw in humanity. Your emotion blinds you to the reality of the situation. Vulcans have been corrupted by human emotion and so must be purged.
- Objective ID
- 898,349,960
- Phase
- dialogue_start
- Character
- L'Nora
- Dialogue
- V'Lev, it is time.
- Objective ID
- 898,349,960
- Phase
- dialogue_start
- Character
- V'Lev
- Dialogue
- Thank you, L’Nora. Commander, I have neither the time nor the inclination to educate you. Know that your deaths contribute to the resurrection of Vulcan culture.
- Objective ID
- 898,349,960
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Damn it, he’s going to warp.
- Objective ID
- 898,349,960
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- We have more pressing concerns, Michael. We are under attack!