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Missions

Homecoming

Confront the Vulcan logic extremists.

Overview

Warp required1
Operations level1
Warp for completion19
Warp via superhighway1
Completion via superhighway19

Costs & rewards

Mission rewards

15 Minute Repair Speed Up
Objective ID1,848,004,569
Amount17
Dilithium
Objective ID1,848,004,569
Amount19,000
Parsteel
Objective ID1,848,004,569
Amount622,000

Locations

Objectives

Objective 1

ObjectiveFollow the signal.
DestinationLosti

Objective 2

ObjectiveHail the Vulcan ships.
DestinationLosti

Objective 3

ObjectiveDefeat the Vulcan Destroyer.
EncounterVulcan Interceptor
Opponent strength104,274
DestinationLosti

Objective 4

ObjectiveDefeat the Vulcan Battleship.
EncounterVulcan Battleship
Opponent strength101,520
DestinationLosti

Objective 5

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,335,317,709
Phase
dialogue_start
Character
Michael Burnham
Dialogue
One more ship on the move. Commander, we need you to intercept!
Objective ID
1,848,004,569
Phase
dialogue_end
Character
Michael Burnham
Dialogue
Alright, if we’re going to stop the extremists, we need to find them first.
Objective ID
1,848,004,569
Phase
dialogue_end
Character
Maia
Dialogue
Indeed. While you were communicating with the Vulcan known as V'Lev, I took the liberty of installing tracking software onto his ship’s mainframe.
Objective ID
1,848,004,569
Phase
dialogue_end
Character
Maia
Dialogue
We must simply wait for our systems to triangulate their position.
Objective ID
1,848,004,569
Phase
dialogue_start
Character
Saru
Dialogue
It appears that these logic extremists are unwilling to listen to reason.
Objective ID
1,848,004,569
Phase
dialogue_start
Character
Michael Burnham
Dialogue
The more I see of this universe, the more it seems to resemble ours. I had hoped to never lay eyes on them again.
Objective ID
1,848,004,569
Phase
dialogue_start
Character
Saru
Dialogue
I am sorry, Michael.
Objective ID
1,848,004,569
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Thank you, Saru, but our work isn’t finished. We can’t let them continue their assault on the Federation… even if it isn’t our own. I understand that you don’t want us to-
Objective ID
1,848,004,569
Phase
dialogue_start
Character
Saru
Dialogue
I agree.
Objective ID
1,848,004,569
Phase
dialogue_start
Character
Michael Burnham
Dialogue
… What?
Objective ID
1,848,004,569
Phase
dialogue_start
Character
Saru
Dialogue
We are in agreement, Michael. We will do whatever is necessary to put a stop to the logic extremists.
Objective ID
1,848,004,569
Phase
dialogue_start
Character
Saru
Dialogue
Commander, our ship has taken some damage. We must return to your Station for repairs.
Objective ID
193,370,143
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Those are Vulcan ships, alright. Take us in closer, Commander. I’m going to try to hail them.
Objective ID
2,002,299,307
Phase
dialogue_start
Character
Michael Burnham
Dialogue
When I was a child, Sarek warned me that not every Vulcan would accept me. He told me of a subset of our people that held… resentment toward humanity.
Objective ID
2,002,299,307
Phase
dialogue_start
Character
Michael Burnham
Dialogue
These extremists believed that Vulcan’s continued relationship with humans had corrupted their culture by introducing emotion. They saw me as a living embodiment of that corruption.
Objective ID
2,002,299,307
Phase
dialogue_start
Character
Michael Burnham
Dialogue
They tried, several times, to kill me. They are dangerous, unpredictable and completely without empathy.
Objective ID
2,002,299,307
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Commander, we need to know if logic extremists are behind these attacks, if they even exist in this universe.
Objective ID
2,002,299,307
Phase
dialogue_start
Character
Maia
Dialogue
Fortunately, I believe we may be able to find out. I am detecting a cluster of ships matching the signatures of our previous attackers. They are gathered in the Losti system.
Objective ID
2,002,299,307
Phase
dialogue_start
Character
Sylvia Tilly
Dialogue
Michael, are you sure this is a good idea? If these “logic extremists” are dangerous…
Objective ID
2,002,299,307
Phase
dialogue_start
Character
Michael Burnham
Dialogue
They are, Tilly. But we don’t have a choice. Commander, set a course.
Objective ID
898,349,960
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Vulcan vessels, please respond. This is Commander Burnham of the Starfleet vessel, Discovery.
Objective ID
898,349,960
Phase
dialogue_start
Character
V'Lev
Dialogue
A Starfleet vessel choosing to confront us alone? Highly illogical thinking, Commander Burnham. You must have known we would be hostile.
Objective ID
898,349,960
Phase
dialogue_start
Character
Michael Burnham
Dialogue
I chose to pursue diplomatic channels. Our being here alone is a gesture of trust and goodwill. We do not wish to incite conflict.
Objective ID
898,349,960
Phase
dialogue_start
Character
V'Lev
Dialogue
The time for diplomacy with the failed experiment known as Starfleet has passed. The Vulcan way will only survive once the Federation is destroyed.
Objective ID
898,349,960
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Please, listen to me. This… rampage you’re on serves no purpose. What is the logic behind killing innocent civilians?
Objective ID
898,349,960
Phase
dialogue_start
Character
V'Lev
Dialogue
Sentiment. A fatal flaw in humanity. Your emotion blinds you to the reality of the situation. Vulcans have been corrupted by human emotion and so must be purged.
Objective ID
898,349,960
Phase
dialogue_start
Character
L'Nora
Dialogue
V'Lev, it is time.
Objective ID
898,349,960
Phase
dialogue_start
Character
V'Lev
Dialogue
Thank you, L’Nora. Commander, I have neither the time nor the inclination to educate you. Know that your deaths contribute to the resurrection of Vulcan culture.
Objective ID
898,349,960
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Damn it, he’s going to warp.
Objective ID
898,349,960
Phase
dialogue_start
Character
Saru
Dialogue
We have more pressing concerns, Michael. We are under attack!
Other recorded variants (2)