Missions
Break A Leg Part 4
Find an information dealer.
Overview
Warp required1
Operations level60
Warp for completion600
Warp via superhighway1
Completion via superhighway600
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID29,530,992
Amount11,000
Objective ID29,530,992
Amount4,200
Objective ID29,530,992
Amount35
Objective ID29,530,992
Amount1,200
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind an information dealer.
DestinationMina
Objective 2
No captured values for this selection.
ObjectiveMeet with the information dealer.
DestinationTovla
Objective 3
No captured values for this selection.
ObjectiveFind the rival gang leader.
DestinationXor'Na'Tin
Objective 4
No captured values for this selection.
ObjectiveDefeat 9 hostiles of level 59 or higher.
Required count9
Required level59
Objective 5
No captured values for this selection.
ObjectiveReturn to Klush.
DestinationTovla
Objective 6
No captured values for this selection.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,122,323,043
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Alright, so that was a bust. Luckily for us, Commander Taggart always has a Plan B.
- Objective ID
- 1,122,323,043
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Finding Khorsh was the Plan B!
- Objective ID
- 1,122,323,043
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- And we’ve got twenty-three letters left to work through! Anyway, this one’s a sure-fire winner. While I was liaising with the locals, I heard about someone they called an “information dealer.”
- Objective ID
- 1,122,323,043
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- That sounds pretty shady, Jason. I don’t know if we should solve one problem by finding another.
- Objective ID
- 1,122,323,043
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- If you’ve got a better idea, I’m all ears. Come on, who’s up for a clandestine meeting?
- Objective ID
- 1,243,693,016
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- It was just zero to a hundred with this guy! Hey buddy, try a xanax. It’ll bring your blood pressure down!
- Objective ID
- 1,243,693,016
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- They’re definitely leaving, but how can we be sure they won’t be back in a few days?
- Objective ID
- 1,243,693,016
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Well, that’ll be Detrit’s problem.
- Objective ID
- 1,243,693,016
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- And he’ll make it our problem!
- Objective ID
- 1,243,693,016
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Nah, we’ll be long gone! Trust me, Gwen. Once we get the info we need, we’ll grab Alex and be back at the Station in time for his 8pm panic attack.
- Objective ID
- 29,530,992
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Is everybody in the future a complete dick!?
- Objective ID
- 29,530,992
- Phase
- dialogue_end
- Character
- Gwen DeMarco
- Dialogue
- I think it’s just the circles you run in, Jason. I remember New Year’s in ‘97.
- Objective ID
- 29,530,992
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Never gonna let me live that down, are you…?
- Objective ID
- 29,530,992
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Ah, my newest associates! Has the garbage been spaced?
- Objective ID
- 29,530,992
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- You betcha. And uh… The garbage man is here to collect the fee for the, uh… disposal tax?
- Objective ID
- 29,530,992
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Oh, for the love of… Look, just tell us what we need to know and we’ll be out of your… head.
- Objective ID
- 29,530,992
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Well, there’s what you need to know and what you want to know. What you want to know is that you can find Kraglin in the Krokenia system. Unfortunately, that info won’t be much good to you.
- Objective ID
- 29,530,992
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Why’s that?
- Objective ID
- 29,530,992
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Because what you need to know… is that I don’t leave loose ends untied.
- Objective ID
- 363,317,775
- Phase
- dialogue_start
- Character
- Sobar
- Dialogue
- You’re all going to die!
- Objective ID
- 363,317,775
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- You were saying, Jason?
- Objective ID
- 363,317,775
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Come on, he didn’t even let me do my speech!
- Objective ID
- 369,121,466
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Alright, now when we get in there, you need to let me do the talking, okay? Fellas like this need a firm hand.
- Objective ID
- 369,121,466
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Ha! Lead the way, Shaft.
- Objective ID
- 369,121,466
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Ahem. This is Commander Peter Quincy Taggart of the Protector. I’m looking for–
- Objective ID
- 369,121,466
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Starfleet!? I’ve done nothing wrong here! If you want to shut me down, you’ll need to go through my boys!
- Objective ID
- 369,121,466
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Woah, woah! Take it easy there, pal! We’re not looking for trouble, we just wanna… y’know, do some business!
- Objective ID
- 369,121,466
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Firm hand, huh? Look, bottom-line? We need information. We’re not with Starfleet or anyone else. “Taggart” here just has an inflated sense of self-importance.
- Objective ID
- 369,121,466
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Heh. Ha! Hahaha! I like her, she has tuspat!
- Objective ID
- 369,121,466
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- What the hell does that mean?
- Objective ID
- 369,121,466
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Uh, let’s assume it means guts.
- Objective ID
- 49,751,473
- Phase
- dialogue_start
- Character
- Detrit
- Dialogue
- Information is a commodity, my friend, one that doesn’t come cheap. You don’t exactly look like you’re weighed down with Latinum, though.
- Objective ID
- 49,751,473
- Phase
- dialogue_start
- Character
- Detrit
- Dialogue
- Tell you what. I’m a generous soul so, just this once, we can work out a trade. There’s a little rizzkil named Sobar that has been… shall we say, interfering in my legitimate business dealings.
- Objective ID
- 49,751,473
- Phase
- dialogue_start
- Character
- Detrit
- Dialogue
- I want you to… discourage him from such endeavors in future.
- Objective ID
- 49,751,473
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Discourage him…?
- Objective ID
- 49,751,473
- Phase
- dialogue_start
- Character
- Detrit
- Dialogue
- Strongly discourage.
- Objective ID
- 49,751,473
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- You’ve got yourself a deal!
- Objective ID
- 49,751,473
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Jason, what the hell are you doing!? We’re not going to get involved in some gang war!
- Objective ID
- 49,751,473
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Ah, it’s nothing, Gwen. I’m sure whoever this Sobar guy is, he’ll listen to reason. Nobody needs to die!