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Missions

God Complex Part 4

Rescue Boimler from the strange aliens.

Overview

Warp required1
Operations level10
Warp for completion5
Warp via superhighway1
Completion via superhighway5

Costs & rewards

Mission rewards

2★ Common Refined Gas
Objective ID1,140,336,301
Amount250
2★ Battleship Parts
Objective ID1,140,336,301
Amount5
15 Minute Speed Up
Objective ID1,140,336,301
Amount3

Locations

Objectives

Objective 1

ObjectiveFollow the aliens!
DestinationYridia

Objective 2

ObjectiveTry to track Boimler's comm badge.
DestinationTellun

Objective 3

ObjectiveFollow Boimler's comm signal.
DestinationGrenfil

Objective 4

ObjectiveDefeat 12 hostiles of level 8 or higher.
Required count12
Required level8

Dialogue

Mission dialogue

Objective ID
1,140,336,301
Phase
dialogue_end
Character
Mariner
Dialogue
Ugh. Don’t you just hate it when people interrupt you mid-dramatic-reveal? Where was I?
Objective ID
1,140,336,301
Phase
dialogue_end
Character
Tendi
Dialogue
Um… Distraction?
Objective ID
1,140,336,301
Phase
dialogue_end
Character
Mariner
Dialogue
Right!
Objective ID
1,140,336,301
Phase
dialogue_start
Character
Mariner
Dialogue
Boimler! Are you reading this? C’mon man, you’re making me work over here!
Objective ID
1,140,336,301
Phase
dialogue_start
Character
Tendi
Dialogue
This is definitely the origin point. I… I don’t know why he isn’t here.
Objective ID
1,140,336,301
Phase
dialogue_start
Character
Mariner
Dialogue
Gaah! And here I thought I was so smart!
Objective ID
1,140,336,301
Phase
dialogue_start
Character
Tendi
Dialogue
Um… Beckett?
Objective ID
1,140,336,301
Phase
dialogue_start
Character
Mariner
Dialogue
I mean, how arrogant can you be? I thought I could figure this all out like it was some kind of… magic trick.
Objective ID
1,140,336,301
Phase
dialogue_start
Character
Mariner
Dialogue
And what’s the trick in magic? Sleight of hand and… distraction. Distraction! I am a genius!
Objective ID
1,140,336,301
Phase
dialogue_start
Character
Tendi
Dialogue
Beckett!
Objective ID
1,140,336,301
Phase
dialogue_start
Character
Mariner
Dialogue
Tendi, I’m trying to dramatically piece together the mystery over here!
Objective ID
1,140,336,301
Phase
dialogue_start
Character
Tendi
Dialogue
You might wanna tell that to them…
Objective ID
1,461,601,291
Phase
dialogue_start
Character
Mariner
Dialogue
Damn it! Where did they go?
Objective ID
1,461,601,291
Phase
dialogue_start
Character
Tendi
Dialogue
I’m not getting anything! No radiation residue, no warp trails, no evidence at all of their existence. It’s like they just… vanished.
Objective ID
1,461,601,291
Phase
dialogue_start
Character
Mariner
Dialogue
A magic trick, huh? Well, I’ve pulled a few of those in my time. They’re all about sleight of hand. Hey, you can track Boimler by his comm badge, right?
Objective ID
1,461,601,291
Phase
dialogue_start
Character
Tendi
Dialogue
Oh! Right! Yes!
Objective ID
1,570,952,728
Phase
dialogue_start
Character
Mariner
Dialogue
Nuh-uh, no way, not happening. I am not letting those freaky robot aliens get away with Boimler!
Objective ID
1,570,952,728
Phase
dialogue_start
Character
Tendi
Dialogue
Um, maybe we should be… I dunno, careful?
Objective ID
1,570,952,728
Phase
dialogue_start
Character
Mariner
Dialogue
**** that! Hey, you cheap Caretaker knock-offs, give me back my dork!
Objective ID
566,769,004
Phase
dialogue_start
Character
Tendi
Dialogue
No sign of Boimler here… But I’ve got a lock on his comm signal!
Objective ID
566,769,004
Phase
dialogue_start
Character
Mariner
Dialogue
Let’s get after it, then!