Missions
All the Feels Part 3
Investigate a spatial anomaly in the Vanir system.
Overview
Warp required1
Operations level34
Warp for completion27
Warp via superhighway1
Completion via superhighway27
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,106,828,755
Amount190
Objective ID1,106,828,755
Amount1,341,000
Objective ID1,106,828,755
Amount260
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInvestigate a spatial anomaly in the Vanir system.
DestinationVanir
Objective 2
No captured values for this selection.
ObjectiveSet up a protection grid.
DestinationVanir
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveDefeat 5 hostiles of level 35 or higher.
Required count5
Required level35
Objective 5
No captured values for this selection.
ObjectiveTravel to the Siiolux system.
DestinationSiiolux
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,106,828,755
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- Acting Captain’s log. Stardate 2260.33. We have arrived in the Siiolux system, where I hope to find a way to help the Vulcan crew.
- Objective ID
- 1,106,828,755
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- A while ago, we were hit by a strange energy wave that appears to have had an adverse effect on the emotional control of those on board.
- Objective ID
- 1,106,828,755
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- I remain unaffacted. I believe this is down to the human aspect of my biology, as it is the only point of difference between myself and the other Vulcans on this ship.
- Objective ID
- 1,106,828,755
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- For this reason, I have assumed command of the Enlightenment. Until we can reverse the effects of the wave, it would appear that I am the most emotionally stable Vulcan aboard.
- Objective ID
- 1,106,828,755
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Doctor Fal, how are your patients?
- Objective ID
- 1,106,828,755
- Phase
- dialogue_start
- Character
- Fal
- Dialogue
- In a high state of emotional agitation. However, I cannot find a cause for their erratic behavior. None of them are experiencing pon farr.
- Objective ID
- 1,106,828,755
- Phase
- dialogue_start
- Character
- Fal
- Dialogue
- And even if they were, it would be unusual for so many to coincide at the same time on one vessel.
- Objective ID
- 1,106,828,755
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Doctor, I suspect what is happening has to do with the energy wave that hit us in the Xerxes system. However, we cannot remain here to verify my theory.
- Objective ID
- 1,106,828,755
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- We need somewhere safe where we can help the rest of the crew free from any disturbances.
- Objective ID
- 1,106,828,755
- Phase
- dialogue_start
- Character
- Fal
- Dialogue
- Too freaking right, man, ‘cause all this sehlat dung is craaaaaayyyyyzzzeeeeeeeeeeee!
- Objective ID
- 1,106,828,755
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Sigh.
- Objective ID
- 1,106,828,755
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Spock to helm. Take us out of here and set a course for the Siiolux system.
- Objective ID
- 1,106,828,755
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Engage.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Report.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Sidon
- Dialogue
- Hooee, that’s one HECK of a thing out there!
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- I beg your pardon, Commander?
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Sidon
- Dialogue
- I… I am not certain. I meant to say that the anomaly is giving off some very powerful energy.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Perhaps you have been spending too much time with Lieutenant Spock.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- I do not believe that is it.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Can we nullify the effects of the anomaly?
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- I can set up a containment grid around it with your science officer’s assistance. That should take care of the problem and allow for further study of the phenomenon.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Molvuc, help the lieutenant.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Molvuc
- Dialogue
- Nah.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Excuse me?
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Captain, something peculiar seems to be happening to the crew of this ship. Sidon and Molvuc are not the only Vulcans I have witnessed acting oddly.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Science Officer Molvuc! Assist Lieutenant Spock.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Molvuc
- Dialogue
- Oh my god! I HATE THIS PLACE!
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Captain, I will manage without Molvuc’s aid.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Very well. Molvuc, report to sickbay now.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Molvuc
- Dialogue
- This ship SUCKS!
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Lieutenant Spock, set up the containment grid.
- Objective ID
- 1,770,652,757
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Yes, Captain.
- Objective ID
- 2,003,923,069
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Are we done here, Commander Sidon?
- Objective ID
- 2,003,923,069
- Phase
- dialogue_start
- Character
- Sidon
- Dialogue
- Yes, Captain. Molvuc’s sweeps are complete.
- Objective ID
- 2,003,923,069
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Then we should move on.
- Objective ID
- 2,003,923,069
- Phase
- dialogue_start
- Character
- Sidon
- Dialogue
- Very good, Captain. We have reports coming in from Vanir of an unusual spatial anomaly causing potentially dangerous fluctuations in the fabric of space.
- Objective ID
- 2,003,923,069
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Then let us proceed to Vanir and investigate.
- Objective ID
- 2,003,923,069
- Phase
- dialogue_start
- Character
- Sidon
- Dialogue
- Very good, Captain.
- Objective ID
- 214,646,473
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Well done, everybody. However, we aren’t finished yet. Sensors indicate more criminal vessels moving in to attack the Enlightenment.
- Objective ID
- 214,646,473
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Given the condition of Captain Nomaan, Commander Sidon and Molvuc, I am taking command of this ship.
- Objective ID
- 214,646,473
- Phase
- dialogue_start
- Character
- Oris
- Dialogue
- You? Ew!
- Objective ID
- 214,646,473
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- You have a problem, Ensign Oris?
- Objective ID
- 214,646,473
- Phase
- dialogue_start
- Character
- Oris
- Dialogue
- You’re half human!
- Objective ID
- 214,646,473
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Humans are a major part of the Federation, Ensign. They are our colleagues and friends. Your attitude is inappropriate.
- Objective ID
- 214,646,473
- Phase
- dialogue_start
- Character
- Oris
- Dialogue
- But it’s gross! You’ll just be crying all over the place, blowing icky snot bubbles and everything. Yuck!
- Objective ID
- 214,646,473
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Ah, I see. You too. Report to sickbay, Ensign.
- Objective ID
- 214,646,473
- Phase
- dialogue_start
- Character
- Oris
- Dialogue
- I’m going! Just don’t cry on me!
- Objective ID
- 214,646,473
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Tactical! Target the nearest enemy vessel. Fire!
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- Oh no!
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Captain?
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- No, no, no, no, no, no! Oh, we’re in trouble now! We’re going to get it! We’re going to get it bad! Oh disaster! Calamity!
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Captain! You must control yourself! What is the problem?
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- There are loads of bad guys out there! Real ne’er-do-wells! Proper nasties!
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Yes, this system is indeed popular with the quadrant’s criminal element. They treat Vanir as something of a trade hub. We knew this already.
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- OH NO!!!
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- What is it now?
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- ONE OF THEM IS COMING TOWARDS US! A PIRATE! AN EVIL, DASTARDLY CUTTHROAT!
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Spock to transporter room. Beam the Captain directly to sickbay.
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Captain Nomaan
- Dialogue
- NO NEEDLES!
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Energize now.
- Objective ID
- 560,457,404
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Alright, everyone, let’s deal with that pirate vessel. Battlestations!