Missions
Scapegoats Part 4
The Cerritos crew deals with some angry Romulans.
Overview
Warp required1
Operations level25
Warp for completion18
Warp via superhighway1
Completion via superhighway18
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID219,267,590
Amount12
Objective ID219,267,590
Amount50
Objective ID219,267,590
Amount24,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveReturn to the Cerritos.
DestinationHann
Objective 2
No captured values for this selection.
ObjectiveReport to Captain Freeman.
DestinationHann
Objective 3
No captured values for this selection.
ObjectiveDefend yourself from the attacking Romulan ship.
EncounterAmperus
Opponent strength293,839
DestinationHann
Objective 4
No captured values for this selection.
ObjectiveLocate Kevin.
DestinationHann
Objective 5
No captured values for this selection.
ObjectiveOpen a line of communication with the Romulan ship.
DestinationHann
Objective 6
No captured values for this selection.
ObjectivePay the Romulans 150,000 Tritanum for your part in the smuggling operation.
Resource
Tritanium
Amount150,000
Objective 7
No captured values for this selection.
ObjectiveVisit Mariner's contact.
DestinationS'mtharz
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Open a line of dialogue.
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- We do not parley with thieves. Give us the shipment now, or the next time we fire upon you, it will be with the intent to kill.
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Now, hold on just a second! May I know exactly what it is we are supposed to have stolen before I die for it?
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- You expect us to believe that you do not know?
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- I assure you I do not.
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- A shipment of the finest Romulan Ale was stolen while we refueled on our way to the Romulan ambassador in Archer. The ambassador is not a forgiving man. Nor are we.
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Um… We might be able to shed some light on this.
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Explain. Now.
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Mariner? Do you want to do the honors?
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Ugh, fine! We met an old academy friend–
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- –nemesis–
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- –of Boimler’s during shore leave on Risa. He… convinced us to deliver a shipment for him. We didn’t know what it was until we were already on the way. Honestly.
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Would knowing have changed anything?
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- I mean…
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- What Mariner is trying to say is that we didn’t steal anything!
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- But you delivered something.
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Yes, to a Klingon in Gemet. He has your Ale, not us!
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- And we will recover it. But we must also have justice for this grave insult to the Ambassador!
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- It’s Kevin you want. He’s the one who stole from you.
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- And where might this Kevin be?
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- Well, he said he worked on the USS Vancouver. We could try and reach him there.
- Objective ID
- 1,523,989,212
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- Then do so. We await your communication.
- Objective ID
- 1,578,569,374
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- … So, Barb says no one called Kevin has ever worked on the Vancouver.
- Objective ID
- 1,578,569,374
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Such a surprise. Oooh look, I’m Mariner, I want to go on an adventure! Here are my eyes, go ahead and pull the wool right over them!
- Objective ID
- 1,578,569,374
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- What’s done is done! Let’s focus on what we’re gonna do next, because I have no intention of being the fall-guy here. Unless you want to end up in the custody of a bunch of unforgiving Romulans?
- Objective ID
- 1,578,569,374
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Well, no, but…
- Objective ID
- 1,578,569,374
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Mariner, you’ve dealt with contraband before. You must have some contacts, a mutual friend?
- Objective ID
- 1,578,569,374
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You know what, you might be right, Tendi…
- Objective ID
- 1,578,569,374
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Mariner, if you weren’t my daughter, I would kill you right now. In fact, I might kill you despite being my daughter!
- Objective ID
- 1,578,569,374
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- No, no! We’ve got this, I promise! Open a line of communication to the Romulans.
- Objective ID
- 1,703,680,142
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Ok, look. We’ve been well and truly duped. But at least we got a few bottles of Romulan Ale out of it, right? And a story that will probably be funny in hindsight…
- Objective ID
- 1,703,680,142
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Uh-huh… Let’s just get back to the Cerritos, and hope that no-one has noticed us being gone.
- Objective ID
- 1,769,183,695
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Where have you been? You know what, tell me later. We have bigger fish to fry.
- Objective ID
- 1,769,183,695
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- How did you manage to mess up first-contact support?
- Objective ID
- 1,769,183,695
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Mind your manners, Beckett! Our mission went down without a hitch… Until this Legionary arrived.
- Objective ID
- 1,769,183,695
- Phase
- dialogue_start
- Character
- Shaxs
- Dialogue
- Captain, they’re saying that if we don’t return what we stole, they will have no choice but to open fire.
- Objective ID
- 1,769,183,695
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Uh-oh…
- Objective ID
- 1,769,183,695
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Fine. Let’s show them that we’re not sitting ducks. Maybe then they’ll listen to us!
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Vasilan
- Dialogue
- Kevin? Hmm… Bolian dude, right? Yeah, I know him.
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- So, what’s his deal, then?
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Vasilan
- Dialogue
- Kevin’s a bit notorious, actually. He has a bad habit of burning bridges. No one in the game really wants to work with him anymore.
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Rutherford
- Dialogue
- Gosh, I wonder why…
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Vasilan
- Dialogue
- He was one of you guys, though, right?
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Yeah. We were in the academy together.
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Vasilan
- Dialogue
- Right, right, right. He graduated from Starfleet, then dropped out two weeks into his first commission. He got caught red-handed stealing from some visiting dignitary. Idiot.
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Tendi
- Dialogue
- When did you last hear from him?
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Vasilan
- Dialogue
- Maybe a week ago? He had some big job on the cards. A hot one. He wanted me for it, but I don’t make the same mistake twice. So I told him to shove it.
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Vasilan
- Dialogue
- Don’t tell me you were stupid enough to get involved with this guy, Mariner…
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Fine, I won’t tell you. Where can we find him now? We have some bones to pick.
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Vasilan
- Dialogue
- I have no idea. But I can set up a meeting for you.
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- You’re the best, Vas!
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Vasilan
- Dialogue
- I know. And hey, next time you find something nice, it’s got my name on it. Ok?
- Objective ID
- 219,267,590
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- You got it, buddy!
- Objective ID
- 219,267,590
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Ok, so I think I know someone who might know Kevin.
- Objective ID
- 219,267,590
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Might?
- Objective ID
- 219,267,590
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Come on, Boims, better than nothing, right?
- Objective ID
- 219,267,590
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Ok, what’s the plan, then?
- Objective ID
- 219,267,590
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- The plan is for you all to go and clean up the mess you’ve made. The Cerritos has better things to be doing.
- Objective ID
- 219,267,590
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Yes, Cap’n!
- Objective ID
- 219,267,590
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Ok. Let’s go pay Vasilan a visit.
- Objective ID
- 63,417,130
- Phase
- dialogue_start
- Character
- Rutherford
- Dialogue
- What on earth is going on?
- Objective ID
- 63,417,130
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I knew we should have stayed behind! I swear, Mariner, if you made us miss out on some of that sweet first-contact action…
- Objective ID
- 63,417,130
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- What are you gonna do, Boims?
- Objective ID
- 63,417,130
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Will you two stop it? Let’s go check in with the Captain. Maybe we can help!
- Objective ID
- 662,876,087
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- Have you located the target?
- Objective ID
- 662,876,087
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Ok, so, here’s the deal. We’ve been Duped with a capital D. This Kevin guy lied to us. We’re just scapegoats here, but if you give us a chance–
- Objective ID
- 662,876,087
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- You are playing us for fools!
- Objective ID
- 662,876,087
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- No, we’re not! I promise you sir. You can trust me. I respect authority almost to a fault.
- Objective ID
- 662,876,087
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- That’s true. Look, we can help you find Kevin. But you have to promise that no one on the Cerritos will come to harm.
- Objective ID
- 662,876,087
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- If you can deliver the thief to us, nobody will be harmed. If not…
- Objective ID
- 662,876,087
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- You better have some really good contacts, Mariner.
- Objective ID
- 662,876,087
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- In addition, we require reparations for your part in this smuggling scheme and for the damage done to our ship.
- Objective ID
- 662,876,087
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Pretty sure you did more damage to us…
- Objective ID
- 662,876,087
- Phase
- dialogue_start
- Character
- Amperus
- Dialogue
- Quiet! 150,000 Tritanium, now!