Missions
Comeuppance
Convince a suspicious and surly Romulan Ex-Borg to join the crew.
Overview
Warp required49
Operations level42
Warp for completion75
Warp via superhighway49
Completion via superhighway75
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,773,324,451
Amount50,000
Objective ID1,773,324,451
Amount5,000,000
Objective ID1,773,324,451
Amount400
Objective ID482,024,740
Amount50,000
Objective ID482,024,740
Amount25,000,000
Objective ID482,024,740
Amount400
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveMake your way to Romulan space.
DestinationTolain
Objective 2
No captured values for this selection.
ObjectiveHail the Romulan Ex-Borg.
DestinationTolain
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveFind Talut's commanding officer.
DestinationCorvidae
Objective 5
No captured values for this selection.
ObjectiveWhat should we do?
Objective 6
No captured values for this selection.
Objective 7
No captured values for this selection.
Objective 8
No captured values for this selection.
ObjectiveBring Talut to the Ex-Borg.
DestinationCh'urux Qorva
Objective 9
No captured values for this selection.
ObjectiveBring Talut to the Ex-Borg.
DestinationCh'urux Qorva
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,076,396,124
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Talut, are you sure?
- Objective ID
- 1,076,396,124
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- I have never been more sure of anything, Commander. This sorry excuse for a man had me coordinate the evacuation of our ship once the Borg boarded.
- Objective ID
- 1,076,396,124
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- And I did. I made sure everyone got off. But when it was my turn, there were no escape pods left. I waited on the bridge with nothing but a phaser, knowing that I was facing oblivion.
- Objective ID
- 1,076,396,124
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- I did not go down without a fight. I took some of them with me. But eventually… You know how this story ends.
- Objective ID
- 1,076,396,124
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- He knew, Commander. Rojun knew there weren’t enough pods, that somebody had to stay behind. And he decided that I was acceptable collateral damage.
- Objective ID
- 1,076,396,124
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- Now he must pay for that mistake.
- Objective ID
- 1,076,396,124
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well, Talut. Raising shields and charging weapons…
- Objective ID
- 1,435,533,291
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Should we kill Rojun or let him live?
- Objective ID
- 1,773,324,451
- Phase
- dialogue_end
- Character
- Phara
- Dialogue
- You have come through for us as usual, Commander. Talut, I’m glad you decided to join us!
- Objective ID
- 1,773,324,451
- Phase
- dialogue_end
- Character
- Talut
- Dialogue
- I am here to meet with you. Nothing more.
- Objective ID
- 1,773,324,451
- Phase
- dialogue_end
- Character
- Phara
- Dialogue
- I see. Then let’s introduce you to everyone. Elijah, will you show our visitor around?
- Objective ID
- 1,773,324,451
- Phase
- dialogue_end
- Character
- Elijah
- Dialogue
- With pleasure! This way, Talut. Most people are in the mess hall for lunch. They’ll be delighted to meet you. We have 32 members now, and more joining all the time…
- Objective ID
- 1,773,324,451
- Phase
- dialogue_end
- Character
- Phara
- Dialogue
- He’ll end up staying, you know.
- Objective ID
- 1,773,324,451
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- How can you be so sure?
- Objective ID
- 1,773,324,451
- Phase
- dialogue_end
- Character
- Phara
- Dialogue
- For one thing, we have never had an Ex-Borg visit that didn’t end up becoming a part of our family. Talut’s solitude was a necessity before. Now it’s a choice. And I don’t think he’ll choose to be alone.
- Objective ID
- 1,773,324,451
- Phase
- dialogue_end
- Character
- Phara
- Dialogue
- Thank you for helping me with this, Commander. I appreciate it, and I’m sure Talut will, too.
- Objective ID
- 1,773,324,451
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- You are welcome, Phara. Until next time.
- Objective ID
- 1,773,324,451
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Rojun’s engines have been disabled, Commander.
- Objective ID
- 1,773,324,451
- Phase
- dialogue_start
- Character
- Rojun
- Dialogue
- Talut, please, you have to understand–
- Objective ID
- 1,773,324,451
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- You left me, Rojun. You knew there weren’t enough escape pods for everyone, and I was acceptable collateral damage. You condemned me!
- Objective ID
- 1,773,324,451
- Phase
- dialogue_start
- Character
- Rojun
- Dialogue
- Somebody had to coordinate the evacuation, Talut, or we all would have been assimilated. By the time we got the escape pods, the Borg were already swarming the ship. If we had waited for you–
- Objective ID
- 1,773,324,451
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- It should have been you who went down with your ship, Commander.
- Objective ID
- 1,773,324,451
- Phase
- dialogue_start
- Character
- Rojun
- Dialogue
- I know. I have thought about that fact every day since. I never forgot about you, Talut.
- Objective ID
- 1,773,324,451
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- How noble of you.
- Objective ID
- 1,773,324,451
- Phase
- dialogue_start
- Character
- Rojun
- Dialogue
- I didn’t have any other choice, Talut. Please, forgive me.
- Objective ID
- 1,773,324,451
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- You are a pathetic excuse for a Romulan. I will never forgive you. And if our paths should ever again cross, I will kill you.
- Objective ID
- 1,773,324,451
- Phase
- dialogue_start
- Character
- Rojun
- Dialogue
- Talut, wait–
- Objective ID
- 1,773,324,451
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- We’re done here, Commander. Let us go meet your Ex-Borg.
- Objective ID
- 1,855,487,191
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- If you are here to hunt me, be warned: I will not go down without a fight.
- Objective ID
- 1,855,487,191
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Hunt you? No. Quite the opposite. We are here to discuss–
- Objective ID
- 1,855,487,191
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- I do not wish to discuss anything with you, stranger. And I do not appreciate unwanted interruptions.
- Objective ID
- 1,855,487,191
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Please, hear us out. There is a community in Ch'urux Qorva that you might be interested in meeting. Ex-Borg, like you.
- Objective ID
- 1,855,487,191
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- I am not interested. Now, leave me to my solitude.
- Objective ID
- 1,855,487,191
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- But–
- Objective ID
- 1,855,487,191
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- Begone, or be assimilated!
- Objective ID
- 1,855,487,191
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, he is charging weapons and setting an intercept course. We should disable his weapon systems.
- Objective ID
- 368,934,617
- Phase
- dialogue_end
- Character
- Rojun
- Dialogue
- Centurion Talut, is– is that you?
- Objective ID
- 368,934,617
- Phase
- dialogue_end
- Character
- Talut
- Dialogue
- It is. I daresay you have dreaded the day that we would meet again.
- Objective ID
- 368,934,617
- Phase
- dialogue_end
- Character
- Rojun
- Dialogue
- I– I am glad to see you well. Even the Borg could not quench your perseverance.
- Objective ID
- 368,934,617
- Phase
- dialogue_end
- Character
- Talut
- Dialogue
- See me well? Look at me, Commander. I am not well. I have not been well since you left me on that ship to save yourself.
- Objective ID
- 368,934,617
- Phase
- dialogue_end
- Character
- Talut
- Dialogue
- I have been shunned and hunted because of you. I am a creature living a half-life, because you chose to sacrifice me to the Borg so the rest of you might escape.
- Objective ID
- 368,934,617
- Phase
- dialogue_end
- Character
- Rojun
- Dialogue
- Talut, I am sorry. I–
- Objective ID
- 368,934,617
- Phase
- dialogue_end
- Character
- Talut
- Dialogue
- It is too late, Rojun. I am here to right a wrong. You should have been assimilated that day. Now you will die at the hand of the one you betrayed.
- Objective ID
- 368,934,617
- Phase
- dialogue_end
- Character
- Talut
- Dialogue
- Commander, destroy his ship!
- Objective ID
- 368,934,617
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Do you threaten all of your visitors with assimilation?
- Objective ID
- 368,934,617
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- It is an effective way to scare away the ignorant.
- Objective ID
- 368,934,617
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- And an effective way to perpetuate what is already a problematic and widespread fear of the Ex-Borg.
- Objective ID
- 368,934,617
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- People believe what they wish to believe.
- Objective ID
- 368,934,617
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We did not come here to fight you, Talut.
- Objective ID
- 368,934,617
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- Then leave.
- Objective ID
- 368,934,617
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are just asking that you meet with the Ex-Borg. No more.
- Objective ID
- 368,934,617
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- You are certainly persistent… Very well, Commander. I will consider it, if you can help me with something.
- Objective ID
- 368,934,617
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- And what might that be?
- Objective ID
- 368,934,617
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- Set a course for Corvidae, Commander. If you can help me get justice against someone who wronged me, then I will accompany you to Ch'urux Qorva.
- Objective ID
- 458,905,486
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Here we are, Commander. This system is quite sparse… But there appears to be a settlement on Masicaa, and a ship in orbit.
- Objective ID
- 458,905,486
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should hail the ship. Perhaps it is the Ex-Borg Phara is looking for.
- Objective ID
- 482,024,740
- Phase
- dialogue_end
- Character
- Phara
- Dialogue
- You have come through for us as usual, Commander. Talut, I’m glad you decided to join us!
- Objective ID
- 482,024,740
- Phase
- dialogue_end
- Character
- Talut
- Dialogue
- I am here to meet with you. Nothing more.
- Objective ID
- 482,024,740
- Phase
- dialogue_end
- Character
- Phara
- Dialogue
- I see. Then let’s introduce you to everyone. Elijah, will you show Talut around?
- Objective ID
- 482,024,740
- Phase
- dialogue_end
- Character
- Elijah
- Dialogue
- With pleasure! This way, Talut. Most people are in the mess hall for lunch. They’ll be delighted to meet you. We have 32 members now, and more joining all the time…
- Objective ID
- 482,024,740
- Phase
- dialogue_end
- Character
- Phara
- Dialogue
- He’ll end up staying, you know.
- Objective ID
- 482,024,740
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- How can you be so sure?
- Objective ID
- 482,024,740
- Phase
- dialogue_end
- Character
- Phara
- Dialogue
- For one thing, we have never had an Ex-Borg visit that didn’t end up becoming a part of our family. Talut’s solitude was a necessity before. Now it is a choice. And I don’t think he’ll choose to be alone.
- Objective ID
- 482,024,740
- Phase
- dialogue_end
- Character
- Phara
- Dialogue
- Thank you for helping me with this, Commander. I appreciate it, and I’m sure Talut will, too.
- Objective ID
- 482,024,740
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- You are welcome, Phara. Until next time.
- Objective ID
- 482,024,740
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Rojun’s ship has been destroyed. No life-signs.
- Objective ID
- 482,024,740
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- So he is gone. And I… I have my justice.
- Objective ID
- 482,024,740
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Was it worth it?
- Objective ID
- 482,024,740
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- Rojun deserved to die for what he did to me. I do not feel regret. All I feel is… empty.
- Objective ID
- 482,024,740
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That is often the way with revenge.
- Objective ID
- 482,024,740
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- Yes, well… You held up your end of our bargain, Commander. Thank you. We can go meet the Ex-Borg now.
- Objective ID
- 775,958,894
- Phase
- dialogue_start
- Character
- Phara
- Dialogue
- Commander, I’m glad you’re here!
- Objective ID
- 775,958,894
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Greetings, Phara.
- Objective ID
- 775,958,894
- Phase
- dialogue_start
- Character
- Phara
- Dialogue
- I wonder if I can ask you a favor. We’ve heard reports of an Ex-Borg living in reclusion in Romulan space. Talut is his name. We thought maybe we could convince him to come join us here.
- Objective ID
- 775,958,894
- Phase
- dialogue_start
- Character
- Phara
- Dialogue
- Think you can use your powers of persuasion to help us out?
- Objective ID
- 775,958,894
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We can certainly try. Where is this Ex-Borg located?
- Objective ID
- 775,958,894
- Phase
- dialogue_start
- Character
- Phara
- Dialogue
- He’s in Tolain. Good luck!
- Objective ID
- 843,846,110
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are not guns for hire, Talut.
- Objective ID
- 843,846,110
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- Rojun deserves to die, Commander. He took everything from me.
- Objective ID
- 843,846,110
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Killing him will achieve nothing, Talut. Revenge is an empty promise.
- Objective ID
- 843,846,110
- Phase
- dialogue_start
- Character
- Talut
- Dialogue
- Qazh! Then let us at least scare him, Commander. Disable his ship. Leave him stranded here with no friends to turn to. Let him feel what it is to be entirely alone!