Missions
Immobilization
An unknown force has sabotaged a Goraxi installation.
Overview
Warp required1,250
Operations level65
Warp for completion1,250
Warp via superhighway1,250
Completion via superhighway1,250
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,147,040,028
Amount330
Objective ID1,147,040,028
Amount505,000
Objective ID1,147,040,028
Amount3,700
Objective ID1,147,040,028
Amount152,000,000
Objective ID1,147,040,028
Amount-158,080,000
Objective ID1,147,040,028
Amount-237,120,000
Objective ID1,353,906,304
Amount330
Objective ID1,353,906,304
Amount505,000
Objective ID1,353,906,304
Amount3,700
Objective ID1,353,906,304
Amount152,000,000
Objective ID1,353,906,304
Amount-158,080,000
Objective ID1,353,906,304
Amount-237,120,000
Objective ID1,941,267,132
Amount205,000
Objective ID1,941,267,132
Amount505,000
Objective ID1,941,267,132
Amount3,700
Objective ID1,941,267,132
Amount152,000,000
Objective ID1,941,267,132
Amount-158,080,000
Objective ID1,941,267,132
Amount-237,120,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with the Goraxi in izar.
Destinationizar
Objective 2
No captured values for this selection.
ObjectiveRescue the installation.
DestinationXaxan
Objective 3
No captured values for this selection.
ObjectiveWho do you think is responsible for destroying the outpost?
Objective 4
No captured values for this selection.
ObjectiveTravel to Klingon territory.
DestinationTel'Droht
Objective 5
No captured values for this selection.
ObjectiveTravel to Federation territory.
DestinationSolas Astra
Objective 6
No captured values for this selection.
ObjectiveTravel to known Tal Shiar space.
DestinationCualonor
Objective 7
No captured values for this selection.
Objective 8
No captured values for this selection.
ObjectiveDefeat the USS Minnesota.
EncounterU.S.S. Minnesota
Opponent strength4,680,807,488
DestinationSolas Astra
Objective 9
No captured values for this selection.
Objective 10
No captured values for this selection.
ObjectiveRetreat to the Goraxi hideout.
DestinationXaxan
Objective 11
No captured values for this selection.
ObjectiveRetreat to the Goraxi hideout.
DestinationXaxan
Objective 12
No captured values for this selection.
ObjectiveRetreat to the Goraxi hideout.
DestinationXaxan
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,140,466,184
- Phase
- dialogue_start
- Character
- Commander Ward
- Dialogue
- Unidentified vessel, this is Commander Ward of the Federation starship Minnesota. This system is under Starfleet jurisdiction and you are ordered to reverse course immediately.
- Objective ID
- 1,140,466,184
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Your order does not mean much to me, Commander Ward. My name is Degar, and I am here to deliver a message to you, Starfleet, Section 31, and the rest of your Federation.
- Objective ID
- 1,140,466,184
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- We will not tolerate your aggression. We will not accept your actions. For Romulus!
- Objective ID
- 1,140,466,184
- Phase
- dialogue_start
- Character
- Commander Ward
- Dialogue
- Now just one minute-
- Objective ID
- 1,140,466,184
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Close channel. Shields. Power up the weapons systems, Ormiin!
- Objective ID
- 1,147,040,028
- Phase
- dialogue_end
- Character
- Alenor
- Dialogue
- Degar, we are working through the wreckage. There is not much left to do from here other than rebuild or move on.
- Objective ID
- 1,147,040,028
- Phase
- dialogue_end
- Character
- Degar
- Dialogue
- We have other outposts. This is simply a delay to our plans, nothing more. We will conduct further investigations into this destruction, but for now, be content with the knowledge that we will prevail.
- Objective ID
- 1,147,040,028
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Klingon ship destroyed, Prod Degar.
- Objective ID
- 1,147,040,028
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Excellent work, Ormiin. Now, back to the outpost to help the salvage crews. We will bounce back and become stronger from this, you have my word.
- Objective ID
- 1,291,062,057
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Friend, it is good to have you on board. We’ve had reports of fly-bys of Klingon vessels, mostly light craft, interceptors, D4 and D3 class. These are in the izar system, nearby.
- Objective ID
- 1,291,062,057
- Phase
- dialogue_start
- Character
- Alenor
- Dialogue
- If you two are going to investigate, be sure to do so with your shields up. Our new colony there is hopefully still a secret to the Klingons. Don’t expose it, or risk your own safety.
- Objective ID
- 1,291,062,057
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will be diligent with our safety, do not worry. Degar, do you wish to join us?
- Objective ID
- 1,291,062,057
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- I do. I would like to see this ship and crew in action first-hand. Let us depart.
- Objective ID
- 1,353,906,304
- Phase
- dialogue_end
- Character
- Alenor
- Dialogue
- Degar, we are working through the wreckage. There is not much left to do from here other than rebuild or move on.
- Objective ID
- 1,353,906,304
- Phase
- dialogue_end
- Character
- Degar
- Dialogue
- We have other outposts. This is simply a delay to our plans, nothing more. We will conduct further investigations into this destruction, but for now, be content with the knowledge that we will prevail.
- Objective ID
- 1,353,906,304
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- I think they got the message. Back to the installation, Commander.
- Objective ID
- 1,373,886,128
- Phase
- dialogue_start
- Character
- Bh’stok
- Dialogue
- Romulan vomit piles incoming, General.
- Objective ID
- 1,373,886,128
- Phase
- dialogue_start
- Character
- Wuk’an
- Dialogue
- When you pray to Kahless for something to break up the day, he always delivers! Sharpen my bat’leth, Bh’stok. Let’s board their ship and take their lives the right way!
- Objective ID
- 1,373,886,128
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- These savages deserve no response over the comms, Ormiin. Let us put an end to their mewling.
- Objective ID
- 1,544,002,478
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There is a Corvus class ship in low orbit of the planet, Degar. You want us to attack, unprovoked?
- Objective ID
- 1,544,002,478
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Precisely. There is no need to destroy the ship. Romulan lives are priceless, but disable their critical systems and make it clear that we know that they are responsible for the attack.
- Objective ID
- 1,609,590,543
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Sabotage is more likely to be a Section 31 type of behavior if you are basing your reaction on the method by which you were attacked. It is not very Klingon, and the Tal Shiar have no obvious motive.
- Objective ID
- 1,609,590,543
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Yes, that makes sense. Klingons typically like to make it known if they have caused mayhem. The Tal Shiar never has an obvious motive, but I agree. The Federation’s spies may have seen an opportunity.
- Objective ID
- 1,609,590,543
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- We will not simply stand by while this is left without a response. Come, Ormiin, we will test our firepower on the Federation. It will be cathartic, even if we can never be sure it was actually them.
- Objective ID
- 1,620,261,762
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Alenor, have you gotten to safety? Are there others in need of medical attention?
- Objective ID
- 1,620,261,762
- Phase
- dialogue_end
- Character
- Alenor
- Dialogue
- Many. We detected an energy surge, and an explosive chain reaction ruptured the seals on the installation’s containment systems. Half the building was blown to pieces.
- Objective ID
- 1,620,261,762
- Phase
- dialogue_end
- Character
- Degar
- Dialogue
- You are lucky to be alive. We will tend to the others.
- Objective ID
- 1,620,261,762
- Phase
- dialogue_end
- Character
- Alenor
- Dialogue
- In a way, we are lucky that you were not here, Degar. If you had been killed, or if the Ormiin – if the Commander…
- Objective ID
- 1,620,261,762
- Phase
- dialogue_end
- Character
- Degar
- Dialogue
- Rest now, Alenor. We will figure out this mess. Commander, we have been referring to you as the Ormiin, which means our chosen champion. The other Goraxi, many of them revere you.
- Objective ID
- 1,620,261,762
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We will take the title as an honor. Perhaps it is somewhat presumptuous to consider the Commander and this crew in such a way. We will, however, attempt to live up to your expectations.
- Objective ID
- 1,620,261,762
- Phase
- dialogue_end
- Character
- Degar
- Dialogue
- No doubt you will. You can start by telling me, based on the little evidence at hand, who could do this damage to our installation?
- Objective ID
- 1,620,261,762
- Phase
- dialogue_end
- Character
- Degar
- Dialogue
- Could it be the Klingons? They are our main enemy, the targets of our efforts. They have been in the area. Could it be Starfleet’s Section 31? Sabotage and explosives are more their thing…
- Objective ID
- 1,620,261,762
- Phase
- dialogue_end
- Character
- Degar
- Dialogue
- Or, perish the thought… Could it be the Tal Shiar? Our own kind. They may see the Goraxi as a threat to their plans. Maybe they do not want the headache of our aggression interfering with their schemes…
- Objective ID
- 1,620,261,762
- Phase
- dialogue_start
- Character
- Moxx
- Dialogue
- Jolan tru, Prod Degar. Welcome to izar.
- Objective ID
- 1,620,261,762
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Thank you. Is this a secure channel, Moxx?
- Objective ID
- 1,620,261,762
- Phase
- dialogue_start
- Character
- Moxx
- Dialogue
- Thrice-encrypted, Prod. You got our calls about the Klingon scouts? The skies are empty thus far today, but there has been a lot of activity recently.
- Objective ID
- 1,620,261,762
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Indeed. The Independent is my escort today, and as you can-
- Objective ID
- 1,620,261,762
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Sorry to interrupt, Degar, but we are receiving a Priority 1 transmission from Alenor.
- Objective ID
- 1,620,261,762
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- On screen.
- Objective ID
- 1,620,261,762
- Phase
- dialogue_start
- Character
- Alenor
- Dialogue
- Degar, the installation here has been destroyed! Our research is lost. We have no idea who is responsible or how it happened. Whoever it was, they were clearly waiting for the departure of the Ormiin.
- Objective ID
- 1,620,261,762
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Then we must act fast. Back to Xanan immediately, Commander. Moxx, we will speak again later.
- Objective ID
- 1,941,267,132
- Phase
- dialogue_end
- Character
- Alenor
- Dialogue
- Degar, we are working through the wreckage. There is not much left to do from here other than rebuild or move on.
- Objective ID
- 1,941,267,132
- Phase
- dialogue_end
- Character
- Degar
- Dialogue
- We have other outposts. This is simply a delay to our plans, nothing more. We will conduct further investigations into this destruction, but for now, be content with the knowledge that we will prevail.
- Objective ID
- 1,941,267,132
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The enemy ship is destroyed. However, there are multiple hostile vessels responding. We should retreat, Degar.
- Objective ID
- 1,941,267,132
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Indeed. We have made our message clear. Now, we should get back to assist with the salvage efforts.
- Objective ID
- 303,930,485
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Who do you think is responsible for destroying the outpost?
- Objective ID
- 828,945,840
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Having monitored Klingon activity in the surrounding systems, they seem to be the most logical option, even if it does not match their modus operandi.
- Objective ID
- 828,945,840
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- The most hated enemy of the Goraxi. Of course, it was them. Why even doubt it!? We must react. Here are some coordinates. It’s a Klingon target we had planned to strike later…
- Objective ID
- 828,945,840
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- … but we must strike now to make it clear that we will not be toyed with. To battle!
- Objective ID
- 969,677,525
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Tal Shiar may wish to prevent your operation from growing and becoming a rival organization within the Romulan Star Empire. They are more likely to sabotage things than act directly in combat.
- Objective ID
- 969,677,525
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Perhaps, yes. The Klingons would have been spotted, and we have no reason to assume that Starfleet has any knowledge of our operation here. We should react swiftly.
- Objective ID
- 969,677,525
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- A decisive attack on a small, known Tal Shiar outpost in a timely manner will deliver the message that we know it was them. We don’t need to advertise our identity as we attack, but they can assume.
- Objective ID
- 969,677,525
- Phase
- dialogue_start
- Character
- Degar
- Dialogue
- Here are the coordinates…