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Missions

Diplomacy

Try and reason with the Progenitors.

Overview

Warp required1
Operations level1
Warp for completion150
Warp via superhighway1
Completion via superhighway150

Costs & rewards

Mission rewards

Tritanium
Objective ID199,008,414
Amount16,200,000
4★ Common Explorer Parts
Objective ID199,008,414
Amount700

Locations

Objectives

Objective 1

ObjectiveFollow the Enterprise to Maumo.
DestinationMaumo

Objective 2

ObjectiveDefeat 14 hostiles of level 44 or higher.
Required count14
Required level44

Objective 3

ObjectiveDefeat the Follower.
EncounterFanatic
Opponent strength0
DestinationMaumo

Objective 4

ObjectiveReturn to Federation space.
DestinationNew Calgary

Dialogue

Mission dialogue

Objective ID
1,180,369,372
Phase
dialogue_start
Character
Mission Computer
Dialogue
Alright, we’re about ready to go. Commander, we’ll lead the way. Stay behind us and try to interfere. Remember, this is exactly the kind of situation they train us for at the Academy.
Objective ID
1,180,369,372
Phase
dialogue_start
Character
Mission Computer
Dialogue
Just let me do the talking, and it’ll work out just fine.
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Progenitor Scientist
Dialogue
My, this sample has acquired quite an impressive vessel. What are you called?
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Mission Computer
Dialogue
They call me Captain Kirk of the Starship Enterprise. I’m here to talk to you about–
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Progenitor Scientist
Dialogue
It appears that their vessel uses a crystal based engine. I believe they are still restricted to linear, warp based movement…
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Mission Computer
Dialogue
Um, excuse me, are you listening?
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Mission Computer
Dialogue
Look, we’re here to discuss terms of peace. What is it that you’re looking for, exactly?
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Progenitor Scientist
Dialogue
The subject displays considerable emotional distress when speaking. I believe this is some sort of posturing.
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Mission Computer
Dialogue
Posturing? Do you think this is a game? Listen, dome head, you have exactly ten seconds to tell us what you want before I start firing torpedoes.
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Mission Computer
Dialogue
Diplomatic as ever, Captain.
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Mission Computer
Dialogue
Carrot didn’t work, Scotty. Now they get the stick. Sulu, fire a photon torpedo. Aim twelve degrees of their starboard side. Hit an asteroid, if you can.
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Maia
Dialogue
Captain, wait–
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Mission Computer
Dialogue
Uh oh. Anybody else picking this up?
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Mission Computer
Dialogue
What the–? Where did all these ships come from?
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Maia
Dialogue
They appear to have been cloaked, Captain. It seems the Progenitors have shared their technology with some of their more extremist followers.
Objective ID
1,867,928,544
Phase
dialogue_start
Character
Mission Computer
Dialogue
Dammit, we’re taking hits from all sides! Commander, we’re gonna need your help here!
Objective ID
199,008,414
Phase
dialogue_end
Character
Mission Computer
Dialogue
That was a mess, Commander.
Objective ID
199,008,414
Phase
dialogue_end
Character
Mission Computer
Dialogue
I’ll say, Jim. I tried to warn you that there’d be no reasoning with those bastards.
Objective ID
199,008,414
Phase
dialogue_end
Character
Mission Computer
Dialogue
Noted, Scotty. You’ll get to say ‘I told you so’ later, for now we need to come up with some sort of plan.
Objective ID
199,008,414
Phase
dialogue_end
Character
Maia
Dialogue
Captain, we are still missing crucial data on the Progenitors. We will not be able to defeat them as long as we do not understand them.
Objective ID
199,008,414
Phase
dialogue_end
Character
Mission Computer
Dialogue
That’s a good call. Alright, while we’re getting patched up, you see what you can find out. Scotty, stay with them. We’ll regroup once we figure this out.
Objective ID
199,008,414
Phase
dialogue_start
Character
Mission Computer
Dialogue
Thanks for the help, Commander. We’ve taken a beating, here. We’re not gonna take much more, we need to get out of here.
Objective ID
199,008,414
Phase
dialogue_start
Character
Mission Computer
Dialogue
Captain, what about the–
Objective ID
199,008,414
Phase
dialogue_start
Character
Mission Computer
Dialogue
We’re not gonna do anybody any good if we’re dead, Scotty. That means you too, Commander. Get out of there and we’ll meet you in Federation space.
Objective ID
542,045,101
Phase
dialogue_start
Character
Mission Computer
Dialogue
Captain, if I may offer some constructive criticism, you seem a bit rusty at the old negotiation tactics.
Objective ID
542,045,101
Phase
dialogue_start
Character
Mission Computer
Dialogue
Yes, thank you, Scotty. If you don’t mind, we’re still getting swamped by these lunatics!
Objective ID
542,045,101
Phase
dialogue_start
Character
Fanatic
Dialogue
You will not impede their vision! The march of science is eternal!
Objective ID
542,045,101
Phase
dialogue_start
Character
Mission Computer
Dialogue
I love it when people prove my point for me. Commander, I could use an assist with this guy.