Missions
Diplomacy
Try and reason with the Progenitors.
Overview
Warp required1
Operations level1
Warp for completion150
Warp via superhighway1
Completion via superhighway150
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID199,008,414
Amount16,200,000
Objective ID199,008,414
Amount700
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFollow the Enterprise to Maumo.
DestinationMaumo
Objective 2
No captured values for this selection.
ObjectiveDefeat 14 hostiles of level 44 or higher.
Required count14
Required level44
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveReturn to Federation space.
DestinationNew Calgary
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,180,369,372
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Alright, we’re about ready to go. Commander, we’ll lead the way. Stay behind us and try to interfere. Remember, this is exactly the kind of situation they train us for at the Academy.
- Objective ID
- 1,180,369,372
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Just let me do the talking, and it’ll work out just fine.
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Progenitor Scientist
- Dialogue
- My, this sample has acquired quite an impressive vessel. What are you called?
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- They call me Captain Kirk of the Starship Enterprise. I’m here to talk to you about–
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Progenitor Scientist
- Dialogue
- It appears that their vessel uses a crystal based engine. I believe they are still restricted to linear, warp based movement…
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Um, excuse me, are you listening?
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Look, we’re here to discuss terms of peace. What is it that you’re looking for, exactly?
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Progenitor Scientist
- Dialogue
- The subject displays considerable emotional distress when speaking. I believe this is some sort of posturing.
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Posturing? Do you think this is a game? Listen, dome head, you have exactly ten seconds to tell us what you want before I start firing torpedoes.
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Diplomatic as ever, Captain.
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Carrot didn’t work, Scotty. Now they get the stick. Sulu, fire a photon torpedo. Aim twelve degrees of their starboard side. Hit an asteroid, if you can.
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain, wait–
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Uh oh. Anybody else picking this up?
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- What the–? Where did all these ships come from?
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They appear to have been cloaked, Captain. It seems the Progenitors have shared their technology with some of their more extremist followers.
- Objective ID
- 1,867,928,544
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Dammit, we’re taking hits from all sides! Commander, we’re gonna need your help here!
- Objective ID
- 199,008,414
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- That was a mess, Commander.
- Objective ID
- 199,008,414
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I’ll say, Jim. I tried to warn you that there’d be no reasoning with those bastards.
- Objective ID
- 199,008,414
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Noted, Scotty. You’ll get to say ‘I told you so’ later, for now we need to come up with some sort of plan.
- Objective ID
- 199,008,414
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Captain, we are still missing crucial data on the Progenitors. We will not be able to defeat them as long as we do not understand them.
- Objective ID
- 199,008,414
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- That’s a good call. Alright, while we’re getting patched up, you see what you can find out. Scotty, stay with them. We’ll regroup once we figure this out.
- Objective ID
- 199,008,414
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Thanks for the help, Commander. We’ve taken a beating, here. We’re not gonna take much more, we need to get out of here.
- Objective ID
- 199,008,414
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Captain, what about the–
- Objective ID
- 199,008,414
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We’re not gonna do anybody any good if we’re dead, Scotty. That means you too, Commander. Get out of there and we’ll meet you in Federation space.
- Objective ID
- 542,045,101
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Captain, if I may offer some constructive criticism, you seem a bit rusty at the old negotiation tactics.
- Objective ID
- 542,045,101
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Yes, thank you, Scotty. If you don’t mind, we’re still getting swamped by these lunatics!
- Objective ID
- 542,045,101
- Phase
- dialogue_start
- Character
- Fanatic
- Dialogue
- You will not impede their vision! The march of science is eternal!
- Objective ID
- 542,045,101
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I love it when people prove my point for me. Commander, I could use an assist with this guy.