Missions
A Great Escape Part 3
Attack the outpost.
Overview
Warp required1
Operations level34
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID787,860,426
Amount40
Objective ID787,860,426
Amount2,500
Objective ID787,860,426
Amount1,000,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveGo into Cardassian space.
DestinationAmok'tal
Objective 2
No captured values for this selection.
ObjectiveDefeat 5 Hostiles of Level 32 or higher.
Required count5
Required level32
Objective 3
No captured values for this selection.
ObjectiveDefeat the Glinn Vurlon.
EncounterCardassian Glinn Ship
Opponent strength673,107
DestinationAmok'tal
Objective 4
No captured values for this selection.
ObjectiveRescue Assem's family.
DestinationAmok'tal
Objective 5
No captured values for this selection.
ObjectiveReturn to the outpost.
DestinationKejal
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,040,665,222
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Approaching the planet where Assem’s family are being held.
- Objective ID
- 1,449,576,401
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What are you doing here, Assem?
- Objective ID
- 1,449,576,401
- Phase
- dialogue_start
- Character
- Ashi Assem
- Dialogue
- After I tried to work against the Empire, Glinn Vurlon took my family. They’re being held captive, being used to force me to cooperate.
- Objective ID
- 1,449,576,401
- Phase
- dialogue_start
- Character
- Ashi Assem
- Dialogue
- Vurlon is cruel, even by Cardassian standards. But I refuse to yield. They brought my family into it, and now they’ve made an enemy for life.
- Objective ID
- 1,449,576,401
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- So you want us to get your family back?
- Objective ID
- 1,449,576,401
- Phase
- dialogue_start
- Character
- Ashi Assem
- Dialogue
- Yes. And once you do that, I’ll give you the coordinates to the secret holding facility you’ve been searching for.
- Objective ID
- 1,449,576,401
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- How can we trust you?
- Objective ID
- 1,449,576,401
- Phase
- dialogue_start
- Character
- Ashi Assem
- Dialogue
- I came to a Bajoran outpost, knowing the danger it would put me in. Obviously I’m desperate. I will stay here until I know my family is safe.
- Objective ID
- 1,449,576,401
- Phase
- dialogue_start
- Character
- Ashi Assem
- Dialogue
- And we won’t leave until you’ve verified the coordinates I give you. I think that’s a reasonable arrangement.
- Objective ID
- 1,449,576,401
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will get your family, but do not try to betray us. Zalo, keep Assem well-guarded until we give the signal.
- Objective ID
- 1,449,576,401
- Phase
- dialogue_start
- Character
- Zalo Avira
- Dialogue
- Understood. My team will turn the ship upside down to make sure there’s nothing dangerous on there.
- Objective ID
- 1,449,576,401
- Phase
- dialogue_start
- Character
- Ashi Assem
- Dialogue
- I wouldn’t expect anything less. My family is being held in Amok-tal. I suggest you hurry. If the Glinn catches wind that I’m here, he’ll dispose of my family.
- Objective ID
- 1,579,680,065
- Phase
- dialogue_start
- Character
- Glinn Vurlon
- Dialogue
- Oh look, it’s the friends of the Bajorans! I’ll make sure you don’t leave this system in one piece!
- Objective ID
- 1,579,680,065
- Phase
- dialogue_start
- Character
- Glinn Vurlon
- Dialogue
- And I will see to it personally that the traitor Assem never sees her family again!
- Objective ID
- 1,904,450,771
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- The system is swarming with Cardassian ships, Commander. Not surprising.
- Objective ID
- 1,904,450,771
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Fire at will, thin out the numbers.
- Objective ID
- 787,860,426
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We did what you asked, Assem. Your family is safe. They are being assessed by Doctor Crusher.
- Objective ID
- 787,860,426
- Phase
- dialogue_end
- Character
- Ashi Assem
- Dialogue
- Thank you. I genuinely didn’t know if you… Anyway, let’s talk about the secret holding facility, shall we?
- Objective ID
- 787,860,426
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- We have beamed the Cardassian family aboard.
- Objective ID
- 787,860,426
- Phase
- dialogue_start
- Character
- Deanna Troi
- Dialogue
- They may be disoriented or confused as to why they’re on our ship. I’ll speak with them.
- Objective ID
- 787,860,426
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- Keep them contained to the sick bay for now. They’re still strangers, and should be treated as such till we get them back to Assem.
- Objective ID
- 787,860,426
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Returning to the Bajoran outpost.