Missions
Simulacrum Part 3
Retrieve Kirk and Spock from Urhaasi.
Overview
Warp required1
Operations level47
Warp for completion135
Warp via superhighway1
Completion via superhighway135
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID181,026,596
Amount100
Objective ID181,026,596
Amount700
Objective ID181,026,596
Amount645,000
Objective ID181,026,596
Amount-250,000
Objective ID181,026,596
Amount-1,000,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveHead to Urhaasi.
DestinationUrhaasi
Objective 2
No captured values for this selection.
ObjectiveDefeat 15 hostiles of Level 47 or higher.
Required count15
Required level47
Objective 3
No captured values for this selection.
ObjectiveRetrieve Kirk and Spock from Strinax.
DestinationElvros
Objective 4
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,011,509,134
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have acquired the biometric signatures of Cadet Kirk and Instructor Spock on the surface of Strinax, a nearby planet.
- Objective ID
- 1,011,509,134
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- However, something is amiss. Their signatures appear to be corrupted.
- Objective ID
- 1,011,509,134
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Don’t worry about that, probably just a side effect of the other madness going on right now. Just get over there and retrieve them!
- Objective ID
- 1,766,701,249
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Cadet Kirk, what is the meaning of this galavanting halfway across the sector? Why has the Philanthropy not yet docked at a designated Starfleet outpost?
- Objective ID
- 1,766,701,249
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Must I so consistently abandon my own important duties aboard the Philanthropy to come and supervise you?
- Objective ID
- 1,766,701,249
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- No, not at all. In fact I’d much rather if you didn’t show up in the first place.
- Objective ID
- 1,766,701,249
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- How dare you–
- Objective ID
- 1,766,701,249
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Woah woah, what the hell was that!? They both… they both just vanished into thin air!
- Objective ID
- 1,766,701,249
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Oh no, not this again!
- Objective ID
- 1,766,701,249
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Nae worries, Commander. Just a slight bit of spatial displacement. Thought I’d ironed out that bug but alas, here we are.
- Objective ID
- 1,766,701,249
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The last time this happened, I found the lost crew in the Urhaasi system – the prototype seems to just dump them there. Maybe you could have a look and make sure?
- Objective ID
- 1,766,701,249
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Oh and in the meantime, keep an eye on the good Doctor there. He seems a bit freaked out at seeing his colleagues and friends vanish in front of his very eyes.
- Objective ID
- 177,421,910
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- My readings of the Urhaasi system are being obfuscated by roaming hostiles.
- Objective ID
- 177,421,910
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Ah yes, this is definitely the place then. You may as well start clearing them out if we want any hope in finding the lost crewmen. Go on, don’t worry, they aren’t real!
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- It looks like they’re both starting to regain consciousness.
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- What… What happened to us?
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I’m afraid that we’re still not sure about that ourselves. How are you feeling?
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Adequate enough to return to my duties, Doctor.
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Don’t be stupid, Jim. You’ve got to get some rest.
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- That course of action would be inappropriate given our current circumstances, Doctor. And kindly dispense with formalities while on board the ship. You may address me as Cadet Kirk.
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Cadet? So you’ve decided that you don’t like being called “Captain” anymore?
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Once again you are being quite illogical, Doctor. While I have aspirations to one day achieve that rank, I am still currently a cadet. Now if you’ll excuse me, I have important duties to attend to.
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Yeah… Well, so long I guess. And how about you, Mr. Spock? Any ill effects that I should know about?
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Just a pounding headache. But nothing the love of a good Orion can’t fix, right Bones?
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- “A good Orion…” What has gotten into those two!?
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Montgomery, are you hearing this?
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Aye, you’re too right I am. Something is dreadfully wrong here. They’re both acting a bit strange. Almost like each other. Almost as if… as if… oh dear…
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Their personality profiles have become switched around. It must have happened during the spatial disturbance.
- Objective ID
- 181,026,596
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I don’t want to alarm you, Commander, but these symptoms are only leading me to one conclusion – the simulacrum is corrupting at an alarming rate.
- Objective ID
- 181,026,596
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Signatures acquired. Beaming them back on board the Philanthropy now. Energizing!
- Objective ID
- 181,026,596
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Dammit, they’re both unconscious. Prep two beds in the medical bay and help me get them there at once!
- Objective ID
- 181,026,596
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Oh no, it sounds like they’re hurt. That doesn’t bode well for your test results, Commander. We should get them proper medical attention and make sure they’re both alright.
- Objective ID
- 181,026,596
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Luckily, I anticipated this very scenario. So I took the liberty of simulating the current iteration of your Station. You’ll find it in the usual place. Take the Philanthropy back there with you for now.