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Missions

Simulacrum Part 3

Retrieve Kirk and Spock from Urhaasi.

Overview

Warp required1
Operations level47
Warp for completion135
Warp via superhighway1
Completion via superhighway135

Costs & rewards

Mission rewards

4★ Uncommon Refined Gas
Objective ID181,026,596
Amount100
Federation Credits
Objective ID181,026,596
Amount700
Federation Points
Objective ID181,026,596
Amount645,000
Romulan Points
Objective ID181,026,596
Amount-250,000
Klingon Points
Objective ID181,026,596
Amount-1,000,000

Locations

Objectives

Objective 1

ObjectiveHead to Urhaasi.
DestinationUrhaasi

Objective 2

ObjectiveDefeat 15 hostiles of Level 47 or higher.
Required count15
Required level47

Objective 3

ObjectiveRetrieve Kirk and Spock from Strinax.
DestinationElvros

Objective 4

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,011,509,134
Phase
dialogue_start
Character
Maia
Dialogue
I have acquired the biometric signatures of Cadet Kirk and Instructor Spock on the surface of Strinax, a nearby planet.
Objective ID
1,011,509,134
Phase
dialogue_start
Character
Maia
Dialogue
However, something is amiss. Their signatures appear to be corrupted.
Objective ID
1,011,509,134
Phase
dialogue_start
Character
Mission Computer
Dialogue
Don’t worry about that, probably just a side effect of the other madness going on right now. Just get over there and retrieve them!
Objective ID
1,766,701,249
Phase
dialogue_start
Character
Mission Computer
Dialogue
Cadet Kirk, what is the meaning of this galavanting halfway across the sector? Why has the Philanthropy not yet docked at a designated Starfleet outpost?
Objective ID
1,766,701,249
Phase
dialogue_start
Character
Mission Computer
Dialogue
Must I so consistently abandon my own important duties aboard the Philanthropy to come and supervise you?
Objective ID
1,766,701,249
Phase
dialogue_start
Character
Mission Computer
Dialogue
No, not at all. In fact I’d much rather if you didn’t show up in the first place.
Objective ID
1,766,701,249
Phase
dialogue_start
Character
Mission Computer
Dialogue
How dare you–
Objective ID
1,766,701,249
Phase
dialogue_start
Character
Mission Computer
Dialogue
Woah woah, what the hell was that!? They both… they both just vanished into thin air!
Objective ID
1,766,701,249
Phase
dialogue_start
Character
Mission Computer
Dialogue
Oh no, not this again!
Objective ID
1,766,701,249
Phase
dialogue_start
Character
Mission Computer
Dialogue
Nae worries, Commander. Just a slight bit of spatial displacement. Thought I’d ironed out that bug but alas, here we are.
Objective ID
1,766,701,249
Phase
dialogue_start
Character
Mission Computer
Dialogue
The last time this happened, I found the lost crew in the Urhaasi system – the prototype seems to just dump them there. Maybe you could have a look and make sure?
Objective ID
1,766,701,249
Phase
dialogue_start
Character
Mission Computer
Dialogue
Oh and in the meantime, keep an eye on the good Doctor there. He seems a bit freaked out at seeing his colleagues and friends vanish in front of his very eyes.
Objective ID
177,421,910
Phase
dialogue_start
Character
Maia
Dialogue
My readings of the Urhaasi system are being obfuscated by roaming hostiles.
Objective ID
177,421,910
Phase
dialogue_start
Character
Mission Computer
Dialogue
Ah yes, this is definitely the place then. You may as well start clearing them out if we want any hope in finding the lost crewmen. Go on, don’t worry, they aren’t real!
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
It looks like they’re both starting to regain consciousness.
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
What… What happened to us?
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
I’m afraid that we’re still not sure about that ourselves. How are you feeling?
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
Adequate enough to return to my duties, Doctor.
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
Don’t be stupid, Jim. You’ve got to get some rest.
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
That course of action would be inappropriate given our current circumstances, Doctor. And kindly dispense with formalities while on board the ship. You may address me as Cadet Kirk.
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
Cadet? So you’ve decided that you don’t like being called “Captain” anymore?
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
Once again you are being quite illogical, Doctor. While I have aspirations to one day achieve that rank, I am still currently a cadet. Now if you’ll excuse me, I have important duties to attend to.
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
Yeah… Well, so long I guess. And how about you, Mr. Spock? Any ill effects that I should know about?
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
Just a pounding headache. But nothing the love of a good Orion can’t fix, right Bones?
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
“A good Orion…” What has gotten into those two!?
Objective ID
181,026,596
Phase
dialogue_end
Character
Maia
Dialogue
Montgomery, are you hearing this?
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
Aye, you’re too right I am. Something is dreadfully wrong here. They’re both acting a bit strange. Almost like each other. Almost as if… as if… oh dear…
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
Their personality profiles have become switched around. It must have happened during the spatial disturbance.
Objective ID
181,026,596
Phase
dialogue_end
Character
Mission Computer
Dialogue
I don’t want to alarm you, Commander, but these symptoms are only leading me to one conclusion – the simulacrum is corrupting at an alarming rate.
Objective ID
181,026,596
Phase
dialogue_start
Character
Mission Computer
Dialogue
Signatures acquired. Beaming them back on board the Philanthropy now. Energizing!
Objective ID
181,026,596
Phase
dialogue_start
Character
Mission Computer
Dialogue
Dammit, they’re both unconscious. Prep two beds in the medical bay and help me get them there at once!
Objective ID
181,026,596
Phase
dialogue_start
Character
Mission Computer
Dialogue
Oh no, it sounds like they’re hurt. That doesn’t bode well for your test results, Commander. We should get them proper medical attention and make sure they’re both alright.
Objective ID
181,026,596
Phase
dialogue_start
Character
Mission Computer
Dialogue
Luckily, I anticipated this very scenario. So I took the liberty of simulating the current iteration of your Station. You’ll find it in the usual place. Take the Philanthropy back there with you for now.