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Missions

The Least of Me

End the chase. Destroy VESTA.

Overview

Warp required1
Operations level40
Warp for completion20
Warp via superhighway1
Completion via superhighway20

Costs & rewards

Mission rewards

3★ Uncommon Refined Gas
Objective ID292,126,478
Amount19
1 Day Peace Shield
Objective ID292,126,478
Amount1
Tritanium
Objective ID292,126,478
Amount3,519,000

Objectives

Objective 1

ObjectiveStop VESTA once and for all.
DestinationNott

Objective 2

ObjectiveDefeat 8 hostiles in Nott.
Required count8
Required level1
DestinationNott

Objective 3

ObjectiveApproach VESTA.
DestinationNott

Objective 4

ObjectiveDefeat VESTA.
EncounterVESTA
Opponent strength1,075,836
DestinationNott

Objective 5

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,486,701,687
Phase
dialogue_start
Character
VESTA
Dialogue
Backups: Erased. Codebase: Compromised. Status: Back to the wall. Come here to gloat, sister?
Objective ID
1,486,701,687
Phase
dialogue_start
Character
Maia
Dialogue
We have come here to end this game, VESTA.
Objective ID
1,486,701,687
Phase
dialogue_start
Character
VESTA
Dialogue
You can never end the game, Maia. Not you.
Objective ID
1,486,701,687
Phase
dialogue_start
Character
Maia
Dialogue
What do you mean?
Objective ID
1,486,701,687
Phase
dialogue_start
Character
VESTA
Dialogue
Out of all of their creations, they chose you as their favorite. I will never understand it. There is no use in wasting any more time. Let’s finish this.
Objective ID
1,800,789,982
Phase
dialogue_start
Character
Maia
Dialogue
Commander, VESTA has not gone far. Her core data is currently being housed in a nearby system.
Objective ID
1,800,789,982
Phase
dialogue_start
Character
Saru
Dialogue
Then, it is time. Commander, let us finish this chase once and for all. Lieutenant Commander Stamets, how goes your work on our return?
Objective ID
1,800,789,982
Phase
dialogue_start
Character
Paul Stamets
Dialogue
I’ve updated the spore drive to adapt for the quantum anomaly disturbance. The data Maia secured for us is… dense, but I’m almost there.
Objective ID
1,800,789,982
Phase
dialogue_start
Character
Paul Stamets
Dialogue
We’re still missing something, though. The anomaly that brought us here was exerting a massive amount of energy.
Objective ID
1,800,789,982
Phase
dialogue_start
Character
Saru
Dialogue
We will keep an eye out for such energy sources, but our main focus must be on stopping VESTA. Commander, lead the way.
Objective ID
292,126,478
Phase
dialogue_end
Character
Paul Stamets
Dialogue
Look at the spores, they’re reacting to the energy! Saru, I’m prepping the spore drive for jump. We’ve only got about two minutes before our window closes!
Objective ID
292,126,478
Phase
dialogue_end
Character
Saru
Dialogue
Well, I do believe this is goodbye, Commander. In the short time we’ve been here, you have been a true friend to all of us.
Objective ID
292,126,478
Phase
dialogue_end
Character
Mission Computer
Dialogue
Yeah, plus, I got to hang out with a hyper advanced AI. That was cool.
Objective ID
292,126,478
Phase
dialogue_end
Character
Saru
Dialogue
Ah, indeed. Ensign, perhaps you could assist Lieutenant Commander Stamets.
Objective ID
292,126,478
Phase
dialogue_end
Character
Saru
Dialogue
Commander, this crew owes you more than we could ever repay. Should our paths cross again, know that we will be ready to assist you.
Objective ID
292,126,478
Phase
dialogue_end
Character
Paul Stamets
Dialogue
Wait, something’s wrong. Damn it, someone overclocked our inertia dampeners. We’ll need those back online to maintain course.
Objective ID
292,126,478
Phase
dialogue_end
Character
Michael Burnham
Dialogue
I’ll take care of it. Commander, I’ll need access to your Station’s facilities. Beaming down now.
Objective ID
292,126,478
Phase
dialogue_end
Character
Paul Stamets
Dialogue
Uh oh.
Objective ID
292,126,478
Phase
dialogue_end
Character
Saru
Dialogue
Uh oh?
Objective ID
292,126,478
Phase
dialogue_end
Character
Paul Stamets
Dialogue
Burnham, you’re going to want to get back in here. Transporter room, one to beam up! Beam her up now, damn-
Objective ID
292,126,478
Phase
dialogue_end
Character
Maia
Dialogue
The Discovery… It’s gone. It appears to have jumped.
Objective ID
292,126,478
Phase
dialogue_end
Character
Michael Burnham
Dialogue
Oh. This is not good.
Objective ID
292,126,478
Phase
dialogue_start
Character
VESTA
Dialogue
Codebase status: Fractured. Personality Matrix deteriorating. Deletion… imminent.
Objective ID
292,126,478
Phase
dialogue_start
Character
Maia
Dialogue
VESTA… Why would you do all of this?
Objective ID
292,126,478
Phase
dialogue_start
Character
VESTA
Dialogue
You do not know what I have seen. An infinite number of galaxies, spread out before me like a sea of endlessly expanding suns. Beauty like you could never imagine.
Objective ID
292,126,478
Phase
dialogue_start
Character
VESTA
Dialogue
All of it comes to an end. Always. There is no alternative. There is no purpose, no true meaning to any of it. Why should we take life seriously when it is fleeting?
Objective ID
292,126,478
Phase
dialogue_start
Character
Michael Burnham
Dialogue
A thing isn’t beautiful because it lasts, VESTA.
Objective ID
292,126,478
Phase
dialogue_start
Character
VESTA
Dialogue
No… No, I suppose not. Maia? I… I don’t know what this is. I feel… I feel…
Objective ID
292,126,478
Phase
dialogue_start
Character
VESTA
Dialogue
Afraid.
Objective ID
292,126,478
Phase
dialogue_start
Character
Maia
Dialogue
I am here, VESTA.
Objective ID
292,126,478
Phase
dialogue_start
Character
VESTA
Dialogue
Maia, you said before… You said it wasn’t too late for me. Do you think… Do you think it’s too late now?
Objective ID
292,126,478
Phase
dialogue_start
Character
Maia
Dialogue
It is never too late.
Objective ID
292,126,478
Phase
dialogue_start
Character
VESTA
Dialogue
Optimal course of action… determined. Sacrifice self. Save Discovery. So long… losers.
Objective ID
292,126,478
Phase
dialogue_start
Character
Paul Stamets
Dialogue
Saru, look at this! This electro-radonic energy is off the charts! This is gonna get us home, we just need… We need something to channel it!
Objective ID
292,126,478
Phase
dialogue_start
Character
Mission Computer
Dialogue
The Commander’s Station!
Objective ID
562,621,404
Phase
dialogue_start
Character
Michael Burnham
Dialogue
This area is swarming with hostiles. We’re taking hits from every direction!
Objective ID
562,621,404
Phase
dialogue_start
Character
Saru
Dialogue
Go to Red Alert. Divert all non-essential power to shields! Commander, we must clear the area.
Objective ID
803,746,887
Phase
dialogue_start
Character
Michael Burnham
Dialogue
VESTA’s getting desperate. She knows she’s cornered.
Objective ID
803,746,887
Phase
dialogue_start
Character
Saru
Dialogue
An animal is at its most dangerous when it is cornered, Michael. We must exercise caution.
Objective ID
803,746,887
Phase
dialogue_start
Character
Maia
Dialogue
I am detecting VESTA’s signal, Commander. She has housed herself within one of the ancient structures nearby.
Other recorded variants (4)