Missions
Never Surrender Part 5
Stop Dane from making a catastrophic mistake.
Overview
Warp required1
Operations level40
Warp for completion61
Warp via superhighway1
Completion via superhighway56
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,130,367,817
Amount6,000
Objective ID1,130,367,817
Amount2,400,000
Objective ID1,130,367,817
Amount155,000
Objective ID1,130,367,817
Amount80
Objective ID1,521,964,929
Amount14,400,000
Objective ID1,521,964,929
Amount4,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveGet the Protector crew back to Tovla.
DestinationTovla
Objective 2
No captured values for this selection.
ObjectiveReturn the Protector crew to your Station.
Objective 3
No captured values for this selection.
ObjectiveHow should we stop Dane?
Objective 4
No captured values for this selection.
ObjectiveDonate 725k Dilithium to synthesize the anaesthetic gas.
Resource
Dilithium
Amount725,000
Objective 5
No captured values for this selection.
ObjectiveStop Dane!
DestinationSystem -1
Objective 6
No captured values for this selection.
ObjectiveStop Dane!
DestinationSystem -1
Objective 7
No captured values for this selection.
ObjectiveGet your bearings.
DestinationSystem -1
Objective 8
No captured values for this selection.
ObjectiveGet your bearings.
DestinationSystem -1
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,130,367,817
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Woah, you seeing this, Gwen?
- Objective ID
- 1,130,367,817
- Phase
- dialogue_end
- Character
- Gwen DeMarco
- Dialogue
- Yeah. It looks like our systems have been fried. Wait! I’m seeing a triangle on the computer screen!
- Objective ID
- 1,130,367,817
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- More pirates!?
- Objective ID
- 1,130,367,817
- Phase
- dialogue_end
- Character
- Gwen DeMarco
- Dialogue
- No, it’s not red! It’s blue. They’re contacting us, Jason!
- Objective ID
- 1,130,367,817
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Get it up on the big screen! Let’s see just who we’re talking to. Ahem! Unknown vessel! This is Captain Peter Quincy Taggart of the NSEA Protector! To whom am I speaking?
- Objective ID
- 1,130,367,817
- Phase
- dialogue_end
- Character
- Admiral Kirk
- Dialogue
- You’re speaking to James Tiberius Kirk of the USS Enterprise, and I think you’ve got some explaining to do.
- Objective ID
- 1,130,367,817
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Releasing anesthetic gas!
- Objective ID
- 1,130,367,817
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- Uughh… I… was on Broadway… in the 70s. It will take… stronger drugs than that to affect me.
- Objective ID
- 1,130,367,817
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Wow. That’s some new lore.
- Objective ID
- 1,130,367,817
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- I want to go home!
- Objective ID
- 1,130,367,817
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Detecting a massive power spike from inside the Protector! Diverting all non-essential power to shields!
- Objective ID
- 1,130,367,817
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Aaaaaagh!
- Objective ID
- 1,130,367,817
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Wha…. What happened? Are we… Are we still kicking?
- Objective ID
- 1,130,367,817
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- Oh, God… We’re still in space.
- Objective ID
- 1,130,367,817
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should get our bearings, Commander. Our chronometer and navigation systems are malfunctioning.
- Objective ID
- 1,204,853,959
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Oh my God, he’s going to do it!
- Objective ID
- 1,204,853,959
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Ha! I’d like to see that. Come on, Alex, you wanna be the hero? Show me.
- Objective ID
- 1,204,853,959
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Would you please stop goading him into killing us all!?
- Objective ID
- 1,204,853,959
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We must move closer to deploy the gas, Commander.
- Objective ID
- 1,521,964,929
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Woah, you seeing this, Gwen?
- Objective ID
- 1,521,964,929
- Phase
- dialogue_end
- Character
- Gwen DeMarco
- Dialogue
- Yeah. It looks like our systems have been fried. Wait! I’m seeing a triangle on the computer screen!
- Objective ID
- 1,521,964,929
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- More pirates!?
- Objective ID
- 1,521,964,929
- Phase
- dialogue_end
- Character
- Gwen DeMarco
- Dialogue
- No, it’s not red! It’s blue. They’re contacting us, Jason!
- Objective ID
- 1,521,964,929
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Get it up on the big screen! Let’s see just who we’re talking to. Ahem! Unknown vessel! This is Commander Peter Quincy Taggart of the NSEA Protector! To whom am I speaking?
- Objective ID
- 1,521,964,929
- Phase
- dialogue_end
- Character
- Admiral Kirk
- Dialogue
- You’re speaking to Admiral James Tiberius Kirk of the USS Enterprise, and I think you’ve got some explaining to do.
- Objective ID
- 1,521,964,929
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Get the hell away from that console, Alex!
- Objective ID
- 1,521,964,929
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- I’m done following you around, Nesmith! Fifteen years on the West End, ten on Broadway. All of it, just to play second fiddle to a hack with a diploma in sports psychology!
- Objective ID
- 1,521,964,929
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Do you know why you were always second billing, Alex? It’s not because I was able to talk up the casting director, it’s not because of some conspiracy against stage actors.
- Objective ID
- 1,521,964,929
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- It’s because you’re just not as good as you think you are. Now, put the damn cables down.
- Objective ID
- 1,521,964,929
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- Go to hell.
- Objective ID
- 1,521,964,929
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Detecting a massive power spike from inside the Protector! Diverting all non-essential power to shields!
- Objective ID
- 1,521,964,929
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Aaaaaagh!
- Objective ID
- 1,521,964,929
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Wha…. What happened? Are we… Are we still kicking?
- Objective ID
- 1,521,964,929
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- Oh, God… We’re still in space.
- Objective ID
- 1,521,964,929
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should get our bearings, Commander. Our chronometer and navigation systems are malfunctioning.
- Objective ID
- 263,857,866
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Forget the gas! We all lived in Hollywood in the 80s, it’d barely phase him anyway. Just get me to him, and I’ll stop him.
- Objective ID
- 347,282,883
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- Are you quite finished grandstanding, Jason? Care to maybe set up an autograph booth while you’re at it?
- Objective ID
- 347,282,883
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- You think they might go for that?
- Objective ID
- 347,282,883
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Oh, for the love of… Commander, please just… get us out of here.
- Objective ID
- 55,506,403
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative. Beginning synthesization of anesthetic gas. I will require 725k Dilithium to begin.
- Objective ID
- 649,608,379
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Alex, you gotta listen to me! Of course we’re going to get home, but while we’re here–
- Objective ID
- 649,608,379
- Phase
- dialogue_end
- Character
- Alexander Dane
- Dialogue
- No! No more! There is something very, very wrong with you, Jason. I don’t know what kind of psychotic death wish you have, but I refuse to be party to it.
- Objective ID
- 649,608,379
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Don’t you think you’re being a bit dramatic?
- Objective ID
- 649,608,379
- Phase
- dialogue_end
- Character
- Alexander Dane
- Dialogue
- Dramatic!? You talentless, scene-stealing hack. I’ll show you something dramatic!
- Objective ID
- 649,608,379
- Phase
- dialogue_end
- Character
- Gwen DeMarco
- Dialogue
- Alexander, what are you doing with those cables? They’re the important ones!
- Objective ID
- 649,608,379
- Phase
- dialogue_end
- Character
- Alexander Dane
- Dialogue
- This time, I am going to be the hero. I am going to use the Commander’s station to power the Omega-13, and then I’m going to take. Us. Home.
- Objective ID
- 649,608,379
- Phase
- dialogue_end
- Character
- Gwen DeMarco
- Dialogue
- Let’s just take a deep breath, okay, Alexander? There’s no use in doing something rash.
- Objective ID
- 649,608,379
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Come on, Gwen, he’s not going to do it. He doesn’t have the stones.
- Objective ID
- 649,608,379
- Phase
- dialogue_end
- Character
- Alexander Dane
- Dialogue
- Go to hell, Nesmith!
- Objective ID
- 649,608,379
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Commander, if Alexander is successful, it could jeopardize not only the safety of the Protector, but also our Station. We must stop him.
- Objective ID
- 649,608,379
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Whew! That was something else, wasn’t it? You having fun over there, Sir Alex?
- Objective ID
- 649,608,379
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Cut it out, Jason! Ugh, they made a mess of the ship. We need to find somewhere we can make repairs.
- Objective ID
- 649,608,379
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- I’m sure the Commander’s got plenty of tool time for us, eh? Let’s check out that Station again while Alex gets himself out of the fetal position.
- Objective ID
- 823,374,706
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- How should we stop Dane?