Missions
Uncivil War Part 2
Resolve the conflict peacefully.
Overview
Warp required1
Operations level1
Warp for completion27
Warp via superhighway1
Completion via superhighway27
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,723,370,157
Amount1,242,000
Objective ID1,723,370,157
Amount28
Objective ID1,723,370,157
Amount8,445,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 33 or higher.
Required count10
Required level33
Objective 2
No captured values for this selection.
ObjectiveTry to explain the situation to the Zealoids.
DestinationAzati
Objective 3
No captured values for this selection.
ObjectiveTry to regroup with the Cerritos.
DestinationAzati
Objective 4
No captured values for this selection.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,183,155,290
- Phase
- dialogue_start
- Character
- Riker
- Dialogue
- I think that all of this can be chalked up to a series of miscommunications. An old captain once told me that–
- Objective ID
- 1,183,155,290
- Phase
- dialogue_start
- Character
- Zealoid Bishop
- Dialogue
- Bright… ones… mock… us. Bright… ones… will… face… our… tribunal.
- Objective ID
- 1,183,155,290
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Tribunal!? That doesn’t sound good. It’s probably not good. Is that not good?
- Objective ID
- 1,183,155,290
- Phase
- dialogue_start
- Character
- Riker
- Dialogue
- Relax, Ensign. I’ve faced plenty of alien courts in my day. We will face your tribunal, Bishop, in the name of peace.
- Objective ID
- 1,183,155,290
- Phase
- dialogue_start
- Character
- Zealoid Bishop
- Dialogue
- Look… to… the… stars. See… our… judgment.
- Objective ID
- 1,183,155,290
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Ugh. I am so sick of these ominous foretellings. What the hell is that even supposed to mean?
- Objective ID
- 1,183,155,290
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Vessels approaching from the planet’s surface, dozens of them! We’re surrounded!
- Objective ID
- 1,183,155,290
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- That clears things up.
- Objective ID
- 1,201,970,886
- Phase
- dialogue_start
- Character
- Zealoid Bishop
- Dialogue
- Fall… unto… the… dirt. Kneel… your… head… to… ash. Bright… ones… hurt… us.
- Objective ID
- 1,201,970,886
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Let me handle this, Mariner. I was voted “Most Likely to Appease a Hostile Alien Race” at Starfleet Academy.
- Objective ID
- 1,201,970,886
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Ahem. Esteemed… most high… Bishop. We… are… Ensign… Boimler… of… the… U…S…S–
- Objective ID
- 1,201,970,886
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- What the hell are you doing?
- Objective ID
- 1,201,970,886
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I’m mimicking their speech in an attempt to build rapport! Your… planet… is… quite… beautiful.
- Objective ID
- 1,201,970,886
- Phase
- dialogue_start
- Character
- Zealoid Bishop
- Dialogue
- The… Bright ones… insult us. Their… mockery… will… be… their… doom.
- Objective ID
- 1,201,970,886
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Wait, wait! Uh… We… really… really… like you?
- Objective ID
- 1,201,970,886
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Take the L, man! Let’s get out of here!
- Objective ID
- 1,723,370,157
- Phase
- dialogue_end
- Character
- Riker
- Dialogue
- We’re clear, for now, but the Zealoids are regrouping.
- Objective ID
- 1,723,370,157
- Phase
- dialogue_end
- Character
- Captain Freeman
- Dialogue
- We absolutely cannot report back to Starfleet Command until this situation has been resolved. We should open up a channel with the Bishop immediately.
- Objective ID
- 1,723,370,157
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Yeah, Captain? About that…
- Objective ID
- 1,723,370,157
- Phase
- dialogue_end
- Character
- Captain Freeman
- Dialogue
- What. Have. You. Done?
- Objective ID
- 1,723,370,157
- Phase
- dialogue_start
- Character
- Captain Freeman
- Dialogue
- Commander, where have you been!? We need support!
- Objective ID
- 1,723,370,157
- Phase
- dialogue_start
- Character
- Riker
- Dialogue
- Cerritos, you’ve got a hostile vessel on intercept! Recommend evasive action!
- Objective ID
- 1,723,370,157
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You might want to take that ship out, Commander!
- Objective ID
- 587,175,608
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- This is bad. This is really, really bad!
- Objective ID
- 587,175,608
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You know how these things go. The Zealoids will fire some lasers, Riker will say something inspirational while looking into the middle distance, shoot off a photon torpedo or two, and then we all go home.
- Objective ID
- 587,175,608
- Phase
- dialogue_start
- Character
- Riker
- Dialogue
- We’ve got more hostiles approaching from all angles! Where the hell are they coming from?
- Objective ID
- 587,175,608
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Any minute now.
- Objective ID
- 587,175,608
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Direct hit! Hull breach detected on deck seventeen!
- Objective ID
- 587,175,608
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Okay, yeah. We should probably do something. Commander, get us within comms range of Bolla. Maybe we can talk some sense into that Bishop guy.