Missions
Fight-Or-Flight Part 2
Escape from the Hirogen ambush and figure out the actual meaning of the “Starving Games” festival.
Overview
Warp required1
Operations level25
Warp for completion18
Warp via superhighway1
Completion via superhighway18
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,719,350,484
Amount37,000
Objective ID1,719,350,484
Amount60
Objective ID1,719,350,484
Amount500
Objectives
Objective 1
No captured values for this selection.
ObjectiveDefeat the Hirogen Hunter.
EncounterHirogen Hunter
Opponent strength55,452
DestinationSystem J-25
Objective 2
No captured values for this selection.
Objective 3
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 4
No captured values for this selection.
ObjectiveCheck how K'ranch is doing.
DestinationStiirat
Objective 5
No captured values for this selection.
ObjectiveBring Boimler and his takeout back to the Cerritos.
DestinationGemet
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,139,344,333
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Ready to depart! Ensign Boimler, where should we head?
- Objective ID
- 1,139,344,333
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I don’t know! I’m so tired of this – it should have been a fun little run, but instead of silently waiting for my doom, we were blasted and were blasting!
- Objective ID
- 1,139,344,333
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- This whole adventure – it’s like a spiritual journey to my own self, where I should just wait for the things to happen in my favor and let fate decide my destiny, but instead, I ruin it all by interfer-
- Objective ID
- 1,139,344,333
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- If we do not leave now, we will be destroyed.
- Objective ID
- 1,139,344,333
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I just want to go home…
- Objective ID
- 1,139,344,333
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Returning to Commander’s station.
- Objective ID
- 1,719,350,484
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Ritos, sweet Ritos! Back to the lovely routine – I can’t wait to test field integrity and help clean air filters.
- Objective ID
- 1,719,350,484
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Sorry for all the trouble, Commander. If only we had stayed instead of hiding, we could have had fun and tons of food, unlike fighting off the Orions, which… well, was actually fun.
- Objective ID
- 1,719,350,484
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Or that Hirogen ambush! They were like, “We’ll attack you and add your biological distinctiveness to our trophy collection,” and you just started blasting, and then I had a mental breakdown!
- Objective ID
- 1,719,350,484
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Fighting off the hoard of pirates and successfully escaping Hirogen hunters will look lovely on my resume. Thank you for the day out, Commander!
- Objective ID
- 1,719,350,484
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- I would share some of the mini-cheesecakes with you, but that’s the only food I have apart from a stale slice of pizza for the rest of my day. Maybe, next time?
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Ensign Boimler, I have K’ranch’s ship in sight.
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- What!? Is he… Why is he here?
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- K'ranch
- Dialogue
- Bradward Boimler! Oh, in the name of the Moon Huntress, where have you been? We were so worried! I sent out friends to search for you, but you were gone!
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I thought we had to be gone! You told me to wait somewhere until you came for me, so I decided to make you happy and wait somewhere far enough to make it fun for you and your people!
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I just wanted to be a perfect prey…
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- K'ranch
- Dialogue
- Ah… Now I see where the confusion came from. I’m sorry, Bradward, that was my mistake. Our last meeting must have broken your small, frail heart.
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- K'ranch
- Dialogue
- I had no intention of chasing you – none of us did. The “Starving Games” festival is not about chasing guests. It’s about life and its preciousness! We cook vegan food, tell stories about our hunts…
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- K'ranch
- Dialogue
- I wanted to show how dedicated you were to helping me in my need, even if it meant being scarred for life. Physically. And mentally, too.
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- K'ranch
- Dialogue
- And I even made mini-cheesecakes with fig chancaca syrup – learned the recipe after the brunch with your Captain. Vegan, with care for life… And for you.
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I-I’m sorry, really-really-really sorry! I wanted to make you happy but never asked you what you wanted! So stupid!
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- K'ranch
- Dialogue
- No-no, it’s my mistake. You are very sensitive, and I should have known that you would take my words too close to the heart. The festival is over – but there will always be another one!
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- K'ranch
- Dialogue
- Take the food with you, Bradward Boimler, and enjoy it as you’ve enjoyed the thrilling day of chase from your own shadow. And I will see you at the next festival, right?
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- A-absolutely! Thank you so much for the food! I will surely enjoy it as much as you want me to.
- Objective ID
- 1,719,350,484
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Commander, let’s go to Cerritos… My mini-cheesecakes are getting cold.
- Objective ID
- 1,876,617,982
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Finally, we are safe. After all the noise and ruckus we’ve raised, K’ranch should be here any minute now.
- Objective ID
- 1,876,617,982
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Will he be sad we’re just sitting at the most boring hiding place? He will. Oh no. He’ll be disappointed, and then he’ll tell Captain Freeman that I’m a pathetic moron and I’ll never get promoted…
- Objective ID
- 1,876,617,982
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Or what if we led him right into danger? Maybe, he arrived at the nebula full of angry Orions? Or got trapped by Hirogen? W-what if they killed him?!
- Objective ID
- 1,876,617,982
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- But if he is looking for us, we should just stay here. Let him enjoy his hunt. Yes.
- Objective ID
- 1,876,617,982
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- …
- Objective ID
- 1,876,617,982
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- …
- Objective ID
- 1,876,617,982
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Nope! I can’t! I’m not leaving my friend behind, even if it disappoints him!
- Objective ID
- 1,876,617,982
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Commander, please, set course to the K’ranch’s home planet. I want to make sure he is safe!
- Objective ID
- 2,123,470,888
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Hirogen?! Why do we keep getting in all kinds of trouble? All I wanted was to hide in a nice, non-hostile system with a cozy nebula and hot choc and wait for K’ranch to pierce my limb…
- Objective ID
- 2,123,470,888
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I bet Kirk didn’t have to flee into the system full of Delta Quadrant hostiles to hide from his friends…
- Objective ID
- 2,123,470,888
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will find a cozy nebula, Ensign, but first, we must save ourselves and drive the hostiles away. Battle stations!
- Objective ID
- 490,459,947
- Phase
- dialogue_start
- Character
- Hirogen Hunter
- Dialogue
- You are worthy prey, but you are resisting the inevitable demise!
- Objective ID
- 490,459,947
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Listen up, Hirogen! I have hefty experience in being hunted, and let me tell you, I was called a perfect prey, so I know what I’m doing!
- Objective ID
- 490,459,947
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Ummm… Commander, what are we doing?
- Objective ID
- 490,459,947
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are surrounded. If we want to survive and meet K’ranch, we must flee immediately. Our only chance is to get an opening by defeating one of the Hunters. Prepare to engage!