Saved for this browser.

Public Explorer

← Back to Missions

Missions

Fracture Part 2

The crew finds an unlikely pair stranded on a deserted planet.

Overview

Warp required1
Operations level74
Warp for completion3,000
Warp via superhighway1
Completion via superhighway3,000

Costs & rewards

Mission rewards

7★ Common Survey Parts
Objective ID117,337,166
Amount1,100
7★ Common Refined Gas
Objective ID117,337,166
Amount280
Latinum
Objective ID117,337,166
Amount2,377,000

Locations

Objectives

Objective 1

ObjectiveFollow the distress signal.
DestinationYoavrei

Objective 2

ObjectiveSend an away team.
DestinationYoavrei

Objective 3

ObjectiveRescue Yalika and Nareen.
DestinationYoavrei

Objective 4

ObjectiveProceed to Draxolei.
DestinationDraxolei

Objective 5

ObjectiveContain the surge.
DestinationDraxolei

Objective 6

ObjectiveDefeat 10 hostiles of level 74 or higher.
Required count10
Required level74

Objective 7

ObjectiveDefend yourself.
EncounterSurgewalkers
Opponent strength18,572,737,702,599
DestinationDraxolei

Dialogue

Mission dialogue

Objective ID
106,053,815
Phase
dialogue_start
Character
Ven
Dialogue
So, how did you come to be stranded there, anyway?
Objective ID
106,053,815
Phase
dialogue_start
Character
Nareen
Dialogue
House Sov, ever hungry for territory, went where they should not have. My people felt the need to educate them on neighborly etiquette.
Objective ID
106,053,815
Phase
dialogue_start
Character
Yalika
Dialogue
Kesh! House Sov needs no education, least of all from the likes of you. Besides, last I saw, my people were gaining the upper hand.
Objective ID
106,053,815
Phase
dialogue_start
Character
Nareen
Dialogue
A likely story.
Objective ID
106,053,815
Phase
dialogue_start
Character
Derwin
Dialogue
Both of you bailed from the fight, so who’s to say?
Objective ID
106,053,815
Phase
dialogue_start
Character
Yalika
Dialogue
Go away, baktag.
Objective ID
106,053,815
Phase
dialogue_start
Character
Derwin
Dialogue
Wow. And people say I’m difficult.
Objective ID
106,053,815
Phase
dialogue_start
Character
Ven
Dialogue
You are.
Objective ID
106,053,815
Phase
dialogue_start
Character
Cillian
Dialogue
Sorry to interrupt this friendly banter, but Section 31 has detected another surge within range. We should check it out. You two will have to tolerate each other a little longer.
Objective ID
106,053,815
Phase
dialogue_start
Character
Nareen
Dialogue
Well. We will manage.
Objective ID
106,053,815
Phase
dialogue_start
Character
Yalika
Dialogue
If we must.
Objective ID
117,337,166
Phase
dialogue_end
Character
Ven
Dialogue
It worked… It actually worked!
Objective ID
117,337,166
Phase
dialogue_end
Character
Cillian
Dialogue
They’ve had a catastrophic warp core failure. All that with one torpedo…
Objective ID
117,337,166
Phase
dialogue_end
Character
Nareen
Dialogue
You are quite the tactical officer, Klingon.
Objective ID
117,337,166
Phase
dialogue_end
Character
Yalika
Dialogue
Yes, well. You are not the only one who is foremost among their fleet.
Objective ID
117,337,166
Phase
dialogue_end
Character
Derwin
Dialogue
We get it. You’re both hot-shots.
Objective ID
117,337,166
Phase
dialogue_end
Character
Cillian
Dialogue
You can say that again. The surge seems to be holding, so I think we’re done here. Time to get you two home.
Objective ID
117,337,166
Phase
dialogue_end
Character
Nareen
Dialogue
Oh? Already?
Objective ID
117,337,166
Phase
dialogue_end
Character
Yalika
Dialogue
I do not think that is wise. From what I have seen today, you need us.
Objective ID
117,337,166
Phase
dialogue_end
Character
Cillian
Dialogue
We’ve managed this far without you. We might have rescued you, but there’s really no obligation to stay.
Objective ID
117,337,166
Phase
dialogue_end
Character
Yalika
Dialogue
It is not an obligation. It is… a matter of honor. Yes.
Objective ID
117,337,166
Phase
dialogue_end
Character
Nareen
Dialogue
Precisely.
Objective ID
117,337,166
Phase
dialogue_end
Character
Ven
Dialogue
Look, I get it. This ship, this crew – it has a way of drawing you in. It’s the Commander’s stoicism, I reckon. That strong, silent act makes you eager to impress.
Objective ID
117,337,166
Phase
dialogue_end
Character
Yalika
Dialogue
Eager to impress? Who is eager to impress? Not I. Nareen, perhaps.
Objective ID
117,337,166
Phase
dialogue_end
Character
Nareen
Dialogue
I am not eager to impress. I simply do.
Objective ID
117,337,166
Phase
dialogue_end
Character
Cillian
Dialogue
Alright, well, it looks like we’ve got ourselves a new helmsman and tactical officer. With our engineer and science officer, we’re amassing quite the crew, Commander.
Objective ID
117,337,166
Phase
dialogue_end
Character
Maia
Dialogue
We?
Objective ID
117,337,166
Phase
dialogue_end
Character
Cillian
Dialogue
Well, I’m your First Officer, aren’t I?
Objective ID
117,337,166
Phase
dialogue_start
Character
Maia
Dialogue
Shields are at 30% and dropping. Impulse is down.
Objective ID
117,337,166
Phase
dialogue_start
Character
Cillian
Dialogue
We’re dead in the air. This isn’t looking good.
Objective ID
117,337,166
Phase
dialogue_start
Character
Yalika
Dialogue
There is but one more enemy left standing. We need not evade them. We must face them head-on.
Objective ID
117,337,166
Phase
dialogue_start
Character
Cillian
Dialogue
Well, I suppose we have no other choice, do we?
Objective ID
117,337,166
Phase
dialogue_start
Character
Yalika
Dialogue
These ships are distorted, unsound. They have weaknesses. Chinks in the armor. See there? A well-aimed torpedo in the right spot could take down the entire ship.
Objective ID
117,337,166
Phase
dialogue_start
Character
Cillian
Dialogue
We only have one torpedo left.
Objective ID
117,337,166
Phase
dialogue_start
Character
Yalika
Dialogue
Then we should make good use of it. Reroute power to shields and let them come to us. We must wait for the perfect moment… BaH!
Objective ID
1,910,554,562
Phase
dialogue_start
Character
Derwin
Dialogue
More of these damn things!
Objective ID
1,910,554,562
Phase
dialogue_start
Character
Cillian
Dialogue
Leave them. Let’s contain the surge first, so we don’t have an entire new wave of them to deal with.
Objective ID
1,910,554,562
Phase
dialogue_start
Character
Derwin
Dialogue
I’m getting strange readings from this one. I think we shouldn’t get too– Argh!
Objective ID
1,910,554,562
Phase
dialogue_start
Character
Maia
Dialogue
Status report?
Objective ID
1,910,554,562
Phase
dialogue_start
Character
Ven
Dialogue
Gravimetric readings are all over the place.
Objective ID
1,910,554,562
Phase
dialogue_start
Character
Cillian
Dialogue
Navigation just went down. We’ll have to switch to manual control. If I can just–
Objective ID
1,910,554,562
Phase
dialogue_start
Character
Nareen
Dialogue
Move! I will take the helm, lest your ineptitude doom us all.
Objective ID
1,910,554,562
Phase
dialogue_start
Character
Cillian
Dialogue
Jeez… Fine. Get us out of this cross-tide. Now would be a good time to send out a capacitor, Commander.
Objective ID
2,115,970,953
Phase
dialogue_start
Character
Maia
Dialogue
The capacitor is working. The surge is contained.
Objective ID
2,115,970,953
Phase
dialogue_start
Character
Yalika
Dialogue
Impressive flying, Romulan.
Objective ID
2,115,970,953
Phase
dialogue_start
Character
Nareen
Dialogue
That was nothing for the Order’s foremost pilot.
Objective ID
2,115,970,953
Phase
dialogue_start
Character
Ven
Dialogue
What Order?
Objective ID
2,115,970,953
Phase
dialogue_start
Character
Yalika
Dialogue
Stop distracting the pilot and focus on the present threat, hur'q.
Objective ID
2,115,970,953
Phase
dialogue_start
Character
Cillian
Dialogue
She’s right. The Surgewalkers are starting to recover. They’ll be on us before long.
Objective ID
2,115,970,953
Phase
dialogue_start
Character
Maia
Dialogue
Raising shields and charging weapons.
Objective ID
485,191,506
Phase
dialogue_start
Character
Maia
Dialogue
There is an emergency signal coming from a system nearby. We should investigate.
Objective ID
485,191,506
Phase
dialogue_start
Character
Derwin
Dialogue
You really like playing the hero, don’t you?
Objective ID
485,191,506
Phase
dialogue_start
Character
Ven
Dialogue
We can’t all be grumpy misanthropists like you.
Objective ID
485,191,506
Phase
dialogue_start
Character
Derwin
Dialogue
Yes, well, it takes all sorts.
Objective ID
485,191,506
Phase
dialogue_start
Character
Cillian
Dialogue
I guess we’ve done everything we can here. No follow-up orders from Section 31 yet. We’re free to play the hero for now.
Objective ID
51,094,789
Phase
dialogue_start
Character
Maia
Dialogue
The signal is coming from a planet up ahead. It is uninhabited, but scans show two crashed escape pods.
Objective ID
51,094,789
Phase
dialogue_start
Character
Cillian
Dialogue
Any way to get an open line?
Objective ID
51,094,789
Phase
dialogue_start
Character
Maia
Dialogue
Negative. We will need to send an away team.
Objective ID
51,094,789
Phase
dialogue_start
Character
Cillian
Dialogue
Alright. Ven, with me.
Objective ID
51,094,789
Phase
dialogue_start
Character
Derwin
Dialogue
Why am I getting left behind?
Objective ID
51,094,789
Phase
dialogue_start
Character
Cillian
Dialogue
Because you’re bad with people. Two to beam down, Commander.
Objective ID
51,094,789
Phase
dialogue_start
Character
Derwin
Dialogue
Am I really?
Objective ID
51,094,789
Phase
dialogue_start
Character
Maia
Dialogue
…Ready for transport.
Objective ID
776,040,668
Phase
dialogue_start
Character
Maia
Dialogue
Come in, Cillian. Status report.
Objective ID
776,040,668
Phase
dialogue_start
Character
Cillian
Dialogue
We found them. An unlikely pair, to be sure.
Objective ID
776,040,668
Phase
dialogue_start
Character
Nareen
Dialogue
We are not a pair.
Objective ID
776,040,668
Phase
dialogue_start
Character
Yalika
Dialogue
For once, we are in agreement. A Klingon and a Romulan is not a pair, petaQ. It is bloodshed waiting to happen.
Objective ID
776,040,668
Phase
dialogue_start
Character
Nareen
Dialogue
Do not threaten me with bloodshed. You will bite off more than you can chew.
Objective ID
776,040,668
Phase
dialogue_start
Character
Yalika
Dialogue
You might be surprised. I have quite the appetite.
Objective ID
776,040,668
Phase
dialogue_start
Character
Cillian
Dialogue
Okay… Well, we followed your distress signal here. Presumably, you need help.
Objective ID
776,040,668
Phase
dialogue_start
Character
Nareen
Dialogue
Help? No. A reprieve from this incessantly chattering Klingon, most definitely.
Objective ID
776,040,668
Phase
dialogue_start
Character
Yalika
Dialogue
You were more than happy for my “incessant chatter” to break the silence of the cold, dark night, snake.
Objective ID
776,040,668
Phase
dialogue_start
Character
Nareen
Dialogue
Do not speak of– Enough. Human! You offered help. Why are we still here?
Objective ID
776,040,668
Phase
dialogue_start
Character
Ven
Dialogue
Because you two keep bickering.
Objective ID
776,040,668
Phase
dialogue_start
Character
Yalika
Dialogue
Well, let us away.