Missions
God Complex Part 5
Rescue the Cerritos crew.
Overview
Warp required1
Operations level10
Warp for completion7
Warp via superhighway1
Completion via superhighway7
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,055,522,397
Amount290
Objective ID2,055,522,397
Amount6
Objectives
Objective 1
No captured values for this selection.
ObjectiveInspect the planetoid again.
DestinationImgra
Objective 2
No captured values for this selection.
ObjectiveFollow the portal.
DestinationZehoro
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveGet out of there!
DestinationImgra
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,166,071,628
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Alright, you mechanical sons of ****! Time to get our ship back.
- Objective ID
- 1,166,071,628
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- If I synchronize the beacon signal with the ambient transmission from the planet, I might be able to hijack the opening sequence.
- Objective ID
- 1,166,071,628
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Pretty sure none of that makes sense, but who cares? Hit it, Tendi!
- Objective ID
- 1,176,086,753
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- It’s working! The planet’s opening! Mariner, something’s hailing us!
- Objective ID
- 1,176,086,753
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Who dares disturb the Celestials!?
- Objective ID
- 1,176,086,753
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Boimler!?
- Objective ID
- 1,176,086,753
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- The one you knew as Boimler is dead… I am The First!
- Objective ID
- 1,176,086,753
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- What the hell are you talking about!? And what is that getup you’re wearing?
- Objective ID
- 1,176,086,753
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I will suffer your insults no longer! Before, I was nothing more than a stooge! Now, I will–
- Objective ID
- 1,176,086,753
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- I’m sorry, I’m– hahaha! Did you seriously just call yourself a stooge? Oh, man, that is so Boimler!
- Objective ID
- 1,176,086,753
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- … Destroy them.
- Objective ID
- 2,055,522,397
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Uh… What happened?
- Objective ID
- 2,055,522,397
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Oh, not much. You were captured by extra-dimensional aliens, brainwashed into becoming their god and I had to rescue you by way of insults.
- Objective ID
- 2,055,522,397
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- … Buh?
- Objective ID
- 2,055,522,397
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Don’t worry about it, buddy. Hey, looks like Ransom’s not the only one with a god complex, huh?
- Objective ID
- 2,055,522,397
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Uuuuugh…
- Objective ID
- 2,055,522,397
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Awwh. He’s all tuckered out…
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Hey, Boimler!
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- That is not my name. I am The First!
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- The First, huh? How about The First Starfleet Ensign to accidentally swirly themselves!
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- How dare–
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- These Celestials chose you as their god? Come on, man, you’re a loser! You had a panic attack last week ‘cause you clocked in 23 seconds late!
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I will not–
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You’re not a god! You’re a dork! And you know how I know?
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Because you’re my dork! And I want my dork back!
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Also, your Tom Paris plate is dumb.
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- It is not! It's a highly collectible part of Starfleet history! Ooh, I don’t feel so good…
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- We got him! Tendi, how are we doing on that tractor beam!?
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- I’ve got a lock on the Cerritos!
- Objective ID
- 2,055,522,397
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- That’s our cue, Commander!
- Objective ID
- 276,648,316
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- The comm badge, the signal, carrying him away… It was all a distraction, to pull us away from where they’re actually keeping him!
- Objective ID
- 276,648,316
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Wait, so you think they’re hiding Boimler inside the planet?
- Objective ID
- 276,648,316
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Stands to reason, doesn’t it? They knew we were getting close to cracking their safe. Well, now let’s see how they like me cracking their skulls!
- Objective ID
- 276,648,316
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Oooh. That was… that wasn’t great.
- Objective ID
- 276,648,316
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Look, they can’t all be winners, I’m stressed out over here!
- Objective ID
- 809,840,205
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Oh no, oh no. Shields are at 20%! Not sure how much longer I can keep these fires out, Mariner!
- Objective ID
- 809,840,205
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- God, Boimler is being such a little ****!
- Objective ID
- 809,840,205
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- I dunno, it’s kinda nice to see him assert himself. Just wish he wasn’t trying to, y’know, kill us.
- Objective ID
- 809,840,205
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Wait, that’s it! Those Celestials made him think he’s some kind of god? Maybe we need to remind him who he actually is.
- Objective ID
- 809,840,205
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- What are you planning?
- Objective ID
- 809,840,205
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Those aliens are gonna be distracted for a while. Tendi, you think you can lock on to the Cerritos’ signal while the planet’s open?
- Objective ID
- 809,840,205
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Um… Maybe? I could try and use the Commander’s deflector array to boost the tractor beam’s gravimetric–
- Objective ID
- 809,840,205
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Tendi, you know I love your technobabble, but I think we can skip it this time. I’m going to go get my friend back, the only way I know how.