Hostiles
Automated Shipyard
Description not available in this release.
Overview
Level60
Power5,501,711,532
XP reward11,904
Warp required500
Warp via superhighway500
Scout0
Outpost0
Rarity code2
Ship type code1
ClassArmada target
Abilities & bonuses
Abilities
Construct Additional Pilots
Construct Additional Pilots
On combat start, the Automated Shipyard increases its Isolytic Damage by [level value].
Ship Abilities always active.
Construct Additional Pilots · captured effect
No captured values for this selection.
- Value
- 0.9
- Chance
- 1
Statistics
Weapons
No captured values for this selection.
- Type
- 1
- Shots
- 3
- Warm up
- 1
- Cooldown
- 1
- Accuracy
- 380,874
- Penetration
- 380,874
- Modulation
- 380,874
- Minimum damage
- 5,792,140
- Maximum damage
- 6,799,469
- Critical chance
- 0.1
- Critical damage
- 1.5
- Type
- 2
- Shots
- 4
- Warm up
- 4
- Cooldown
- 1
- Accuracy
- 380,874
- Penetration
- 380,874
- Modulation
- 380,874
- Minimum damage
- 13,032,315
- Maximum damage
- 15,298,805
- Critical chance
- 0.1
- Critical damage
- 1.5
- Type
- 2
- Shots
- 3
- Warm up
- 1
- Cooldown
- 1
- Accuracy
- 380,874
- Penetration
- 380,874
- Modulation
- 380,874
- Minimum damage
- 5,792,140
- Maximum damage
- 6,799,469
- Critical chance
- 0.1
- Critical damage
- 1.5
Costs & rewards
Rewards
No captured values for this selection.
Minimum810,000
Maximum1,012,500