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Missions

Identity Part 2

Learn more about the survivor’s identity.

Overview

Warp required1
Operations level45
Warp for completion110
Warp via superhighway1
Completion via superhighway110

Costs & rewards

Mission rewards

4★ Common Explorer Parts
Objective ID263,935,734
Amount2,400

Locations

Objectives

Objective 1

ObjectiveDefend yourself.
EncounterColonist
Opponent strength8,404,033
DestinationRomashki

Objective 2

ObjectiveDonate 22M Tritanium as a show of good faith.
ResourceTritanium
Amount22,000,000

Objective 3

ObjectiveFind the location of the survivor's home planet.
DestinationOvala

Objective 4

ObjectiveAttempt to intercept Asher in Stelama.
DestinationStelama

Dialogue

Mission dialogue

Objective ID
1,239,221,347
Phase
dialogue_start
Character
Maia
Dialogue
You will find the Tritanium in your cargo bay. We also made sure to avoid targeting vital components of your communication systems. You should be able to hail the surface of Maranth for more help.
Objective ID
1,239,221,347
Phase
dialogue_start
Character
Maia
Dialogue
Have we made our intentions clear? Are you prepared to talk to us now?
Objective ID
1,239,221,347
Phase
dialogue_start
Character
Colonist
Dialogue
So you really aren’t associated with Asher? You haven’t come back here to take revenge for the ambush?
Objective ID
1,239,221,347
Phase
dialogue_start
Character
Maia
Dialogue
I am afraid we are not familiar with anything you are referring to. We found Asher unconscious among the debris of a battle in the Ovala system. Are you saying this was the result of an ambush?
Objective ID
1,239,221,347
Phase
dialogue_start
Character
Colonist
Dialogue
Please, allow me to explain. Asher is an incredibly dangerous individual hailing from Ovala. He had recently taken to using intimidation and violence in order to extort resources from the Maranth colony.
Objective ID
1,239,221,347
Phase
dialogue_start
Character
Colonist
Dialogue
A few of the more combat-experienced colonists decided that enough was enough. They tried to ambush Asher and his band of goons in their home system. However, it didn’t go to plan.
Objective ID
1,239,221,347
Phase
dialogue_start
Character
Colonist
Dialogue
Last I heard, both sides managed to completely wipe each other out. I didn’t know one of them survived… and of course, it had to be Asher. Where is he now?
Objective ID
1,239,221,347
Phase
dialogue_start
Character
Maia
Dialogue
He is currently in custody at a Starfleet outpost, receiving medical attention. He suffered extensive injuries in the battle, and should not pose any sort of threat.
Objective ID
1,239,221,347
Phase
dialogue_start
Character
Colonist
Dialogue
You’d be surprised, Independent. Well, I’ve told you everything I know. Will that be all or can I call back to Maranth to get me home?
Objective ID
1,239,221,347
Phase
dialogue_start
Character
Maia
Dialogue
Yes, that will be all. Commander, we should perhaps investigate Asher’s home more closely. We may be able to find associates or family that should be made aware of his current condition.
Objective ID
1,620,388,156
Phase
dialogue_start
Character
Colonist
Dialogue
Damn you! Damn Asher! With my last breath, I curse you all!
Objective ID
1,620,388,156
Phase
dialogue_start
Character
Maia
Dialogue
Please, calm yourself. You are in no danger. You merely forced us to defend ourselves. As a further show of good faith, allow us to provide you with the necessary resources to repair your vessel.
Objective ID
1,620,388,156
Phase
dialogue_start
Character
Maia
Dialogue
How much Tritanium will you require? We will have it beamed to your cargo bay at once.
Objective ID
1,620,388,156
Phase
dialogue_start
Character
Colonist
Dialogue
Wait… You’re serious, aren’t you? Well, you really did a number on my hull. Assuming you really are speaking the truth, 22M Tritanium should cover it.
Objective ID
263,935,734
Phase
dialogue_end
Character
Maia
Dialogue
I have acquired visual confirmation of the ship. It matches the description and registration provided by Starfleet. We cannot risk approaching right now, lest Asher harm the hostage.
Objective ID
263,935,734
Phase
dialogue_end
Character
Maia
Dialogue
It may be wise for us to tail him and see what plans he has in store. We may be able to find ample opportunity to retrieve the medic safely and without further risk.
Objective ID
263,935,734
Phase
dialogue_start
Character
Maia
Dialogue
Commander, we are receiving a transmission with a Starfleet signature. Patching through to the bridge.
Objective ID
263,935,734
Phase
dialogue_start
Character
Starfleet Captain
Dialogue
Independent, we need your help and we need it now. The unconscious man you brought to Anthen, he’s hijacked a ship and taken a medic hostage. We need to get her back!
Objective ID
263,935,734
Phase
dialogue_start
Character
Maia
Dialogue
What? How could this have happened?
Objective ID
263,935,734
Phase
dialogue_start
Character
Starfleet Captain
Dialogue
It all happened so fast. Before we had a moment to react, the man had a stolen phaser pressed against the medic’s temple. If we didn’t comply with his demands for an escape ship, she was done for.
Objective ID
263,935,734
Phase
dialogue_start
Character
Starfleet Captain
Dialogue
We’re charting the ship heading towards the Stelama system now. We don’t know why he wants to go there, but he took the medic as collateral to make sure that a Starfleet ship wasn’t tailing him.
Objective ID
263,935,734
Phase
dialogue_start
Character
Maia
Dialogue
We will head to Stelama immediately and attempt to catch up with the ship. We will be in touch with any further developments. Plotting a course for the Stelama system, Commander.
Objective ID
458,703,999
Phase
dialogue_start
Character
Colonist
Dialogue
You’re not going to trick me. I know you’re associated with Asher and his goons. You’re just waiting for me to drop my guard to make your move. Well that’s not going to happen!
Objective ID
458,703,999
Phase
dialogue_start
Character
Maia
Dialogue
Please, see reason. We are only here to speak with you and learn more about Asher.
Objective ID
458,703,999
Phase
dialogue_start
Character
Colonist
Dialogue
I already told you what would happen if you came back here. Time to show you that I’m a person of my word.
Objective ID
458,703,999
Phase
dialogue_start
Character
Maia
Dialogue
Commander, the colonist is clearly in a state of distress. We must defend ourselves, but merely disable their impulse engines and weapons systems. They will see that we mean no harm.