Missions
Remedy Part 3
Overview
Costs & rewards
Mission rewards
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Locations
Objectives
Objective 1
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Objective 2
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Objective 3
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Objective 4
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Objective 5
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Objective 6
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Objective 7
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Objective 8
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Objective 9
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Objective 10
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Objective 11
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Objective 12
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Objective 13
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Objective 14
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Objective 15
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Objective 16
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Objective 17
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Objective 18
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Objective 19
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Objective 20
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Objective 21
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Objective 22
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Objective 23
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Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,080,615,809
- Phase
- dialogue_start
- Character
- Dorian
- Dialogue
- What is the meaning of this?
- Objective ID
- 1,080,615,809
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- Setcha has used her position as guard to pursue a personal vendetta.
- Objective ID
- 1,080,615,809
- Phase
- dialogue_start
- Character
- Dorian
- Dialogue
- Is this true?
- Objective ID
- 1,080,615,809
- Phase
- dialogue_start
- Character
- Setcha
- Dialogue
- Does no one else see the truth? Nareen has betrayed our mission. She is a wolf in our ranks. We will never regain the trust of the Zhat Vash with her by our side!
- Objective ID
- 1,080,615,809
- Phase
- dialogue_start
- Character
- Dorian
- Dialogue
- I have already explained this, sister. Our mission is not forgotten, only paused. We must take stock of what is best for the Order.
- Objective ID
- 1,080,615,809
- Phase
- dialogue_start
- Character
- Setcha
- Dialogue
- Veruul…
- Objective ID
- 1,080,615,809
- Phase
- dialogue_start
- Character
- Dorian
- Dialogue
- Come with me, Setcha. We will speak privately. Nareen, proceed with whatever it is you came here to do. You will face no further obstacles.
- Objective ID
- 1,080,615,809
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- Khnai'ra, brother.
- Objective ID
- 1,090,891,309
- Phase
- dialogue_start
- Character
- Hugh
- Dialogue
- We should start work on the upgrades. You will have to put up with me for a little longer, Lee.
- Objective ID
- 1,090,891,309
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- Good, because I wanted to pick your brain about the vaccine delivery mechanism. I want to design one that can be administered by end-users.
- Objective ID
- 1,090,891,309
- Phase
- dialogue_start
- Character
- Hugh
- Dialogue
- Let’s take a look. Oh, and Commander, you will have the Ex-Borg’s support, too. As many ships as we can manage.
- Objective ID
- 1,090,891,309
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Thank you, Hugh. It is greatly appreciated.
- Objective ID
- 1,090,891,309
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Alright, well that was easy! I know a bunch of refugees in the Veil who have been messing around with scrap from as many dimensions as they can get their hands on.
- Objective ID
- 1,090,891,309
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- They’ve even entered ship-building competitions. Small-time stuff, but maybe they can help us out.
- Objective ID
- 1,342,026,827
- Phase
- dialogue_start
- Character
- Xris
- Dialogue
- Derwin! Good to see you. I got all the boys together.
- Objective ID
- 1,342,026,827
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- So I see. Does this mean we can count on your support?
- Objective ID
- 1,342,026,827
- Phase
- dialogue_start
- Character
- Xris
- Dialogue
- Definitely. We’re going to close that door once and for all. No more refugees coming over here taking our jobs, taking our–
- Objective ID
- 1,342,026,827
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Erm, alright. I appreciate your help. It’s going to be tough as it is.
- Objective ID
- 1,342,026,827
- Phase
- dialogue_start
- Character
- Xris
- Dialogue
- You know, back when we were kids, I always reckoned you were meant for big things. But this? You’re the hero of the Margins! Your mother must be proud. I know we are.
- Objective ID
- 1,342,026,827
- Phase
- dialogue_start
- Character
- Xris
- Dialogue
- Everyone back home is rooting for you.
- Objective ID
- 1,342,026,827
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- It’s a joint effort, you know. Even the refugees–
- Objective ID
- 1,342,026,827
- Phase
- dialogue_start
- Character
- Xris
- Dialogue
- Yeah, well, fixing the mess they made is the least they can do, huh?
- Objective ID
- 1,342,026,827
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- I guess so.
- Objective ID
- 1,342,026,827
- Phase
- dialogue_start
- Character
- Xris
- Dialogue
- So, hey, I was wondering, you know, now that you’re this big shot… Well, ships don’t run cheap. If we’re helping you out, maybe you can return the favor. I’m thinking 750K Σ-Parsteel. Sound fair?
- Objective ID
- 1,351,864,804
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am reading increased levels of tachyon radiation, Commander. We have a tail.
- Objective ID
- 1,351,864,804
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Someone who doesn’t want to be seen.
- Objective ID
- 1,351,864,804
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- How should we proceed?
- Objective ID
- 1,351,864,804
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- I’m not taking any chances. Do you think you can get a hit on them, Commander?
- Objective ID
- 1,351,864,804
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It would be impossible to get a lock. Weapon fire may encourage them to engage, however.
- Objective ID
- 1,351,864,804
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Let’s get them out in the open then.
- Objective ID
- 1,351,864,804
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Firing phasers…
- Objective ID
- 1,351,864,804
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The ship is coming out of cloak.
- Objective ID
- 1,351,864,804
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Disable their engines. Don’t let them get away!
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Qaatir
- Dialogue
- Impeccable timing, Independent. I am expecting company, and the extra firepower is appreciated.
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- What do you–
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- Thought you could outrun me?
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Qaatir
- Dialogue
- I was waiting for you, you fool.
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- What’s going on here?
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- Not you again! Are you the Ferengi’s guarddog now?
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- No. We are here to present a proposal to both the Syndicate and the Consortium.
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- Stuff your proposal where the sun don’t shine. If you’re not with me, you’re against me.
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- They’re charging weapons.
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- With all the time they spend at each other’s throats, I wonder how either side manages to conduct any business.
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- You and me both.
- Objective ID
- 1,390,895,344
- Phase
- dialogue_start
- Character
- Qaatir
- Dialogue
- Don’t just stand there catching flies, Independent. Stop them!
- Objective ID
- 1,473,326,617
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- You snake! You are on their side.
- Objective ID
- 1,473,326,617
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- We’re on no one’s side but our own, so catch us up. Why did you chase down Qaatir?
- Objective ID
- 1,473,326,617
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- The Consortium framed us for a raid on a colony. Did you think we would not know you were behind it?
- Objective ID
- 1,473,326,617
- Phase
- dialogue_start
- Character
- Qaatir
- Dialogue
- If the Syndicate hadn’t started a smear campaign against us, then we would not have had to retaliate.
- Objective ID
- 1,473,326,617
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- If you did not keep raiding our trading posts, we would not have had to speak out against you.
- Objective ID
- 1,473,326,617
- Phase
- dialogue_start
- Character
- Qaatir
- Dialogue
- If you had not sabotaged our production plant, then we would not have needed to steal from you.
- Objective ID
- 1,473,326,617
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- If you didn’t steal from us in the first place, we would not have had to sabotage your plant!
- Objective ID
- 1,473,326,617
- Phase
- dialogue_start
- Character
- Qaatir
- Dialogue
- If you had not–
- Objective ID
- 1,473,326,617
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Oh my god, enough! Just shut up for a minute. We have a proposal, and you’re going to listen.
- Objective ID
- 1,529,359,736
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Is that an Ex-Borg ship?
- Objective ID
- 1,529,359,736
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Ah, yes. Lee mentioned that Hugh has visited before. They have become friends, I believe, sharing knowledge and helping each other solve problems.
- Objective ID
- 1,529,359,736
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Two great minds, uniquely able to understand each other.
- Objective ID
- 1,529,359,736
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- That’s… adorable. I’m almost sorry to interrupt them.
- Objective ID
- 1,529,359,736
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- Me too. And yet, we must.
- Objective ID
- 1,634,510,026
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- What should we do?
- Objective ID
- 1,688,061,261
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Dammit, they’ve gone to warp!
- Objective ID
- 1,688,061,261
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- That was a Romulan ship, and not one of ours.
- Objective ID
- 1,688,061,261
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- What does that mean?
- Objective ID
- 1,688,061,261
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- Unclear. Their ship is damaged. We could run them down and find out more.
- Objective ID
- 1,688,061,261
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We have more important fish to fry right now. Let’s meet with the Council.
- Objective ID
- 1,760,850,887
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- Do you never get tired of begging? The last time you asked the Syndicate for help, I laughed in your face. What do you think has changed?
- Objective ID
- 1,760,850,887
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- You doubted the value of creating a vaccine – a foolish stance, by the way – but you surely cannot doubt the value of putting an end to the source of the Margins’s troubles.
- Objective ID
- 1,760,850,887
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- Our troubles will be the same with or without the anomaly, as long as the Consortium still exists.
- Objective ID
- 1,760,850,887
- Phase
- dialogue_start
- Character
- Qaatir
- Dialogue
- It is disappointing to see such a lack of philanthropy. The Consortium, on the other hand, cares deeply about its customers.
- Objective ID
- 1,760,850,887
- Phase
- dialogue_start
- Character
- Qaatir
- Dialogue
- Of course we will support your mission, though we cannot spare many ships. Most are keeping us safe from the likes of Dizoh here.
- Objective ID
- 1,760,850,887
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- You think you’re so clever, but we learned from your stunt with the vaccine… The Syndicate will also offer our support. More ships than the Ferengi could ever hope to match.
- Objective ID
- 1,760,850,887
- Phase
- dialogue_start
- Character
- Qaatir
- Dialogue
- So generous of you. I am sure it will be appreciated. My people will be relieved to see the backs of your ships, at the very least.
- Objective ID
- 1,760,850,887
- Phase
- dialogue_start
- Character
- Dizoh
- Dialogue
- Hmph! Enjoy it while it lasts.
- Objective ID
- 1,760,850,887
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- We will send word when we are ready for you. Until then, try not to blow each other up.
- Objective ID
- 1,760,850,887
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Set a course for Oraalen, Commander. Some old friends have agreed to meet with us.
- Objective ID
- 179,015,643
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will accompany Yalika and Derwin to convince the Ferengi, Orions and locals. Setting a course for Kroliva.
- Objective ID
- 1,896,828,695
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Alright, time out! Are you guys trying to ruin your ships? What about the competition?
- Objective ID
- 1,896,828,695
- Phase
- dialogue_start
- Character
- Firiq
- Dialogue
- As long as he can’t compete, I’ll be happy.
- Objective ID
- 1,896,828,695
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Right. Because he stole your designs? Is that true, Nikev?
- Objective ID
- 1,896,828,695
- Phase
- dialogue_start
- Character
- Nikev
- Dialogue
- No comment. You know what they say about karma, though.
- Objective ID
- 1,896,828,695
- Phase
- dialogue_start
- Character
- Firiq
- Dialogue
- What’s that supposed to mean?
- Objective ID
- 1,896,828,695
- Phase
- dialogue_start
- Character
- Nikev
- Dialogue
- Do bad things, bad things happen. If you didn’t go around stealing other guy’s girls, then–
- Objective ID
- 1,896,828,695
- Phase
- dialogue_start
- Character
- Firiq
- Dialogue
- Oh, it’s back to that. I so damn sick of–
- Objective ID
- 1,896,828,695
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Ok, enough. I’m going to need you to shut up and listen for once.
- Objective ID
- 2,114,255,215
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will accompany Alexis and Ven to speak with the synths and the refugees. Setting a course for Maphomia.
- Objective ID
- 215,122,807
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The last of the crew have returned. We should debrief.
- Objective ID
- 215,122,807
- Phase
- dialogue_end
- Character
- Nareen
- Dialogue
- The Order are committed to getting rid of the anomaly. They see it as an affront to the natural order, and required little convincing.
- Objective ID
- 215,122,807
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- The Forsaken needed a little more persuading, but they didn’t want to be shown up by everyone else, so they pledged their support, too.
- Objective ID
- 215,122,807
- Phase
- dialogue_end
- Character
- Alexis
- Dialogue
- The synths agreed to help. Hugh was visiting when we arrived, and he offered the Ex-Borg’s assistance, as well.
- Objective ID
- 215,122,807
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Some of my ship junkies also – reluctantly – agreed, though knowing those guys, they might be more of a hindrance than a help.
- Objective ID
- 215,122,807
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- The Consortium and the Syndicate are still at each other’s throats, but they have pledged ships for our mission.
- Objective ID
- 215,122,807
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- My friends from home, too.
- Objective ID
- 215,122,807
- Phase
- dialogue_end
- Character
- Elder Drubh
- Dialogue
- Nothing like shared adversity to unify disparate groups.
- Objective ID
- 215,122,807
- Phase
- dialogue_end
- Character
- Elder Girsch
- Dialogue
- Indeed. You have done well, Independent. If we cannot succeed with the entirety of the Margins helping us, then there is no hope at all.
- Objective ID
- 215,122,807
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- I understand the need, Cillian, but you ask too much.
- Objective ID
- 215,122,807
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We can’t do this without the Forsaken. The Margins needs you. Surely you’re not going to turn your back on it?
- Objective ID
- 215,122,807
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- The Klingons are doing their part, Gessa. Even the Romulans have agreed to help. We cannot be the ones to doom this mission.
- Objective ID
- 215,122,807
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- …Very well. If the others can pull their weight, then so should we. But only what we can spare.
- Objective ID
- 215,122,807
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Every bit will help.
- Objective ID
- 215,122,807
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- You have managed to achieve the impossible before. If anyone can coordinate this mission, it is you. Though truth be told, this Infinite Border sounds far-fetched.
- Objective ID
- 215,122,807
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- More far-fetched than the fact that it was thought up by Klingons?
- Objective ID
- 215,122,807
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- The Forsaken above all others should know not to judge people based on stereotypes.
- Objective ID
- 215,122,807
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- That lesson coming from a Romulan is proof enough, I suppose… If there’s nothing else, we must start preparing.
- Objective ID
- 215,122,807
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We’ll send word when we are ready for you. In the meantime, we should return to House Sov.
- Objective ID
- 258,771,009
- Phase
- dialogue_start
- Character
- Hugh
- Dialogue
- It is an intriguing concept. In practice, though–
- Objective ID
- 258,771,009
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- Possible, right? But it’s going to be tough to pull it off. So many variables. If even one thing goes wrong–
- Objective ID
- 258,771,009
- Phase
- dialogue_start
- Character
- Hugh
- Dialogue
- Not enough energy, too much energy–
- Objective ID
- 258,771,009
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- Not much of a chance of that. Getting enough juice is going to be tough.
- Objective ID
- 258,771,009
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- That is why we are here. We are reaching out to all of our allies, hoping we can get enough help to make this work.
- Objective ID
- 258,771,009
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- You have our support, of course, though I don’t know how much good it will be. Our ships are stripped down, designed to avoid detection. They don’t pack much power.
- Objective ID
- 258,771,009
- Phase
- dialogue_start
- Character
- Hugh
- Dialogue
- Not yet. We could upgrade them for you. We would just need materials.
- Objective ID
- 258,771,009
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- Can you do that while keeping them stealthy?
- Objective ID
- 258,771,009
- Phase
- dialogue_start
- Character
- Hugh
- Dialogue
- We can do that and make them more stealthy, if you would like.
- Objective ID
- 258,771,009
- Phase
- dialogue_start
- Character
- Lee
- Dialogue
- What can’t you do, Hugh?
- Objective ID
- 258,771,009
- Phase
- dialogue_start
- Character
- Hugh
- Dialogue
- Oh! Erm… Well. We’ll need 750K Σ-Partsteel. Can you provide that, Commander?
- Objective ID
- 45,214,325
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The last of the crew have returned. We should debrief.
- Objective ID
- 45,214,325
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- The Consortium and the Syndicate are still at each other’s throats, but they have pledged ships for our mission.
- Objective ID
- 45,214,325
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- My friends from home, too.
- Objective ID
- 45,214,325
- Phase
- dialogue_end
- Character
- Alexis
- Dialogue
- The synths agreed to help. Hugh was visiting when we arrived, and he offered the Ex-Borg’s assistance, as well.
- Objective ID
- 45,214,325
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Some of my ship junkies also – reluctantly – agreed, though knowing those guys, they might be more of a hindrance than a help.
- Objective ID
- 45,214,325
- Phase
- dialogue_end
- Character
- Nareen
- Dialogue
- The Order are committed to getting rid of the anomaly. They see it as an affront to the natural order, and required little convincing.
- Objective ID
- 45,214,325
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- The Forsaken needed a little more persuading, but they didn’t want to be shown up by everyone else, so they pledged their support, too.
- Objective ID
- 45,214,325
- Phase
- dialogue_end
- Character
- Elder Drubh
- Dialogue
- Nothing like shared adversity to unify disparate groups.
- Objective ID
- 45,214,325
- Phase
- dialogue_end
- Character
- Elder Girsch
- Dialogue
- Indeed. You and your crew have done well, Independent. If we cannot succeed with the entirety of the Margins helping us, then there is no hope at all.
- Objective ID
- 45,214,325
- Phase
- dialogue_start
- Character
- Xris
- Dialogue
- I knew you were good for it.
- Objective ID
- 45,214,325
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Right. We’ll let you know when we’re ready for you. Try not to get into trouble in the meantime, ok?
- Objective ID
- 45,214,325
- Phase
- dialogue_start
- Character
- Xris
- Dialogue
- You got it. Let’s go, boys.
- Objective ID
- 45,214,325
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- We should return to House Sov.
- Objective ID
- 457,789,326
- Phase
- dialogue_start
- Character
- Setcha
- Dialogue
- I have been waiting for this day.
- Objective ID
- 457,789,326
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- How the mighty have fallen. Relegated to guard duty?
- Objective ID
- 457,789,326
- Phase
- dialogue_start
- Character
- Setcha
- Dialogue
- Your doing, I suppose. You have poisoned the Order against me.
- Objective ID
- 457,789,326
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- I have not thought of you since we last met. Do not blame me for the consequences of your actions. If you had your way, we would have no vaccine. No protection against the virus.
- Objective ID
- 457,789,326
- Phase
- dialogue_start
- Character
- Setcha
- Dialogue
- You continue to work with the enemy. You have abandoned your sacred mission.
- Objective ID
- 457,789,326
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- We do not have time for this. We must speak with your higher ups. Important business.
- Objective ID
- 457,789,326
- Phase
- dialogue_start
- Character
- Setcha
- Dialogue
- Not on my watch. I am putting an end to your interference. Hnahn!
- Objective ID
- 457,789,326
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- Susse'thrai! It seems my wayward sister has not learned her lesson. Let us ensure that it sinks in this time.
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Celea
- Dialogue
- An Infinite Border… Inspired. I did not know that Klingons were capable of such complexity of thought.
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- These particular Klingons defy expectations.
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- One in particular, huh?
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Kotoma
- Dialogue
- Quiet, Hevam! What exactly is it the Klingons are asking of us?
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- Your ships, your resources. This mission will require a coordinated effort and a huge amount of energy. They cannot do it alone.
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Kotoma
- Dialogue
- The anomaly is an affront to the proper order of things. It must be dealt with, though I am loath that we must work alongside Klingons to do so.
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Not only Klingons.
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- We are hoping to gather others to our cause.
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Kotoma
- Dialogue
- Rha? Your love of outsiders will send me to an early grave, Nareen.
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Celea
- Dialogue
- You have our support, sister. We will begin readying our fleet.
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Nareen
- Dialogue
- It is appreciated. Await our word.
- Objective ID
- 554,858,331
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Set a course for Alvolea, Commander. Let’s hope that the Forsaken are as accommodating.
- Objective ID
- 557,181,047
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- Your Ferengi contact is up ahead.
- Objective ID
- 557,181,047
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Then let’s get this over with.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Elder Drubh
- Dialogue
- We are here to prove ourselves to the Empire, child. Not to swoop in and save the day.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- So all the study, all of the research, that was for nothing?
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Elder Girsch
- Dialogue
- That was… Well. Battle has not quenched the thirst for knowledge.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- There is no one else. Section 31 have proven their ineptitude. The Margins is reeling still, and the rest of the galaxy is too focused on petty conflicts to help.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- Meanwhile, the anomaly continues to endanger us all.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Elder Drubh
- Dialogue
- Then the time has come to choose between our old home and our new.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Elder Girsch
- Dialogue
- It is not a difficult choice, Drubh. It is one we have made again and again in small ways. Now it must be spoken.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Elder Drubh
- Dialogue
- You understand that we cannot do this alone. We will have to ally ourselves with others here in the Margins. We will be denouncing the Empire with our actions.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- We will honor ourselves in doing so.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Nareen
- Dialogue
- But what is it you are proposing, exactly?
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Elder Girsch
- Dialogue
- Attempts to close the anomaly have failed. Perhaps closing it is not the answer. Our most brilliant minds have been exploring a theory – the Infinite Border.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Elder Drubh
- Dialogue
- This will essentially create an uncrossable line around the anomaly, containing it entirely. It will be impossible for energy to transfer into or out of the anomaly.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- …I don’t get it.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Elder Girsch
- Dialogue
- Simply put, we fold the space around the anomaly in upon itself, mimicking the event horizon of a black hole.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Elder Drubh
- Dialogue
- In theory, the result is a border that can never be crossed – the closer you move towards the anomaly, the farther away it gets.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- This is making my brain hurt.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- It’s convoluted, and it’ll take an enormous amount of energy to achieve, but… I mean, on paper, it kind of makes sense.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Elder Girsch
- Dialogue
- The equations agree.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Alexis
- Dialogue
- Then how do we make this work?
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Elder Drubh
- Dialogue
- We will need as much help as we can find – even with a fleet of the most powerful ships the Margins, it might not be enough.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- But we can try.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- We should petition the Order of Ganmadan and the Forsaken for their help. They’re the largest factions in the Margins. We need them on board.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Alexis
- Dialogue
- The synths might not have much to offer, but we will help however we can.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Same with the refugees.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- The Ferengi and the Orions will be reluctant as ever, but their assistance would be valuable.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- Let’s not forget about my people. We’re not doing this without the oldest inhabitants of the Margins.
- Objective ID
- 643,953,266
- Phase
- dialogue_end
- Character
- Nareen
- Dialogue
- There is much ground to cover. We will need to split up. Where would you like to focus your efforts, Commander?
- Objective ID
- 643,953,266
- Phase
- dialogue_start
- Character
- Bristow
- Dialogue
- Excuse the interruption, sir, but your presence is required. Urgently.
- Objective ID
- 643,953,266
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- That’s all for now, Commander. We’ll be in touch when we have a more concrete plan for fixing the anomaly.
- Objective ID
- 643,953,266
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Do you have a timeline on that, or are we supposed to wait around until we’re summoned?
- Objective ID
- 643,953,266
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- It will happen when it happens. We have our hands full here. I’m sure you can figure out a way to keep yourselves busy in the meantime. Dismissed!
- Objective ID
- 643,953,266
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- Commander, there is something I have been wanting to discuss with you. I was not certain that I should, but seeing how Section 31 continues to flounder, it has become clear.
- Objective ID
- 643,953,266
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- They are not going to be the ones to fix the anomaly.
- Objective ID
- 643,953,266
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- What, that’s our responsibility now, too?
- Objective ID
- 643,953,266
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- It is the responsibility of everyone who calls the Margins home.
- Objective ID
- 643,953,266
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- If there’s something we can do, then we will. What are you thinking, Yal?
- Objective ID
- 643,953,266
- Phase
- dialogue_start
- Character
- Yalika
- Dialogue
- I believe it is time for us to speak with the elders of House Sov.
- Objective ID
- 7,679,675
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- What’s going on here?
- Objective ID
- 7,679,675
- Phase
- dialogue_start
- Character
- Nikev
- Dialogue
- Stay out of this, Ven. We’ve got it.
- Objective ID
- 7,679,675
- Phase
- dialogue_start
- Character
- Firiq
- Dialogue
- Oh you do, do you?
- Objective ID
- 7,679,675
- Phase
- dialogue_start
- Character
- Nikev
- Dialogue
- I’m gonna ask you to leave one more time, Firiq.
- Objective ID
- 7,679,675
- Phase
- dialogue_start
- Character
- Firiq
- Dialogue
- Just admit that you stole my designs, man. I’m not asking for compensation. I’m not even asking for an apology. Just, like, admit it.
- Objective ID
- 7,679,675
- Phase
- dialogue_start
- Character
- Nikev
- Dialogue
- So you can record me and try to get us disqualified? Do you really think I’m that dumb?
- Objective ID
- 7,679,675
- Phase
- dialogue_start
- Character
- Firiq
- Dialogue
- You’re such a… Fine. Let’s see you win with broken ships.
- Objective ID
- 7,679,675
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Multiple ships are charging weapons.
- Objective ID
- 7,679,675
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Let them work this out amongst themselves. We’ll sit it out… Argh!
- Objective ID
- 7,679,675
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are getting caught in the crossfire. Raising shields…
- Objective ID
- 791,945,529
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The last of the crew have returned. We should debrief.
- Objective ID
- 791,945,529
- Phase
- dialogue_end
- Character
- Alexis
- Dialogue
- The synths agreed to help. Hugh was visiting when we arrived, and he offered the Ex-Borg’s assistance, as well.
- Objective ID
- 791,945,529
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Some of my ship junkies also – reluctantly – agreed, though knowing those guys, they might be more of a hindrance than a help.
- Objective ID
- 791,945,529
- Phase
- dialogue_end
- Character
- Yalika
- Dialogue
- The Consortium and the Syndicate are still at each other’s throats, but they have pledged ships for our mission.
- Objective ID
- 791,945,529
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- My friends from home, too.
- Objective ID
- 791,945,529
- Phase
- dialogue_end
- Character
- Nareen
- Dialogue
- The Order are committed to getting rid of the anomaly. They see it as an affront to the natural order, and required little convincing.
- Objective ID
- 791,945,529
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- The Forsaken needed a little more persuading, but they didn’t want to be shown up by everyone else, so they pledged their support, too.
- Objective ID
- 791,945,529
- Phase
- dialogue_end
- Character
- Elder Drubh
- Dialogue
- Nothing like shared adversity to unify disparate groups.
- Objective ID
- 791,945,529
- Phase
- dialogue_end
- Character
- Elder Girsch
- Dialogue
- Indeed. You and your crew have done well, Independent. If we cannot succeed with the entirety of the Margins helping us, then there is no hope at all.
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Nikev
- Dialogue
- Wait, but what the hell is an Infinite Border?
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Firiq
- Dialogue
- She just explained it, you dunce. You never listen.
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Nikev
- Dialogue
- Explain it again, then, if you’re so smart.
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Firiq
- Dialogue
- Well, it’s, like…
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- The details aren’t important. This thing is going to need a lot of juice. We need your ships.
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Nikev
- Dialogue
- I dunno, this seems kinda risky.
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Firiq
- Dialogue
- You can count me in, Ven. I, for one, am happy to step up. For the greater good, and all.
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Nikev
- Dialogue
- Well, I didn’t mean I wasn’t going to step up… Obviously I wouldn’t say no to something so important.
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Wonderful. And guys – you used to work so well together. Remember that first ship you built from scraps, sweat and tears?
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Figure your s***t out. Life’s too short.
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Alexis
- Dialogue
- She’s right, you know.
- Objective ID
- 791,945,529
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- We should return to House Sov now. We’ll send word when we are ready to proceed.
- Objective ID
- 977,933,932
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will accompany Nareen and Cillian to petition the Order and the Forsaken. Setting a course for Kúshlah.