Missions
Yesterday's War Tomorrow
Stop thieves from stealing the precious metal.
Overview
Warp required1
Operations level26
Warp for completion20
Warp via superhighway1
Completion via superhighway20
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID120,777,780
Amount9
Objective ID120,777,780
Amount24,000
Objective ID120,777,780
Amount2
Objective ID120,777,780
Amount21
Objectives
Objective 1
No captured values for this selection.
ObjectiveDefeat the thief.
EncounterThief
Opponent strength104,274
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveGo to a Starfleet station.
DestinationLorillia
Objective 3
No captured values for this selection.
ObjectiveFollow Maia's directions.
DestinationEsteria
Objective 4
No captured values for this selection.
ObjectiveRelease 150 Mycellium.
Resource
Mycelium Spore
Amount150
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,093,560,436
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- The rest of the attackers are going to warp. They’re retreating.
- Objective ID
- 1,093,560,436
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Commander, what did the analyst find? What made this metal valuable enough for these thieves to attack us?
- Objective ID
- 1,093,560,436
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- This metal is composed of materials that do not exist in our known galaxy. The analyst believed it originated from a different galaxy.
- Objective ID
- 1,093,560,436
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Well, that would mean…
- Objective ID
- 1,093,560,436
- Phase
- dialogue_start
- Character
- Paul Stamets
- Dialogue
- That we weren’t the only ones pulled here.
- Objective ID
- 1,093,560,436
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- This obviously warrants further investigation, but I do not believe that to be possible as long as we are under attack by thieves. Commander, you must get rid of the metal.
- Objective ID
- 1,093,560,436
- Phase
- dialogue_start
- Character
- Paul Stamets
- Dialogue
- Are you kidding me? That piece of scrap is our best clue as to how we got here!
- Objective ID
- 1,093,560,436
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- It is merely a fragment of a ship, Lieutenant. Our research into the anomalies has given us far more to work from than this metal ever could.
- Objective ID
- 1,093,560,436
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Commander, you must hand the fragment over to your universe’s Starfleet. They will keep it safe.
- Objective ID
- 1,093,560,436
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. There is a Starfleet base in the Lorillia system. We can deliver the metal there anonymously.
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Paul Stamets
- Dialogue
- Well, it’s doing something. The spores seem to be gravitating toward the relic. It almost looks like it’s… lighting up?
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Paul Stamets
- Dialogue
- Woah!
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- Power spike in engineering! Diverting excess to non-essential systems.
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- Mr. Stamets, what is happening down there?
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Paul Stamets
- Dialogue
- I’m not sure, but… Commander, I think it might be your AI.
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- …
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- Maia?
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Construct detected. Liberator architecture confirmed.
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- Maia, what is happening?
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We are the Progenitors of your species. We come to you with a dire warning. The Collapse is imminent.
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- What is this “Collapse” you speak of? Some kind of natural disaster?
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Paul Stamets
- Dialogue
- I think you’re wasting your breath, Captain. This sounds like an automated message.
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Our remnants will light the way. Seek out our technology. Prepare for the coming.
- Objective ID
- 120,777,780
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Prepare for the end.
- Objective ID
- 120,777,780
- Phase
- dialogue_start
- Character
- Paul Stamets
- Dialogue
- Hold on a minute. This system is full of intact machinery. It looks like some sort of… ancient technology. It’s obviously very old, but it’s incredibly advanced.
- Objective ID
- 120,777,780
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have encountered relics like this before. Commander… I believe this is Progenitor technology.
- Objective ID
- 120,777,780
- Phase
- dialogue_start
- Character
- Paul Stamets
- Dialogue
- Progenitor? That sounds dramatic.
- Objective ID
- 120,777,780
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Progenitors were an ancient race of hyper-advanced aliens. They disappeared millions of years ago, leaving behind remnants of their own technology… Technology on which I am based.
- Objective ID
- 120,777,780
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- However, we have never come across such a perfect sample and certainly not so many pieces at once.
- Objective ID
- 120,777,780
- Phase
- dialogue_start
- Character
- Paul Stamets
- Dialogue
- Well, if the anomalies brought them here, they might react to our Mycelium spores. I say we give that a test. Commander, when you’re ready, release 150 Mycelium spores.
- Objective ID
- 150,825,990
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- These ships are here to steal the metal we salvaged from the alien ship.
- Objective ID
- 150,825,990
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Why? What could they possibly want with it?
- Objective ID
- 150,825,990
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Maybe we can figure that out when we’re not under attack?
- Objective ID
- 548,675,066
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have successfully beamed the metal on board a Starfleet shuttle. We remain undetected, they have not noticed us.
- Objective ID
- 548,675,066
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Excellent. Then we should be able to continue our research without fear of harassment from those thieves.
- Objective ID
- 548,675,066
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed. In fact, I am reading a significant energy spike in the Esteria system. It seems a large anomaly may have appeared.
- Objective ID
- 548,675,066
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- This may be our opportunity! Let’s get there, Commander.