Missions
Survival of the Fittest Part 8
Find Picard.
Overview
Warp required1
Operations level32
Warp for completion22
Warp via superhighway1
Completion via superhighway22
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,493,191,999
Amount867,000
Objective ID1,493,191,999
Amount13
Objective ID2,008,020,497
Amount946,000
Objective ID2,008,020,497
Amount14
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveGo to the mercenary system.
DestinationAfritalis
Objective 2
No captured values for this selection.
ObjectiveHow will you search for Picard?
Objective 3
No captured values for this selection.
ObjectivePlant the bug.
DestinationAfritalis
Objective 4
No captured values for this selection.
ObjectiveVisit the King of Clubs on Onyxis.
DestinationAfritalis
Objective 5
No captured values for this selection.
ObjectiveGet away from the Headquarters.
DestinationAfritalis
Objective 6
No captured values for this selection.
ObjectiveDefeat 10 Hostiles of Level 30 or higher.
Required count10
Required level30
Objective 7
No captured values for this selection.
Objective 8
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 9
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Beaming you down to the planet. Be careful, both of you.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- We’re here. Can you hear us?
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- Entering the bar.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Beverly Crusher
- Dialogue
- Look, there. It’s the Captain.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Beverly Crusher
- Dialogue
- Jean-Luc! Are you okay?
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- …
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- You must be mistaking me for someone else.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Beverly Crusher
- Dialogue
- But we–
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- We’ve heard you’re for hire. We have a job offer that may interest you.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- You should know I only do delivery jobs. And if you wish to hire me, you will have to go through the proper channels.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- If you submit your job request to my employer on Gufenik, along with a payment deposit of 250,000 Dilithium, then it will be assigned to me. Until then, please leave me alone.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- Understood. Thank you.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- You can beam us back up, Commander.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- Commander, a considerable number of Arkonian ships are gathering around us. We appear to have attracted their suspicion.
- Objective ID
- 1,217,604,791
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Geordi, find somewhere safe and hide. We have to stop these Arkonian ships before we beam you aboard.
- Objective ID
- 1,327,992,585
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Understood. Approaching the headquarters.
- Objective ID
- 1,327,992,585
- Phase
- dialogue_start
- Character
- Beverly Crusher
- Dialogue
- This needs to be quick. If anyone suspects what we’re up to, we won’t be able to get our shields up fast enough…
- Objective ID
- 1,430,848,367
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- I planted the bug. Let’s get out of here before someone sees us.
- Objective ID
- 1,493,191,999
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Any updates, Geordi?
- Objective ID
- 1,493,191,999
- Phase
- dialogue_end
- Character
- Geordi La Forge
- Dialogue
- We have audio coming through now. I’ll connect it to your ship’s communications console so we can hear it through the speakers.
- Objective ID
- 1,493,191,999
- Phase
- dialogue_end
- Character
- Arkonian Mercenary
- Dialogue
- What of the human?
- Objective ID
- 1,493,191,999
- Phase
- dialogue_end
- Character
- Zsadaar
- Dialogue
- I find it hard to read him. He remains stoic at all times. I do not trust someone like that.
- Objective ID
- 1,493,191,999
- Phase
- dialogue_end
- Character
- Beverly Crusher
- Dialogue
- I think they’re talking about Jean-Luc.
- Objective ID
- 1,493,191,999
- Phase
- dialogue_end
- Character
- Zsadaar
- Dialogue
- For now, he is useful to us. But if he continues to only accept delivery jobs, then he will become surplus to requirements soon.
- Objective ID
- 1,493,191,999
- Phase
- dialogue_end
- Character
- Beverly Crusher
- Dialogue
- Just as I thought, Jean-Luc is in trouble. But how do we get him out of there…?
- Objective ID
- 1,493,191,999
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- We need to leave before anyone else sees us.
- Objective ID
- 1,493,191,999
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Our base is likely the safest place for us to be right now. Setting course.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Beverly Crusher
- Dialogue
- Do we have any information on the system?
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Data
- Dialogue
- The headquarters of the smuggling operation is on Gufenik. It is where the leader resides.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Geordi La Forge
- Dialogue
- There’s also a bar on Onyxis, where the low-ranking members kill time between jobs. We can go there and ask around.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Beverly Crusher
- Dialogue
- That would only bring attention to ourselves.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Knowing how the Arkonians value hierarchy and control, every smuggling job would go through their leader. If we could know what jobs are being assigned, it can lead us to Picard.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Beverly Crusher
- Dialogue
- How would we do that?
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Knowing the resources they likely have at their disposal, hacking into their systems would take too long. So we could listen in instead.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Geordi La Forge
- Dialogue
- Like… we bug them?
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Data
- Dialogue
- Irritating the Arkonians is not a wise idea, Maia.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Geordi La Forge
- Dialogue
- She doesn’t mean bugging them in that sense. She means planting a device that would allow us to listen to what’s going on inside the headquarters.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Data
- Dialogue
- Oh, yes. In this instance, bugging by installing a secret listening device, in order to attain information without the knowledge of those being bugged.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Geordi La Forge
- Dialogue
- Yes, Data…
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- That approach would be safer at first. But if the bug gets found, the Arkonian leader will hunt us down.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Geordi La Forge
- Dialogue
- It’s your call, Commander.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Should we ask around for information on Picard, or try to bug the Arkonian leader for information?
- Objective ID
- 1,546,494,174
- Phase
- dialogue_start
- Character
- Beverly Crusher
- Dialogue
- Captain Picard is surrounded by criminals and weapons smugglers. I know he can fend for himself, but only for so long.
- Objective ID
- 1,546,494,174
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Understood. We will head to Afritalis now, and see what we can find.
- Objective ID
- 2,008,020,497
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- So you found Captain Picard?
- Objective ID
- 2,008,020,497
- Phase
- dialogue_end
- Character
- Geordi La Forge
- Dialogue
- We did. He pretended not to know us. There must have been eyes on him already.
- Objective ID
- 2,008,020,497
- Phase
- dialogue_end
- Character
- Beverly Crusher
- Dialogue
- I can’t believe I didn’t realize what he was inferring sooner. I was acting like we already knew him.
- Objective ID
- 2,008,020,497
- Phase
- dialogue_end
- Character
- Geordi La Forge
- Dialogue
- Don’t beat yourself up. You were happy to see him. So was I.
- Objective ID
- 2,008,020,497
- Phase
- dialogue_end
- Character
- Beverly Crusher
- Dialogue
- If anyone overheard me, then he’s in danger. We have to get him out of there.
- Objective ID
- 2,008,020,497
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- The Arkonian ships are regrouping. We have an opening, Commander.
- Objective ID
- 2,008,020,497
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Geordi, can you hear us? We’re transporting you and Dr. Crusher back now.
- Objective ID
- 2,008,020,497
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- Understood.
- Objective ID
- 2,008,020,497
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- Geordi and Dr. Crusher are aboard, Commander.
- Objective ID
- 2,008,020,497
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I suggest that we head back to the Station. We will be safer there.
- Objective ID
- 528,992,633
- Phase
- dialogue_start
- Character
- Beverly Crusher
- Dialogue
- Are you picking anything up?
- Objective ID
- 528,992,633
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- Not yet. But it may take some time, we don’t know–
- Objective ID
- 528,992,633
- Phase
- dialogue_start
- Character
- Mercenary
- Dialogue
- Hey! What are you doing in this system?
- Objective ID
- 528,992,633
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- We have been spotted, Commander.
- Objective ID
- 528,992,633
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Shields up. We cannot leave any witnesses.
- Objective ID
- 639,467,305
- Phase
- dialogue_start
- Character
- Beverly Crusher
- Dialogue
- The bar is called King of Clubs. Geordi and I will go down and take a look. If anything happens, be ready to beam us up.
- Objective ID
- 639,467,305
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- We’ll use earpieces so you can hear us in case anything goes wrong.
- Objective ID
- 966,310,531
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- How will you search for Picard?