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Missions

Excuse My Dust

Race an arrogant Independent around the galaxy.

Overview

Warp required255
Operations level53
Warp for completion255
Warp via superhighway255
Completion via superhighway255

Costs & rewards

Mission rewards

Parsteel
Objective ID1,908,545,590
Amount3,000,000,000
Tritanium
Objective ID1,908,545,590
Amount89,100,000
Federation Credits
Objective ID1,908,545,590
Amount800
Federation Points
Objective ID1,908,545,590
Amount1,400,000
Klingon Points
Objective ID1,908,545,590
Amount-2,671,200

Locations

Objectives

Objective 1

ObjectiveGo to the starting point.
DestinationClara

Objective 2

ObjectiveRace to the first checkpoint.
DestinationAvofall

Objective 3

ObjectiveRace to the next checkpoint.
DestinationAramis

Objective 4

ObjectiveCheck in on Armisen.
DestinationEady

Objective 5

ObjectiveDefeat 12 hostiles of Level 53 or higher.
Required count12
Required level53

Objective 6

ObjectiveGet Armisen to safety.
DestinationClara

Dialogue

Mission dialogue

Objective ID
1,205,300,904
Phase
dialogue_start
Character
Armisen
Dialogue
Too slow, Independent! You’d better draft up a sale price now because I will have that ship of yours!
Objective ID
1,205,300,904
Phase
dialogue_start
Character
Maia
Dialogue
It would appear that Armisen beat us to the first checkpoint. We should hurry to the next. It is in the Aramis system.
Objective ID
1,481,625,201
Phase
dialogue_start
Character
Maia
Dialogue
This is strange. Armisen was in the lead, yet my scans of the vicinity do not detect any sign that he has been here recently. One moment.
Objective ID
1,481,625,201
Phase
dialogue_start
Character
Maia
Dialogue
Just as I suspected. Subspace scans confirm that Armisen’s vessel has been stranded in the nearby Eady system.
Objective ID
1,481,625,201
Phase
dialogue_start
Character
Maia
Dialogue
Eady was not on the predetermined route. I am unsure as to why he is there. We should investigate.
Objective ID
1,908,545,590
Phase
dialogue_end
Character
Armisen
Dialogue
I don’t get how this could have happened. I was so close to having two ships, and now I have none!
Objective ID
1,908,545,590
Phase
dialogue_end
Character
Maia
Dialogue
It is my unfortunate duty to inform you that you were never close to having two ships – ours was never for sale.
Objective ID
1,908,545,590
Phase
dialogue_end
Character
Maia
Dialogue
Consider this experience a lesson in humility.
Objective ID
1,908,545,590
Phase
dialogue_end
Character
Armisen
Dialogue
Alright, enough with the preaching. I get it. I’m thankful for your help, but this will remind me to admire other Independent’s ships from afar in the future. Thank you again and farewell.
Objective ID
1,908,545,590
Phase
dialogue_start
Character
Maia
Dialogue
Targets dispatched, the remaining forces appear to be retreating.
Objective ID
1,908,545,590
Phase
dialogue_start
Character
Maia
Dialogue
Armisen’s vessel has suffered critical damage – it will not be able to endure any type of jump to warp. We should beam Armisen aboard before leaving.
Objective ID
1,908,545,590
Phase
dialogue_start
Character
Maia
Dialogue
Energizing!
Objective ID
1,908,545,590
Phase
dialogue_start
Character
Armisen
Dialogue
My ship. My beautiful ship!
Objective ID
1,908,545,590
Phase
dialogue_start
Character
Maia
Dialogue
Be grateful that you have escaped this experience with your life, Armisen. Forget about the ship.
Objective ID
1,908,545,590
Phase
dialogue_start
Character
Armisen
Dialogue
Yeah, that’s easy for you to say. You still have one! I’ve had enough of this. Please, just take me back to Astra Meran. I need a stiff drink.
Objective ID
535,280,044
Phase
dialogue_start
Character
Armisen
Dialogue
Hey there, sparky. That’s a nice looking ship you’ve got there. How much to take it off your hands?
Objective ID
535,280,044
Phase
dialogue_start
Character
Maia
Dialogue
Our ship is not for sale.
Objective ID
535,280,044
Phase
dialogue_start
Character
Armisen
Dialogue
Woah, you let some A.I. call the shots? Isn’t this an interesting little dynamic?
Objective ID
535,280,044
Phase
dialogue_start
Character
Armisen
Dialogue
Come on, I want to see what this ship can do. How about a race with old Armisen?
Objective ID
535,280,044
Phase
dialogue_start
Character
Maia
Dialogue
If indulging your request will stop your incessant queries, then we agree.
Objective ID
535,280,044
Phase
dialogue_start
Character
Armisen
Dialogue
I can see why you keep this one around, Independent. Its interpersonal skills are beyond comparison.
Objective ID
535,280,044
Phase
dialogue_start
Character
Armisen
Dialogue
But very well then, a race it is! Meet me at the coordinates I’ve sent you. You’ll find the course route there too. Don’t delay, now!
Objective ID
864,950,167
Phase
dialogue_start
Character
Armisen
Dialogue
Independent! I knew you’d come to help me. I’ve been ambushed! My impulse engines have been disabled. My warp drive has become misaligned. I’m a sitting duck.
Objective ID
864,950,167
Phase
dialogue_start
Character
Maia
Dialogue
Armisen, what are you doing here? This system was not on our predetermined route.
Objective ID
864,950,167
Phase
dialogue_start
Character
Armisen
Dialogue
Fine, you’ve caught me. I was taking a shortcut, alright? Look, I don’t care about that now. You win! Just get these things off me!
Objective ID
864,950,167
Phase
dialogue_start
Character
Maia
Dialogue
That is all we needed to hear. Prepare to engage, Commander.
Objective ID
923,496,296
Phase
dialogue_start
Character
Armisen
Dialogue
So, there you are. I was wondering if you’d gotten lost. Or maybe that ship of yours isn’t as fancy as it looks!
Objective ID
923,496,296
Phase
dialogue_start
Character
Armisen
Dialogue
It’s time to get going, Independent. The first one past the finish line wins. We’ll see about resuming discussions of you selling your ship once I mop the floor with you!
Objective ID
923,496,296
Phase
dialogue_start
Character
Maia
Dialogue
Yes, I am sure we will.
Objective ID
923,496,296
Phase
dialogue_start
Character
Armisen
Dialogue
On your marks! Get ready! Get set–
Objective ID
923,496,296
Phase
dialogue_start
Character
Maia
Dialogue
Commander, Armisen has prematurely left the starting point. We should get going and attempt to catch up with him.
Objective ID
923,496,296
Phase
dialogue_start
Character
Maia
Dialogue
Our first checkpoint is in Avofall.