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Missions

Past Origins Part 3

Attempt to negotiate peace.

Overview

Warp required1
Operations level25
Warp for completion20
Warp via superhighway1
Completion via superhighway20

Costs & rewards

Mission rewards

1⇴ Raw Isogen
Objective ID1,711,702,642
Amount2,000
3★ Battleship Parts
Objective ID1,711,702,642
Amount230
Dilithium
Objective ID1,711,702,642
Amount29,000
1⇴ Raw Isogen
Objective ID1,716,401,129
Amount2,000
Ultra Recruit Token
Objective ID1,716,401,129
Amount400
Tritanium
Objective ID1,716,401,129
Amount141,000
1⇴ Raw Isogen
Objective ID904,390,304
Amount2,000
1 Day Speed Up
Objective ID904,390,304
Amount5
Parsteel
Objective ID904,390,304
Amount954,000

Locations

Objectives

Objective 1

ObjectiveInvestigate the scene of the battle.
DestinationTola Alpha

Objective 2

ObjectiveIntermediate between the Breen and the Tholians.
DestinationBeta Assembly

Objective 3

ObjectiveTHEY NEED TO DIE.

Objective 4

ObjectiveTHEY NEED TO DIE.
EncounterBreen Vessel
Opponent strength133,020
DestinationBeta Assembly

Objective 5

ObjectiveTHEY NEED TO DIE.
EncounterBreen Vessel
Opponent strength133,020
DestinationBeta Assembly

Objective 6

ObjectiveTHEY NEED TO DIE.
EncounterBreen Vessel
Opponent strength133,020
DestinationBeta Assembly

Objective 7

ObjectiveTHEY'RE COMING FOR YOU.
EncounterTholian Vessel
Opponent strength131,625
DestinationBeta Assembly

Objective 8

ObjectiveTHEY'RE COMING FOR YOU.
EncounterTholian Vessel
Opponent strength131,625
DestinationBeta Assembly

Objective 9

ObjectiveTHEY'RE COMING FOR YOU.
EncounterTholian Vessel
Opponent strength131,625
DestinationBeta Assembly

Objective 10

ObjectiveReturn to your Station.

Objective 11

ObjectiveReturn to your Station.

Objective 12

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,162,951,286
Phase
dialogue_start
Character
Maia
Dialogue
Breen are surrounding us! Always surrounding!
Objective ID
1,162,951,286
Phase
dialogue_start
Character
Velkas
Dialogue
Die! Die! Die!
Objective ID
1,198,992,617
Phase
dialogue_start
Character
Velkas
Dialogue
Monsters! Tholian monsters!
Objective ID
1,198,992,617
Phase
dialogue_start
Character
Maia
Dialogue
They are a threat, Commander!
Objective ID
129,410,560
Phase
dialogue_start
Character
Maia
Dialogue
Breen are surrounding us! Always surrounding!
Objective ID
129,410,560
Phase
dialogue_start
Character
Velkas
Dialogue
Die! Die! Die!
Objective ID
1,342,716,035
Phase
dialogue_start
Character
Velkas
Dialogue
Monsters! Tholian monsters!
Objective ID
1,342,716,035
Phase
dialogue_start
Character
Maia
Dialogue
They are a threat, Commander!
Objective ID
1,659,698,510
Phase
dialogue_end
Character
Velkas
Dialogue
I am transferring you a set of readings we took at the site of the last battle. Notice the anomalous background radiation, mere moments before the first shot was fired.
Objective ID
1,659,698,510
Phase
dialogue_end
Character
Breen Captain
Dialogue
…
Objective ID
1,659,698,510
Phase
dialogue_end
Character
Velkas
Dialogue
Commander… I believe that we are getting through to them. The Breen are holding position. Wait… What is that?
Objective ID
1,659,698,510
Phase
dialogue_end
Character
Maia
Dialogue
I am picking up a signal over the system wide comm net… 2.7Khz.
Objective ID
1,659,698,510
Phase
dialogue_end
Character
Velkas
Dialogue
That signal again… I’m… What does it have to do with…
Objective ID
1,659,698,510
Phase
dialogue_end
Character
Maia
Dialogue
Commander, core systems are… experiencing… difficulties. Attempting to divert non-essential power to… to…
Objective ID
1,659,698,510
Phase
dialogue_end
Character
Velkas
Dialogue
We’re… we’re surrounded! There are hostiles, hostiles everywhere!
Objective ID
1,659,698,510
Phase
dialogue_end
Character
Maia
Dialogue
No choice. They have to die. Kill them! Kill them now!
Objective ID
1,659,698,510
Phase
dialogue_start
Character
Maia
Dialogue
I am reading two fleets of vessels, Commander. They are arranged in loose combat formations, but have yet to exchange fire.
Objective ID
1,659,698,510
Phase
dialogue_start
Character
Velkas
Dialogue
Then there is still time. Open a channel with the Breen!
Objective ID
1,659,698,510
Phase
dialogue_start
Character
Breen Captain
Dialogue
Stand aside.
Objective ID
1,659,698,510
Phase
dialogue_start
Character
Maia
Dialogue
Further conflict between the Breen and the Tholians benefits neither of you. We plead with you to stand down.
Objective ID
1,659,698,510
Phase
dialogue_start
Character
Breen Captain
Dialogue
We warned you. Stand aside or be destroyed.
Objective ID
1,659,698,510
Phase
dialogue_start
Character
Velkas
Dialogue
Wait! The Tholians were not responsible for the destruction of your fleet. We have evidence that suggests there was a third party involved.
Objective ID
1,659,698,510
Phase
dialogue_start
Character
Breen Captain
Dialogue
Explain.
Objective ID
1,659,698,510
Phase
dialogue_start
Character
Velkas
Dialogue
Please, allow us to get within range so I can send you our evidence.
Objective ID
1,677,911,701
Phase
dialogue_start
Character
Velkas
Dialogue
A full-on war between the Tholians and Breen would decimate the Origin Sector. We cannot allow this to continue.
Objective ID
1,677,911,701
Phase
dialogue_start
Character
Maia
Dialogue
Neither society has ever responded well to peace talks, Velkas. They are both known to be extremely aggressive.
Objective ID
1,677,911,701
Phase
dialogue_start
Character
Velkas
Dialogue
Yes, but we may be able to appeal to their sense of self-preservation. The Klingon-Romulan war will affect them, whether they wish to admit it or not.
Objective ID
1,677,911,701
Phase
dialogue_start
Character
Maia
Dialogue
We may wish to act quickly. Long range sensors are picking up a large number of ships amassing in the Tola Alpha system.
Objective ID
1,677,911,701
Phase
dialogue_start
Character
Velkas
Dialogue
We must hurry, Commander. We cannot allow this battle to continue.
Objective ID
1,677,911,701
Phase
dialogue_start
Character
Velkas
Dialogue
The fate of the Origin Sector depends on it.
Objective ID
1,687,850,739
Phase
dialogue_start
Character
Velkas
Dialogue
Monsters! Tholian monsters!
Objective ID
1,687,850,739
Phase
dialogue_start
Character
Maia
Dialogue
They are a threat, Commander!
Objective ID
1,711,702,642
Phase
dialogue_end
Character
Velkas
Dialogue
The signal… The Breen… Such carnage…
Objective ID
1,711,702,642
Phase
dialogue_end
Character
Velkas
Dialogue
What is going on here, Commander?
Objective ID
1,711,702,642
Phase
dialogue_start
Character
Velkas
Dialogue
What… what just… Oh. No, no, no. What have we done?
Objective ID
1,711,702,642
Phase
dialogue_start
Character
Maia
Dialogue
Internal system corruption detected. Recommend immediate… retreat.
Objective ID
1,716,401,129
Phase
dialogue_end
Character
Velkas
Dialogue
The signal… The Breen… Such carnage…
Objective ID
1,716,401,129
Phase
dialogue_end
Character
Velkas
Dialogue
What is going on here, Commander?
Objective ID
1,716,401,129
Phase
dialogue_start
Character
Velkas
Dialogue
What… what just… Oh. No, no, no. What have we done?
Objective ID
1,716,401,129
Phase
dialogue_start
Character
Maia
Dialogue
Internal system corruption detected. Recommend immediate… retreat.
Objective ID
227,297,780
Phase
dialogue_dilemma
Character
Maia
Dialogue
THEY NEED TO DIE.
Objective ID
904,390,304
Phase
dialogue_end
Character
Velkas
Dialogue
The signal… The Breen… Such carnage…
Objective ID
904,390,304
Phase
dialogue_end
Character
Velkas
Dialogue
What is going on here, Commander?
Objective ID
904,390,304
Phase
dialogue_start
Character
Velkas
Dialogue
What… what just… Oh. No, no, no. What have we done?
Objective ID
904,390,304
Phase
dialogue_start
Character
Maia
Dialogue
Internal system corruption detected. Recommend immediate… retreat.
Objective ID
978,683,498
Phase
dialogue_start
Character
Maia
Dialogue
Breen are surrounding us! Always surrounding!
Objective ID
978,683,498
Phase
dialogue_start
Character
Velkas
Dialogue
Die! Die! Die!