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Missions

Burden of Proof

Search the colonies for clues.

Overview

Warp required1
Operations level1
Warp for completion160
Warp via superhighway1
Completion via superhighway185

Costs & rewards

Mission rewards

Dilithium
Objective ID1,207,933,177
Amount8,190,000
100K Dilithium Token
Objective ID1,207,933,177
Amount90
4★ Uncommon Refined Crystal
Objective ID274,081,704
Amount70
4★ Uncommon Refined Gas
Objective ID274,081,704
Amount70
4★ Uncommon Refined Ore
Objective ID274,081,704
Amount70
Tritanium
Objective ID644,910,395
Amount31,815,000
1M Tritanium Token
Objective ID644,910,395
Amount32

Locations

Objectives

Objective 1

ObjectiveGo to Dantak's base.
DestinationPetandria

Objective 2

ObjectiveWhich colony will you search again?

Objective 3

ObjectiveGo to Ezla.
DestinationEzla

Objective 4

ObjectiveGo to Unarri.
DestinationUnarri

Objective 5

ObjectiveGo to Ganzin.
DestinationGanzin

Objective 6

ObjectiveDonate 8M Dilithium.
ResourceDilithium
Amount8,000,000

Objective 7

ObjectiveDefeat the Romulan scout.
EncounterRomulan Scout Ship
Opponent strength7,482,395
DestinationUnarri

Objective 8

ObjectiveDefeat 15 hostiles of Level 47 of higher.
Required count15
Required level47

Objective 9

ObjectiveSearch the colony.
DestinationEzla

Objective 10

ObjectiveSearch the colony.
DestinationUnarri

Objective 11

ObjectiveSearch the colony.
DestinationGanzin

Objective 12

ObjectiveFind Dantak.
DestinationPetandria

Objective 13

ObjectiveFind Dantak.
DestinationPetandria

Objective 14

ObjectiveFind Dantak.
DestinationPetandria

Dialogue

Mission dialogue

Objective ID
1,054,840,478
Phase
dialogue_start
Character
Maia
Dialogue
We have a relatively clear path to the colony, Commander. But it won’t be long before more ships appear. I suggest we move fast.
Objective ID
1,105,778,684
Phase
dialogue_start
Character
Maia
Dialogue
There are ships everywhere. Scavengers and mercenaries, trying to pick the bones of the missing colonies.
Objective ID
1,105,778,684
Phase
dialogue_start
Character
Maia
Dialogue
We will need to thin out the numbers in order to access the colony.
Objective ID
1,207,933,177
Phase
dialogue_end
Character
Maia
Dialogue
We did not find anything, Dantak…
Objective ID
1,207,933,177
Phase
dialogue_end
Character
Dantak
Dialogue
I found something, on Ganzin I. Look at this.
Objective ID
1,207,933,177
Phase
dialogue_end
Character
Maia
Dialogue
A tricorder?
Objective ID
1,207,933,177
Phase
dialogue_end
Character
Dantak
Dialogue
A tricorder displaying an error message. Do you know how rare it is for a fully-functioning tricorder to display an error message?
Objective ID
1,207,933,177
Phase
dialogue_end
Character
Dantak
Dialogue
Whatever this tricorder was supposed to analyze, it failed miserably. Whatever came to the colonies, it has never been seen before.
Objective ID
1,207,933,177
Phase
dialogue_start
Character
Maia
Dialogue
I did not find anything of note. As Dantak said, no signs of a struggle or anything left behind by whoever wiped out the colonists.
Objective ID
1,207,933,177
Phase
dialogue_start
Character
Maia
Dialogue
Let us meet with Dantak.
Objective ID
1,564,137,068
Phase
dialogue_start
Character
Dantak
Dialogue
That works for me. I’ll check the other colonies, and we can compare notes afterwards.
Objective ID
1,570,766,526
Phase
dialogue_dilemma
Character
Dantak
Dialogue
Which colony will you search again?
Objective ID
1,677,130,168
Phase
dialogue_start
Character
Maia
Dialogue
The Romulan scout has been destroyed. We are free to search the colony.
Objective ID
1,677,130,168
Phase
dialogue_start
Character
Maia
Dialogue
I suggest we move quickly, before the Romulans realize what happened.
Objective ID
1,869,541,729
Phase
dialogue_start
Character
Suspicious Merchant
Dialogue
Wow, maybe I should’ve asked for more…
Objective ID
1,869,541,729
Phase
dialogue_start
Character
Suspicious Merchant
Dialogue
Hey, Independent! I actually want more!
Objective ID
1,869,541,729
Phase
dialogue_start
Character
Maia
Dialogue
Leave now, or we will fire.
Objective ID
1,869,541,729
Phase
dialogue_start
Character
Suspicious Merchant
Dialogue
Actually, now that you mention it, I do have to be leaving…
Objective ID
1,869,541,729
Phase
dialogue_start
Character
Maia
Dialogue
Preparing to scan the colony thoroughly, Commander.
Objective ID
1,881,840,103
Phase
dialogue_end
Character
Dantak
Dialogue
Three colonies disappear in the space of a few days. Maia, did the colonies have anything in common?
Objective ID
1,881,840,103
Phase
dialogue_end
Character
Maia
Dialogue
All three colonies were diverse, containing multiple races. The colonists also had a range of jobs and skills. There is no clear commonality.
Objective ID
1,881,840,103
Phase
dialogue_end
Character
Dantak
Dialogue
Dammit. And I didn’t notice anything common about what was left of the colonies, other than the fact that there was just nothing left.
Objective ID
1,881,840,103
Phase
dialogue_end
Character
Dantak
Dialogue
No signs of a struggle. No debris. Not even a blood splatter. Nothing.
Objective ID
1,881,840,103
Phase
dialogue_end
Character
Dantak
Dialogue
The only idea I have left is to check the three colonies one last time. Check every square inch for anything that seems somewhat suspicious.
Objective ID
1,881,840,103
Phase
dialogue_end
Character
Dantak
Dialogue
Because our only other option is to sit around and wait for another colony to disappear, and just hope that we reach them in time to see what’s happening.
Objective ID
1,881,840,103
Phase
dialogue_end
Character
Dantak
Dialogue
I feel like we should make every second count. So let’s split up. Which colony do you want to recheck?
Objective ID
1,881,840,103
Phase
dialogue_start
Character
Dantak
Dialogue
Let’s debrief at my base. If we put our heads together, maybe we can figure something out.
Objective ID
274,081,704
Phase
dialogue_end
Character
Maia
Dialogue
We did not find anything, Dantak…
Objective ID
274,081,704
Phase
dialogue_end
Character
Dantak
Dialogue
I found something, on Ganzin. Look at this.
Objective ID
274,081,704
Phase
dialogue_end
Character
Maia
Dialogue
A tricorder?
Objective ID
274,081,704
Phase
dialogue_end
Character
Dantak
Dialogue
A tricorder displaying an error message. Do you know how rare it is for a fully-functioning tricorder to display an error message.
Objective ID
274,081,704
Phase
dialogue_end
Character
Dantak
Dialogue
Whatever this tricorder was supposed to analyze, it failed miserably. Whatever came to the colonies, it has never been seen before.
Objective ID
274,081,704
Phase
dialogue_start
Character
Maia
Dialogue
I did not find anything of note. As Dantak said, no signs of a struggle or anything left behind by whoever wiped out the colonists.
Objective ID
274,081,704
Phase
dialogue_start
Character
Maia
Dialogue
Let us meet with Dantak.
Objective ID
423,812,189
Phase
dialogue_start
Character
Maia
Dialogue
There is already another ship here.
Objective ID
423,812,189
Phase
dialogue_start
Character
Suspicious Merchant
Dialogue
Are you Starfleet? You have to tell me if you’re Starfleet! It’s the law!
Objective ID
423,812,189
Phase
dialogue_start
Character
Maia
Dialogue
We are not Starfleet.
Objective ID
423,812,189
Phase
dialogue_start
Character
Suspicious Merchant
Dialogue
I don’t believe you.
Objective ID
423,812,189
Phase
dialogue_start
Character
Maia
Dialogue
We do not have time to argue. We need to investigate this area.
Objective ID
423,812,189
Phase
dialogue_start
Character
Suspicious Merchant
Dialogue
I got here first. It’s fair game.
Objective ID
423,812,189
Phase
dialogue_start
Character
Maia
Dialogue
What do we need to pay you to make you leave here?
Objective ID
423,812,189
Phase
dialogue_start
Character
Suspicious Merchant
Dialogue
Are… Are you serious?
Objective ID
423,812,189
Phase
dialogue_start
Character
Maia
Dialogue
Yes. It is important that we can investigate this colony without interference.
Objective ID
423,812,189
Phase
dialogue_start
Character
Suspicious Merchant
Dialogue
In that case… I will need… Uh… 8M Dilithium.
Objective ID
442,227,312
Phase
dialogue_start
Character
Dantak
Dialogue
That works for me. I’ll check the other colonies, and we can compare notes afterwards.
Objective ID
644,910,395
Phase
dialogue_end
Character
Dantak
Dialogue
I got nothing. How about you?
Objective ID
644,910,395
Phase
dialogue_end
Character
Maia
Dialogue
We found a tricorder, but it’s displaying an error message.
Objective ID
644,910,395
Phase
dialogue_end
Character
Dantak
Dialogue
An error message? Are you sure?
Objective ID
644,910,395
Phase
dialogue_end
Character
Maia
Dialogue
See for yourself.
Objective ID
644,910,395
Phase
dialogue_end
Character
Dantak
Dialogue
Huh. Do you know how rare it is for a fully-functioning tricorder to display an error message?
Objective ID
644,910,395
Phase
dialogue_end
Character
Dantak
Dialogue
Whatever this tricorder was supposed to analyze, it failed miserably. Whatever came to the colonies, it has never been seen before.
Objective ID
644,910,395
Phase
dialogue_start
Character
Maia
Dialogue
Scanning the colony…
Objective ID
644,910,395
Phase
dialogue_start
Character
Maia
Dialogue
Wait, there is something here. A tricorder. It may be of no use, as it is displaying an error message. But we can still bring it back to Dantak.
Objective ID
674,740,991
Phase
dialogue_start
Character
Maia
Dialogue
There are ships everywhere. Scavengers and mercenaries, trying to pick the bones of the missing colonies.
Objective ID
674,740,991
Phase
dialogue_start
Character
Maia
Dialogue
We will need to thin out the numbers in order to access the colony.
Objective ID
812,732,248
Phase
dialogue_start
Character
Maia
Dialogue
There’s already a Romulan scout ship here, Commander.
Objective ID
812,732,248
Phase
dialogue_start
Character
Romulan Scout
Dialogue
Leave this system, Independent. We are conducting research.
Objective ID
812,732,248
Phase
dialogue_start
Character
Maia
Dialogue
Are you researching what happened to the colony that disappeared?
Objective ID
812,732,248
Phase
dialogue_start
Character
Romulan Scout
Dialogue
We’re researching how we can expand our own empire into these now empty systems, actually.
Objective ID
812,732,248
Phase
dialogue_start
Character
Maia
Dialogue
Colonies are disappearing, and you do not want to know why?
Objective ID
812,732,248
Phase
dialogue_start
Character
Romulan Scout
Dialogue
No Romulan colonies have disappeared. So no, we’re not particularly curious. Now leave this system.
Objective ID
812,732,248
Phase
dialogue_start
Character
Maia
Dialogue
We cannot leave without checking the planet, Commander. We seem to be the only ones who care about what happened.
Objective ID
812,732,248
Phase
dialogue_start
Character
Maia
Dialogue
Risky as it may be, I suggest we start firing on the Romulan ship.