Missions
Silent Night Part 4
Continue the investigation.
Overview
Warp required1
Operations level72
Warp for completion1,600
Warp via superhighway1
Completion via superhighway1,600
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,413,195,716
Amount17,000
Objective ID1,413,195,716
Amount35,000
Objective ID1,413,195,716
Amount2
Objective ID1,413,195,716
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind the second wreckage site.
DestinationBulnoth
Objective 2
No captured values for this selection.
ObjectiveInvestigate the wreckage site.
DestinationBulnoth
Objective 3
No captured values for this selection.
ObjectiveDefeat the scavenger.
EncounterScavenger Ship
Opponent strength6,803,668,445,579
DestinationBulnoth
Objective 4
No captured values for this selection.
ObjectiveQuestion the Scavenger.
DestinationBulnoth
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,379,385,343
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- There’s one more wreckage we have to check, and we need to get there quick, Commander!
- Objective ID
- 1,413,195,716
- Phase
- dialogue_end
- Character
- Rigelian Scavenger
- Dialogue
- Enough, enough! I concede, alright?
- Objective ID
- 1,413,195,716
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- You look like you hang around wreckage sites a lot. What happened to the people who were on board this ship?
- Objective ID
- 1,413,195,716
- Phase
- dialogue_end
- Character
- Rigelian Scavenger
- Dialogue
- I don’t know anything about that! Although, a small donation might jog my memory…
- Objective ID
- 1,413,195,716
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Are you serious? We just disabled your ship without breaking a sweat. You’re lucky we stopped when we did!
- Objective ID
- 1,413,195,716
- Phase
- dialogue_end
- Character
- Rigelian Scavenger
- Dialogue
- Fine, fine… Look, there’s a slaver out there, Grisha. She’s been chased out of every territory she’s ever worked in, by do-gooders like yourself.
- Objective ID
- 1,413,195,716
- Phase
- dialogue_end
- Character
- Rigelian Scavenger
- Dialogue
- So, eventually, she ended up in the Margins. Plenty of vulnerable refugees to prey upon, y’know? If anyone took ‘em, it’s her.
- Objective ID
- 1,413,195,716
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Tell us where to find her.
- Objective ID
- 1,413,195,716
- Phase
- dialogue_end
- Character
- Rigelian Scavenger
- Dialogue
- Last I knew, she was in Ulvoran. But she’s got back-up, if you know what I mean. It’ll be dangerous.
- Objective ID
- 1,413,195,716
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- Good. You can leave now, with what’s left of your ship.
- Objective ID
- 1,413,195,716
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- This is worse than I thought. A slaver is kidnapping innocent refugees. We need to stop her!
- Objective ID
- 1,413,195,716
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Now that I’m thinking about it, that twerp might know something about what happened here. We should talk to him. Worth a shot, don’t you think?
- Objective ID
- 1,413,195,716
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Agreed. Bring us in and I’ll hail him, Commander.
- Objective ID
- 1,522,328,757
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Is this the wreckage site?
- Objective ID
- 1,522,328,757
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I believe so. Inputting the coordinates of the wreckage site from the records we downloaded…
- Objective ID
- 1,522,328,757
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Done. Moving in. Be prepared, more scavengers are likely nearby.
- Objective ID
- 545,391,292
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- There! A ship!
- Objective ID
- 545,391,292
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scanning…
- Objective ID
- 545,391,292
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Confirmed. It is missing one escape pod. This is likely where our survivor friend came from.
- Objective ID
- 545,391,292
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- And? Were there others on board?
- Objective ID
- 545,391,292
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I would estimate at least three other people, based on the size of the ship and the supplies stocked on board. But they are not here.
- Objective ID
- 545,391,292
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Where’d they go?
- Objective ID
- 545,391,292
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The records we obtained indicate that the wreckage was investigated thoroughly by the local security officers, not long after the crash, but no bodies were found.
- Objective ID
- 545,391,292
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- So what happened to the others on board…?
- Objective ID
- 545,391,292
- Phase
- dialogue_start
- Character
- Rigelian Scavenger
- Dialogue
- Oi! If you’re not here to scavenge, get outta the way!
- Objective ID
- 545,391,292
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- This guy is giving me a headache. Mind dealing with him, Commander?