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Missions

Silent Night Part 4

Continue the investigation.

Overview

Warp required1
Operations level72
Warp for completion1,600
Warp via superhighway1
Completion via superhighway1,600

Costs & rewards

Mission rewards

Σ-Dilithium
Objective ID1,413,195,716
Amount17,000
7★ Broken Battleship Parts
Objective ID1,413,195,716
Amount35,000
1 Day Peace Shield
Objective ID1,413,195,716
Amount2
Gravimetric Data
Objective ID1,413,195,716
Amount1

Locations

Objectives

Objective 1

ObjectiveFind the second wreckage site.
DestinationBulnoth

Objective 2

ObjectiveInvestigate the wreckage site.
DestinationBulnoth

Objective 3

ObjectiveDefeat the scavenger.
EncounterScavenger Ship
Opponent strength6,803,668,445,579
DestinationBulnoth

Objective 4

ObjectiveQuestion the Scavenger.
DestinationBulnoth

Dialogue

Mission dialogue

Objective ID
1,379,385,343
Phase
dialogue_start
Character
Ven
Dialogue
There’s one more wreckage we have to check, and we need to get there quick, Commander!
Objective ID
1,413,195,716
Phase
dialogue_end
Character
Rigelian Scavenger
Dialogue
Enough, enough! I concede, alright?
Objective ID
1,413,195,716
Phase
dialogue_end
Character
Ven
Dialogue
You look like you hang around wreckage sites a lot. What happened to the people who were on board this ship?
Objective ID
1,413,195,716
Phase
dialogue_end
Character
Rigelian Scavenger
Dialogue
I don’t know anything about that! Although, a small donation might jog my memory…
Objective ID
1,413,195,716
Phase
dialogue_end
Character
Ven
Dialogue
Are you serious? We just disabled your ship without breaking a sweat. You’re lucky we stopped when we did!
Objective ID
1,413,195,716
Phase
dialogue_end
Character
Rigelian Scavenger
Dialogue
Fine, fine… Look, there’s a slaver out there, Grisha. She’s been chased out of every territory she’s ever worked in, by do-gooders like yourself.
Objective ID
1,413,195,716
Phase
dialogue_end
Character
Rigelian Scavenger
Dialogue
So, eventually, she ended up in the Margins. Plenty of vulnerable refugees to prey upon, y’know? If anyone took ‘em, it’s her.
Objective ID
1,413,195,716
Phase
dialogue_end
Character
Ven
Dialogue
Tell us where to find her.
Objective ID
1,413,195,716
Phase
dialogue_end
Character
Rigelian Scavenger
Dialogue
Last I knew, she was in Ulvoran. But she’s got back-up, if you know what I mean. It’ll be dangerous.
Objective ID
1,413,195,716
Phase
dialogue_end
Character
Ven
Dialogue
Good. You can leave now, with what’s left of your ship.
Objective ID
1,413,195,716
Phase
dialogue_end
Character
Ven
Dialogue
This is worse than I thought. A slaver is kidnapping innocent refugees. We need to stop her!
Objective ID
1,413,195,716
Phase
dialogue_start
Character
Ven
Dialogue
Now that I’m thinking about it, that twerp might know something about what happened here. We should talk to him. Worth a shot, don’t you think?
Objective ID
1,413,195,716
Phase
dialogue_start
Character
Maia
Dialogue
Agreed. Bring us in and I’ll hail him, Commander.
Objective ID
1,522,328,757
Phase
dialogue_start
Character
Ven
Dialogue
Is this the wreckage site?
Objective ID
1,522,328,757
Phase
dialogue_start
Character
Maia
Dialogue
I believe so. Inputting the coordinates of the wreckage site from the records we downloaded…
Objective ID
1,522,328,757
Phase
dialogue_start
Character
Maia
Dialogue
Done. Moving in. Be prepared, more scavengers are likely nearby.
Objective ID
545,391,292
Phase
dialogue_start
Character
Ven
Dialogue
There! A ship!
Objective ID
545,391,292
Phase
dialogue_start
Character
Maia
Dialogue
Scanning…
Objective ID
545,391,292
Phase
dialogue_start
Character
Maia
Dialogue
Confirmed. It is missing one escape pod. This is likely where our survivor friend came from.
Objective ID
545,391,292
Phase
dialogue_start
Character
Ven
Dialogue
And? Were there others on board?
Objective ID
545,391,292
Phase
dialogue_start
Character
Maia
Dialogue
I would estimate at least three other people, based on the size of the ship and the supplies stocked on board. But they are not here.
Objective ID
545,391,292
Phase
dialogue_start
Character
Ven
Dialogue
Where’d they go?
Objective ID
545,391,292
Phase
dialogue_start
Character
Maia
Dialogue
The records we obtained indicate that the wreckage was investigated thoroughly by the local security officers, not long after the crash, but no bodies were found.
Objective ID
545,391,292
Phase
dialogue_start
Character
Ven
Dialogue
So what happened to the others on board…?
Objective ID
545,391,292
Phase
dialogue_start
Character
Rigelian Scavenger
Dialogue
Oi! If you’re not here to scavenge, get outta the way!
Objective ID
545,391,292
Phase
dialogue_start
Character
Ven
Dialogue
This guy is giving me a headache. Mind dealing with him, Commander?