Missions
Mirror, Mirror Part 7
Resolve the paradox surrounding the Mirror crew.
Overview
Warp required1
Operations level1
Warp for completion7
Warp via superhighway1
Completion via superhighway7
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,153,012,772
Amount1
Objective ID81,386,527
Amount1
Objectives
Objective 1
No captured values for this selection.
ObjectiveOrbit the planet atmosphere that contains the dimensional rift.
DestinationWhinnul
Objective 2
No captured values for this selection.
ObjectiveWhat should be done with the Terran crew?
Objective 3
No captured values for this selection.
ObjectiveTransport the Terrans to Zehorro.
DestinationZehoro
Objective 4
No captured values for this selection.
ObjectiveSend the ISS Enterprise home.
DestinationWhinnul
Objective 5
No captured values for this selection.
ObjectiveRendezvous with a Starfleet Security vessel.
DestinationZehoro
Objective 6
No captured values for this selection.
ObjectiveDiscover the source of the tachyon signal.
DestinationImgra
Objective 7
No captured values for this selection.
ObjectiveFind the temporal anomaly.
DestinationZehoro
Objective 8
No captured values for this selection.
ObjectiveFind the temporal anomaly.
DestinationImgra
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,153,012,772
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The temporal rift is closing, Commander. We will no longer be able to relive the events of our recent altercation.
- Objective ID
- 1,153,012,772
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- We've located the source of the tachyon emissions. It appears to be a small metal object, no larger than seven centimeters long.
- Objective ID
- 1,153,012,772
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I will attempt to beam it into a secure containment chamber. Locking on now.
- Objective ID
- 1,153,012,772
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- What is it? It looks like a comm-badge.
- Objective ID
- 1,153,012,772
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- One from the Terran uniforms. What could this mean?
- Objective ID
- 1,153,012,772
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have not closed the loop, Commander. Something tells me that we have not seen the last of the Terrans…
- Objective ID
- 1,153,012,772
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I am detecting unusual temporal activity. We should investigate.
- Objective ID
- 1,189,188,502
- Phase
- dialogue_dilemma
- Character
- Mission Computer
- Dialogue
- Then the choice is simple. Send them home, or imprison them, risking whatever paradoxical outcome that entails.
- Objective ID
- 1,762,477,408
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The rift in the ion storm is weakening. However, it appears that the Mirror Enterprise has passed through. They are home…
- Objective ID
- 1,762,477,408
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Monitor that opening. If it doesn't close by itself, let's make sure to do something about it ourselves…
- Objective ID
- 1,762,477,408
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- That will not be necessary, Captain. The aperture is closing…
- Objective ID
- 1,762,477,408
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The ship has crossed over… But something is not right. I still detect irregularities. Some remnant of this incident has remained.
- Objective ID
- 1,762,477,408
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I am reading a surge in tachyon particles in a nearby system…
- Objective ID
- 1,762,477,408
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We must investigate.
- Objective ID
- 1,791,593,933
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Get them back on board whatever is left of their Enterprise. It won't be comfortable with all that damage, but it'll do. If only there was a way to send a warning to Romulus…
- Objective ID
- 1,791,593,933
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Already taken care of, Captain. Can't guarantee it will work, but the Romulus on their side should at least get a transmission from this Tracer we have attached to their hull.
- Objective ID
- 1,791,593,933
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- It's the best we can do. Perhaps it will make a difference.
- Objective ID
- 1,791,593,933
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Captain, the rift is weakening. We should act immediately if we are to complete this course of action.
- Objective ID
- 1,791,593,933
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Send them home, Commander.
- Objective ID
- 287,283,920
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Thank you for accompanying us, Commander. If you would kindly report to the security vessel in the area, they will take custody of the Terran crew.
- Objective ID
- 762,339,018
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- We should send them through. Give them a small ship. No weapons. Send them back to where they came from, let them find their own way home.
- Objective ID
- 762,339,018
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I agree. To fully close this loop and restore the timeline, we must return the Terrans to their own reality.
- Objective ID
- 762,339,018
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- What about their version of Romulus. Won't it be lost? All of those people… They intend to destroy a whole planet. Do we want that blood on our hands?
- Objective ID
- 762,339,018
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Causality, Commander. Our interference does not guarantee that the Mirror Romulus will, or will not, be destroyed. We must do what is logical and look to the facts.
- Objective ID
- 762,339,018
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Keeping these people in our dimension guarantees erosion of our own reality. Sending them back will repair it. Any other decision is likely to cause only chaotic outcomes.
- Objective ID
- 762,339,018
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- These people cannot be left to their own devices here. If they remain, they will spend the rest of their lives in a detention center, or a penal colony.
- Objective ID
- 762,339,018
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The alternative is to-
- Objective ID
- 762,339,018
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- No. I won't let you suggest it. The Federation does not abide by the concept of executing criminals. We will not kill these people, no matter what they've done in their time here.
- Objective ID
- 762,339,018
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Then the choice is simple. Send them home, or imprison them, risking whatever paradoxical outcome that entails.
- Objective ID
- 762,339,018
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Commander, we must decide what is right. How do we solve the problem of the Terran crew's existence within our reality?
- Objective ID
- 762,339,018
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have been reading accelerated tachyon build-up within the vicinity. With each passing second, I detect further cracks in the fabric of our reality. We must act.
- Objective ID
- 762,339,018
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Paradoxes manifested in such a way as this are unprecedented. As one who has met my own future self, I assure you, the experience will not subside any time soon.
- Objective ID
- 762,339,018
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Let's meet at the apex of the ion storm before it's too late. We may be able to work out some way to correct this little spatial abomination of ours.
- Objective ID
- 801,543,225
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I agree. How much damage can they do if they're imprisoned on a planet like Zehoro?
- Objective ID
- 801,543,225
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- If this saves the lives of countless Romulans in their dimension, so be it.
- Objective ID
- 801,543,225
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The rift in the ion storm… It is closing. This is our last chance to send them through.
- Objective ID
- 801,543,225
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- No. We will let them see justice for their crimes in this reality, and sentence them accordingly.
- Objective ID
- 801,543,225
- Phase
- dialogue_start
- Character
- Kirk (Mirror)
- Dialogue
- No prison can hold us! We will resist you!
- Objective ID
- 801,543,225
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You are welcome to try, Captain.
- Objective ID
- 81,386,527
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The temporal rift is closing, Commander. We will no longer be able to relive the events of our recent altercation.
- Objective ID
- 81,386,527
- Phase
- dialogue_start
- Character
- Spock (Mirror)
- Dialogue
- Then it is incarceration. Not the outcome I expected for myself, or my Captain.
- Objective ID
- 81,386,527
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed. You must understand that you cannot be allowed to roam free in this reality. You are dangerous.
- Objective ID
- 81,386,527
- Phase
- dialogue_start
- Character
- Spock (Mirror)
- Dialogue
- I understand. It is regrettable, but the logic behind your decision is sound. Perhaps we will meet again someday, Commander.
- Objective ID
- 81,386,527
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I am detecting unusual temporal activity. We should investigate the anomaly again.