Missions
Fly by Night Part 7
Wait for the network to attack.
Overview
Warp required1
Operations level34
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,907,182,855
Amount450
Objective ID1,907,182,855
Amount200
Objective ID1,907,182,855
Amount4
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveWait on Tek'kas
DestinationSintek
Objective 2
No captured values for this selection.
ObjectiveConfront the ship.
DestinationSintek
Objective 3
No captured values for this selection.
ObjectiveChase down the ship.
DestinationAmok'tal
Objective 4
No captured values for this selection.
ObjectiveDefeat 6 hostiles of Level 32 or higher.
Required count6
Required level32
Objective 5
No captured values for this selection.
ObjectiveReturn to Sintek.
DestinationSintek
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,310,667,345
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What now?
- Objective ID
- 1,310,667,345
- Phase
- dialogue_start
- Character
- Arrock
- Dialogue
- We’ve made enough noise. Now we wait. Hide out on Tek’kas, and wait for the network to send someone we can follow.
- Objective ID
- 1,310,667,345
- Phase
- dialogue_start
- Character
- Fess
- Dialogue
- We need to make it look like we have left the station unattended. The network must think it’s vulnerable.
- Objective ID
- 1,310,667,345
- Phase
- dialogue_start
- Character
- Rilio
- Dialogue
- Before you go, I finished filing all our documents, and–
- Objective ID
- 1,310,667,345
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Not now, Rilio. We are in the middle of something.
- Objective ID
- 1,696,598,703
- Phase
- dialogue_start
- Character
- Fess
- Dialogue
- This is just… a mercenary system.
- Objective ID
- 1,696,598,703
- Phase
- dialogue_start
- Character
- Arrock
- Dialogue
- I can’t believe we thought we could outsmart the network this way… We are fools!
- Objective ID
- 1,696,598,703
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Have your realizations later! Now, we need to fight.
- Objective ID
- 1,907,182,855
- Phase
- dialogue_end
- Character
- Rilio
- Dialogue
- I am sorry your mission didn’t go according to plan, sirs. Here, I poured you each some synthehol to take the edge off.
- Objective ID
- 1,907,182,855
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- What do we do next?
- Objective ID
- 1,907,182,855
- Phase
- dialogue_end
- Character
- Fess
- Dialogue
- I don’t think there’s anything to do next. It’s like the network knew exactly what we were trying to do.
- Objective ID
- 1,907,182,855
- Phase
- dialogue_end
- Character
- Arrock
- Dialogue
- I picked up some parts from those mercenary ships. I suppose we can go sell them… Unless the network tries to interfere with us too. We will speak later, Independent…
- Objective ID
- 1,907,182,855
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Commander, I did not want to mention it in front of the brothers, but I am starting to think Ro may have had a point. Not just about the network being two steps ahead, but about the company we keep.
- Objective ID
- 1,907,182,855
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It seems like too much of a coincidence that the network always knows exactly what we are going to do.
- Objective ID
- 1,907,182,855
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- I think we have a mole in our midst.
- Objective ID
- 1,907,182,855
- Phase
- dialogue_start
- Character
- Fess
- Dialogue
- Bring us back to Sintek, Commander… I think we’re done here…
- Objective ID
- 345,397,139
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Trying to hail the ship…
- Objective ID
- 345,397,139
- Phase
- dialogue_start
- Character
- Fess
- Dialogue
- They’re jumping to warp.
- Objective ID
- 345,397,139
- Phase
- dialogue_start
- Character
- Arrock
- Dialogue
- Not again…
- Objective ID
- 982,698,855
- Phase
- dialogue_start
- Character
- Fess
- Dialogue
- There! It looks like a ship targeting our station, and it’s not one of the typical mercenaries that occupy this system!
- Objective ID
- 982,698,855
- Phase
- dialogue_start
- Character
- Arrock
- Dialogue
- Then what are we waiting for? Go, Independent!