Missions
Temporal Cartography Part 2
Make contact with the Tholian Assembly.
Overview
Warp required1
Operations level19
Warp for completion20
Warp via superhighway1
Completion via superhighway20
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,859,663,033
Amount4
Objective ID1,859,663,033
Amount180,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveEnter Tholian territory.
DestinationBeta Assembly
Objective 2
No captured values for this selection.
ObjectiveMake contact with the Tholian Assembly.
DestinationBeta Assembly
Objective 3
No captured values for this selection.
ObjectiveAid the Trill in suppressing the rebellion.
DestinationHoobishan Alpha
Objective 4
No captured values for this selection.
ObjectiveDefeat the Trill rebel.
EncounterTrill Rebel
Opponent strength16,382
DestinationHoobishan Alpha
Objective 5
No captured values for this selection.
ObjectivePush back the Trill rebels.
EncounterTrill Rebel
Opponent strength16,758
DestinationHoobishan Alpha
Objective 6
No captured values for this selection.
Objective 7
No captured values for this selection.
ObjectiveReturn to the Tholian Assembly.
DestinationBeta Assembly
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,371,443,372
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, something is wrong. Tholian vessels in the vicinity have altered course and locked on to our ship. We must attempt to hail them in order to clarify our identity. Opening a channel.
- Objective ID
- 1,371,443,372
- Phase
- dialogue_start
- Character
- Tholian Guard
- Dialogue
- Independent vessel, your presence in the Beta Assembly is unauthorized. Leave at once, or we will be forced to open fire on your ship.
- Objective ID
- 1,371,443,372
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We mean you no harm. We have come to speak with Senise.
- Objective ID
- 1,371,443,372
- Phase
- dialogue_start
- Character
- Tholian Guard
- Dialogue
- Senise does not associate with Independents such as you. Any further attempts to fool us will be met with swift reprisal. Leave here now. We will not warn you again.
- Objective ID
- 1,371,443,372
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I can assure you that we have had previous dealings with Senise in the past. Our weapons systems are disabled. Take us to your outpost. If Senise rejects us then you are free to dispose of us as you wish.
- Objective ID
- 1,371,443,372
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The future of the Tholian Assembly’s stake in the Origin Sector may be at risk. You must allow us to pass.
- Objective ID
- 1,371,443,372
- Phase
- dialogue_start
- Character
- Tholian Guard
- Dialogue
- … Fine. You make a convincing argument. Keep those weapons offline and follow me. But be warned; The slightest hint of trouble from you, and I’ll reduce your ship to atoms myself.
- Objective ID
- 1,450,194,485
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, our sensors have detected an immense quantum fluctuation located within close proximity to the Origin Sector. A proportional chroniton surge has also been detected.
- Objective ID
- 1,450,194,485
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- According to star charts, the source of the readings appears to be located within the Levesque system. The Suliban and the Corvallen must have been able to harness the power of the Progenitor ruin.
- Objective ID
- 1,450,194,485
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Chroniton surges of this size suggest that they are using the ruin to manipulate time itself. This presents troubling implications for the entire Origin Sector.
- Objective ID
- 1,450,194,485
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The forces in Levesque severely outnumber us. If we are to retake the ruin, our only choice is to reach out to factions in the Origin Sector and create an alliance of our own.
- Objective ID
- 1,450,194,485
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should begin with the Tholian Assembly. They may not be aware of the Suliban plot to establish an alliance with the Corvallen. Laying in a course for the Beta Assembly.
- Objective ID
- 1,593,016,553
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The signal provided by Senise has been acquired, Commander. Attempting to contact the symbionts.
- Objective ID
- 1,593,016,553
- Phase
- dialogue_start
- Character
- Trill Symbiont
- Dialogue
- Independent, you have to help us! We’re completely surrounded by rebels. There’s no way for us to break their lines and make our escape.
- Objective ID
- 1,593,016,553
- Phase
- dialogue_start
- Character
- Trill Symbiont
- Dialogue
- I… I don’t want to die here, Independent. The symbionts have committed no crimes. You have to help us!
- Objective ID
- 1,593,016,553
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we must break through the rebel lines and allow the symbionts a chance to escape. Prepare to engage!
- Objective ID
- 1,784,084,420
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Another rebel vessel incoming, Commander. If you can keep them distracted, I can attempt to contact the symbionts and ascertain their whereabouts.
- Objective ID
- 1,859,663,033
- Phase
- dialogue_end
- Character
- Senise
- Dialogue
- Save the explanations of your failure, Independent. Our intel regarding the symbionts speaks for itself. Your mission was a failure.
- Objective ID
- 1,859,663,033
- Phase
- dialogue_end
- Character
- Senise
- Dialogue
- The ramifications of this loss mean that I have no other alternative but to sever ties with the Trill. As such, we will be unable to provide you with the resources you have requested.
- Objective ID
- 1,859,663,033
- Phase
- dialogue_end
- Character
- Senise
- Dialogue
- You tried, Independent. But it wasn’t enough. We’re done here. It’s time for you to take your leave from the Beta Assembly.
- Objective ID
- 1,859,663,033
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Senise, you do not understand what is at stake. The Tholians must help us retake the ruins in Levesque.
- Objective ID
- 1,859,663,033
- Phase
- dialogue_end
- Character
- Senise
- Dialogue
- I said leave, Independent. Now.
- Objective ID
- 1,859,663,033
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It is unfortunate that we could not work together. End transmission.
- Objective ID
- 1,859,663,033
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Commander, there is little doubt regarding the cause of the current state of affairs in the Origin Sector.
- Objective ID
- 1,859,663,033
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The Corvallen and Suliban alliance have been using the power of the Progenitor ruin to somehow alter our current timeline. They seek to destabilize their rivals in the Origin Sector and claim it as their own.
- Objective ID
- 1,859,663,033
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We must attempt to retake the ruin as soon as possible, before any more alterations to the timeline are made. The very fabric of the space-time continuum may hang in the balance.
- Objective ID
- 1,859,663,033
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Target eliminated. The remaining rebel ships have jumped to warp. Either we have intimidated them into retreat… or they have accomplished their mission. Attempting to contact the symbiont party. Standby.
- Objective ID
- 1,859,663,033
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- No answer… Commander, we may have been too late to rescue the symbionts in this system. We should return to the Tholian Assembly and speak with Senise.
- Objective ID
- 2,114,632,338
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, multiple Trill vessels have been detected. They must be hunting for the last remaining symbionts in the Origin Sector. If we are to strike an alliance with the Tholians, we need to stop them.
- Objective ID
- 2,114,632,338
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are being hailed by a Trill vessel. Patching through.
- Objective ID
- 2,114,632,338
- Phase
- dialogue_start
- Character
- Trill Rebel
- Dialogue
- Stand down, Independent. I know why you’re here. One last desperate attempt by the symbionts to call for help. It’s pathetic, really.
- Objective ID
- 2,114,632,338
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The symbionts are Trill, just like you. How could you take to hunting your own kind?
- Objective ID
- 2,114,632,338
- Phase
- dialogue_start
- Character
- Trill Rebel
- Dialogue
- The symbionts are a cancer that must be eradicated! If you won’t help us find them, then you can join them in death.
- Objective ID
- 2,114,632,338
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The rebel has locked targets on our ship. Raising shields!
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Tholian Guard
- Dialogue
- Senise, this Independent claims to have business with you.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Senise
- Dialogue
- Why are you allowing wayward guns for hire into the war room? I’ve never seen this Independent before in my life. Get rid of them.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You do not recall our work together in the Origin Sector? About how we aided the Tholians in suppressing the Trill rebellion?
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Senise
- Dialogue
- Independent, this is nonsense. Allow me to reiterate; We have never met each other before. And I don’t know how much you think you know about the Trill rebellion, but they are far from suppressed.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Senise
- Dialogue
- As we speak, the Trill rebellion consolidates power. Their cause of passively allowing symbionts to die off has escalated into a full-scale hunt. Symbionts across the Origin Sector cower in fear of their own kind.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Senise
- Dialogue
- The Trill are becoming more trouble than they’re worth. We cannot afford liabilities, not while the Corvallen and Suliban alliance grows in power. I see no other alternative but to sever ties with the Trill.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Corvallen and Suliban alliance? What do you know of this?
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Senise
- Dialogue
- The same as anyone else fighting for their place here – the Corvallen and Suliban alliance controls the majority of territories. They are the dominant force in the Origin Sector.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Senise
- Dialogue
- We believe that the Trill rebels may have been colluding with the alliance in exchange for intel and weaponry.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Their alliance has risen to power? And the Trill rebellion is on the verge of victory…
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Senise
- Dialogue
- A sorry state of affairs, is it not? Come to think of it, perhaps your arrival was a fortunate coincidence. I may have use of your services.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Senise
- Dialogue
- We’ve just received a distress call from a group of symbionts who are being routed out of the Origin Sector by the rebels.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Senise
- Dialogue
- If we’re able to help the symbionts escape from the hunting party, then it may provide the Trill a much needed boost in resolve and help them get their house in order.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Senise
- Dialogue
- The symbionts are currently hiding out in Hoobishan Alpha. If you can get there quickly before the rebels find them, then I’ll be willing to listen to your requests.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will report back soon.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, it is becoming more apparent that the Corvallen and Suliban have used the Progenitor ruin to alter the timeline and destabilize their rivals. Our prior dealings with the Tholians have been negated.
- Objective ID
- 510,581,676
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- If we are to gather allies to retake the ruin, we must follow through with Senise’s request and stop the Trill rebels from hunting the symbionts.