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Missions

Warriors Lost Part 3

Find the Warriors of House Shakmatsa.

Overview

Warp required1
Operations level42
Warp for completion70
Warp via superhighway1
Completion via superhighway70

Costs & rewards

Mission rewards

Dilithium
Objective ID1,545,751,805
Amount2,405,000
Dilithium
Objective ID223,559,994
Amount2,405,000

Locations

Objectives

Objective 1

ObjectiveDefeat 3 hostiles of Level 39 or higher.
Required count3
Required level39

Objective 2

ObjectiveFollow the scout to Dok'Vos.
DestinationDok'Vos

Objective 3

ObjectiveAssist the Federation ship with repairs.
ResourceTritanium
Amount10,000

Objective 4

ObjectiveFind the House of Shakmatsa.
DestinationDok'Vos

Objective 5

ObjectiveHow will you approach the Warriors of Shakmatsa?

Objective 6

ObjectiveTake out Qu'ag.
EncounterQu'ag
Opponent strength5,867,534
DestinationDok'Vos

Objective 7

ObjectiveTake out Qu'ag.
EncounterQu'ag
Opponent strength5,867,534
DestinationDok'Vos

Dialogue

Mission dialogue

Objective ID
1,545,751,805
Phase
dialogue_end
Character
Mission Computer
Dialogue
For the glory of House Shakmatsa! Avenge our defeat, brethren!
Objective ID
1,545,751,805
Phase
dialogue_end
Character
Worf
Dialogue
At least this one had some measure of honor. This battle is far from over, Commander.
Objective ID
1,545,751,805
Phase
dialogue_end
Character
William Riker
Dialogue
Let’s come about, take evasive maneuvers. Charge phasers. They’re not going down easy!
Objective ID
1,545,751,805
Phase
dialogue_start
Character
Worf
Dialogue
Preparing to detonate… Awaiting targets…
Objective ID
1,545,751,805
Phase
dialogue_start
Character
William Riker
Dialogue
On my mark, Mister Worf…
Objective ID
1,545,751,805
Phase
dialogue_start
Character
William Riker
Dialogue
Fire!
Objective ID
1,545,751,805
Phase
dialogue_start
Character
Worf
Dialogue
Their fleet is scattering. Now is our chance to take out the lead ship.
Objective ID
1,545,751,805
Phase
dialogue_start
Character
Mission Computer
Dialogue
Independent scum. This is our space!
Objective ID
1,545,751,805
Phase
dialogue_start
Character
William Riker
Dialogue
And those are our people. We’re taking them, whether you like it or not.
Objective ID
1,570,073,084
Phase
dialogue_dilemma
Character
William Riker
Dialogue
How will you approach the Warriors of Shakmatsa?
Objective ID
1,738,102,252
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I am detecting a Federation ship. It appears to have suffered critical damage.
Objective ID
1,738,102,252
Phase
dialogue_start
Character
Worf
Dialogue
These so-called warriors are swarming around it. They are nothing more than gutless slavers!
Objective ID
1,738,102,252
Phase
dialogue_start
Character
Maia
Dialogue
You appear to be correct. There are multiple human life signs on a large hauling vessel. Likely a prison ship.
Objective ID
1,738,102,252
Phase
dialogue_start
Character
William Riker
Dialogue
That’s the USS Paladin. They tipped us off about the original signal. Must have gotten overwhelmed by these Klingons.
Objective ID
1,738,102,252
Phase
dialogue_start
Character
Worf
Dialogue
The Warriors of Shakmatsa. Bah! I spit on their House and their honor!
Objective ID
1,738,102,252
Phase
dialogue_start
Character
William Riker
Dialogue
Hold on to that rage. You might need it. They seem to be drifting away from the Paladin. I have an idea. Take us in slow.
Objective ID
1,738,102,252
Phase
dialogue_start
Character
William Riker
Dialogue
Worf, let’s get this ship straightened up. We can repair the exterior hull breaches pretty easily I think. Might be useful.
Objective ID
1,738,102,252
Phase
dialogue_start
Character
Maia
Dialogue
10,000 Tritanium should suffice, Commander.
Objective ID
1,775,918,807
Phase
dialogue_end
Character
William Riker
Dialogue
What’s the play? Decoy, or all out attack?
Objective ID
1,775,918,807
Phase
dialogue_end
Character
Maia
Dialogue
If we set the USS Paladin’s autopilot system to fly past the main fleet, it may provide an opportunity to extract our people.
Objective ID
1,775,918,807
Phase
dialogue_end
Character
Worf
Dialogue
We could also send it right into the heart of their fleet and remote-detonate the ship’s onboard torpedo caches.
Objective ID
1,775,918,807
Phase
dialogue_end
Character
William Riker
Dialogue
What do you think?
Objective ID
1,775,918,807
Phase
dialogue_start
Character
William Riker
Dialogue
Okay, tractor beam the Paladin. Either we can use it as a distraction, or maybe on the attack itself.
Objective ID
1,775,918,807
Phase
dialogue_start
Character
Worf
Dialogue
Taking us closer to the enemy prison ship, Commander.
Objective ID
1,869,493,191
Phase
dialogue_start
Character
William Riker
Dialogue
Let’s get their attention. Red alert! Battlestations!
Objective ID
1,880,660,176
Phase
dialogue_start
Character
Worf
Dialogue
There! A group of ships are going to warp! These cowards will not fight us!
Objective ID
1,880,660,176
Phase
dialogue_start
Character
Maia
Dialogue
There are a few of the damaged vessels attempting to follow. We should match their current course and speed.
Objective ID
1,880,660,176
Phase
dialogue_start
Character
William Riker
Dialogue
Agreed. They’re not getting away from us again.
Objective ID
223,559,994
Phase
dialogue_end
Character
Mission Computer
Dialogue
For the glory of House Shakmatsa! Avenge our defeat, brethren!
Objective ID
223,559,994
Phase
dialogue_end
Character
Worf
Dialogue
At least this one had some measure of honor. This battle is far from over, Commander.
Objective ID
223,559,994
Phase
dialogue_end
Character
William Riker
Dialogue
Let’s come about, take evasive maneuvers. Charge phasers. They’re not going down easy!
Objective ID
223,559,994
Phase
dialogue_start
Character
William Riker
Dialogue
Alright, let’s send the Paladin across the starboard bow of the prison ship, and tackle the lead ship head on!
Objective ID
223,559,994
Phase
dialogue_start
Character
Worf
Dialogue
Most of the fleet is turning to engage the decoy!
Objective ID
223,559,994
Phase
dialogue_start
Character
Mission Computer
Dialogue
Independent scum. This is our space!
Objective ID
223,559,994
Phase
dialogue_start
Character
William Riker
Dialogue
And those are our people. We’re taking them, whether you like it or not.