Missions
The Flight of the Manor Four Part 2
Continue the search for the fugitives.
Overview
Warp required1
Operations level34
Warp for completion24
Warp via superhighway1
Completion via superhighway24
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,550,372,912
Amount20,685,000
Objective ID1,550,372,912
Amount3,042,000
Objective ID1,550,372,912
Amount609,000
Objective ID242,159,748
Amount20,685,000
Objective ID242,159,748
Amount3,042,000
Objective ID242,159,748
Amount609,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFollow Una's lead to the Yuma system.
DestinationYuma
Objective 2
No captured values for this selection.
ObjectiveDefeat 10 hostiles of Level 31 or higher.
Required count10
Required level31
Objective 3
No captured values for this selection.
ObjectiveChase the fugitives to Exchange Delta.
DestinationExchange Delta
Objective 4
No captured values for this selection.
ObjectiveBattle with the Manor Four.
EncounterThe Manor Four
Opponent strength673,107
DestinationExchange Delta
Objective 5
No captured values for this selection.
ObjectiveStop the fugitives' hull breach?
Objective 6
No captured values for this selection.
ObjectiveProvide 80k Dilithium to repair their hull.
Resource
Dilithium
Amount80,000
Objective 7
No captured values for this selection.
ObjectiveAttempt a flyby transport of the fugitives.
DestinationExchange Delta
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,118,903,061
- Phase
- dialogue_start
- Character
- Una Chin-Riley
- Dialogue
- The Manor Four have a long list of felonies… It appears that they once angered the likes of Ro Mudd when they tried to start their own rival organization in Rogue space.
- Objective ID
- 1,118,903,061
- Phase
- dialogue_start
- Character
- Una Chin-Riley
- Dialogue
- The three remaining fugitives could be holed up there, away from where Starfleet can easily get our hands on them.
- Objective ID
- 1,118,903,061
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Seems reasonable. Wouldn’t that be a similar mistake that your captive made though? Fleeing to a former safe zone?
- Objective ID
- 1,118,903,061
- Phase
- dialogue_start
- Character
- La'an Noonien-Singh
- Dialogue
- Perhaps, though Spid went towards the Federation, not away from it. That’s quite the distinction. The other three of the Manor Four all come from different parts of the quadrant too.
- Objective ID
- 1,118,903,061
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- It appears that one of them, an Arkonian by the name of Kerna, has been involved in a chase with the USS Athens. He is officially pronounced missing, presumed dead.
- Objective ID
- 1,118,903,061
- Phase
- dialogue_start
- Character
- Erica Ortegas
- Dialogue
- One more name off the list. Who does that leave us with?
- Objective ID
- 1,118,903,061
- Phase
- dialogue_start
- Character
- La'an Noonien-Singh
- Dialogue
- Shak and Takk.
- Objective ID
- 1,118,903,061
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- What are they? Brothers?
- Objective ID
- 1,118,903,061
- Phase
- dialogue_start
- Character
- La'an Noonien-Singh
- Dialogue
- Hardly. One is the daughter of a Trill diplomat. The other is the son of an Orion Underboss. They couldn’t be more different, which may be why they were working together.
- Objective ID
- 1,118,903,061
- Phase
- dialogue_start
- Character
- Una Chin-Riley
- Dialogue
- In that case, I say we try Rogue space. Look up their infamous Manor outpost. Maybe someone will have spotted them, or heard of them.
- Objective ID
- 1,526,363,789
- Phase
- dialogue_start
- Character
- Nyota Uhura
- Dialogue
- Captain, the Manor is supposedly on the northern continent of the nearest planet, though all attempts to contact the surface have been ignored.
- Objective ID
- 1,526,363,789
- Phase
- dialogue_start
- Character
- La'an Noonien-Singh
- Dialogue
- Seems we are not welcome here.
- Objective ID
- 1,526,363,789
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- I wouldn’t give up so easily, La’an…
- Objective ID
- 1,526,363,789
- Phase
- dialogue_start
- Character
- La'an Noonien-Singh
- Dialogue
- No, Captain, I mean, every ship in the system has trained their sensors and weapons systems on us. We’re going to have to fight our way out of here!
- Objective ID
- 1,550,372,912
- Phase
- dialogue_end
- Character
- Hemmer
- Dialogue
- Resources beamed to the fugitive ship.
- Objective ID
- 1,550,372,912
- Phase
- dialogue_end
- Character
- Spid
- Dialogue
- Ah, you’re after falling for the old swiss cheese trick? Holes throughout the hull? They’re playing you like a Klingon Concertina!
- Objective ID
- 1,550,372,912
- Phase
- dialogue_end
- Character
- Erica Ortegas
- Dialogue
- Captain, they’re going to warp! It was a trick!
- Objective ID
- 1,550,372,912
- Phase
- dialogue_end
- Character
- Nyota Uhura
- Dialogue
- They’re gone…
- Objective ID
- 1,550,372,912
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- You have hull breaches, and critical damage. What do you need?
- Objective ID
- 1,550,372,912
- Phase
- dialogue_start
- Character
- Hemmer
- Dialogue
- Standing by to assist, Captain.
- Objective ID
- 1,550,372,912
- Phase
- dialogue_start
- Character
- Shak
- Dialogue
- Dilithium! We need Dilithium to stabilize power and restore emergency force fields. 80,000 Dilithium!
- Objective ID
- 1,587,826,568
- Phase
- dialogue_dilemma
- Character
- La'an Noonien-Singh
- Dialogue
- Stop the fugitives' hull breach?
- Objective ID
- 1,690,952,792
- Phase
- dialogue_end
- Character
- Shak
- Dialogue
- Alright, Captain Christopher, hold your fire! We’re dealing with hull breaches and plasma is venting all over the place!
- Objective ID
- 1,690,952,792
- Phase
- dialogue_end
- Character
- Spid
- Dialogue
- Can I say hello to them? They’re my pals!
- Objective ID
- 1,690,952,792
- Phase
- dialogue_end
- Character
- Takk
- Dialogue
- Spid? Did you lead the Feds to us? You little reptile!
- Objective ID
- 1,690,952,792
- Phase
- dialogue_end
- Character
- Spid
- Dialogue
- Me!? A reptile? You’re the green one!
- Objective ID
- 1,690,952,792
- Phase
- dialogue_end
- Character
- Shak
- Dialogue
- Will you both shut up! The ship is about to explode!
- Objective ID
- 1,690,952,792
- Phase
- dialogue_end
- Character
- La'an Noonien-Singh
- Dialogue
- Orders, Captain?
- Objective ID
- 1,690,952,792
- Phase
- dialogue_start
- Character
- Takk
- Dialogue
- Starfleet… This is not good, Shak. We’re going to need that warp drive operational!
- Objective ID
- 1,690,952,792
- Phase
- dialogue_start
- Character
- Shak
- Dialogue
- Then you’re going to need to buy me some time!
- Objective ID
- 1,690,952,792
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- This is Captain Christopher P-
- Objective ID
- 1,690,952,792
- Phase
- dialogue_start
- Character
- Shak
- Dialogue
- Sorry Christopher, we’re not interested in anything you’re selling today. Thanks. Buh-bye now!
- Objective ID
- 1,690,952,792
- Phase
- dialogue_start
- Character
- La'an Noonien-Singh
- Dialogue
- Powering up phasers and loading photon torpedoes.
- Objective ID
- 1,690,952,792
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Thank you, La’an. Target their shields. Red alert!
- Objective ID
- 242,159,748
- Phase
- dialogue_end
- Character
- Hemmer
- Dialogue
- Captain, I believe that the fugitives are masking their emergency force fields with some kind of refractive beam. Their hull breaches are not in fact hull breaches at all.
- Objective ID
- 242,159,748
- Phase
- dialogue_end
- Character
- Spid
- Dialogue
- Ah, you’ve fallen for the old swiss cheese trick? Holes throughout the hull? They’re playing you like a Klingon Concertina!
- Objective ID
- 242,159,748
- Phase
- dialogue_end
- Character
- Erica Ortegas
- Dialogue
- Captain, they’re going to warp! It was a trick!
- Objective ID
- 242,159,748
- Phase
- dialogue_end
- Character
- Nyota Uhura
- Dialogue
- They’re gone…
- Objective ID
- 242,159,748
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Manor Four, we’re going to do a flyby and transport you aboard the Enterprise safely. Stand by!
- Objective ID
- 824,069,343
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Number One, remind me never to come back here…
- Objective ID
- 824,069,343
- Phase
- dialogue_start
- Character
- Una Chin-Riley
- Dialogue
- Agreed.
- Objective ID
- 824,069,343
- Phase
- dialogue_start
- Character
- Nyota Uhura
- Dialogue
- Captain, while we were in the middle of the battle, I was downloading as many local communications as possible. I found lots of very interesting bits of information.
- Objective ID
- 824,069,343
- Phase
- dialogue_start
- Character
- Spock
- Dialogue
- Anything about the fugitives, Cadet?
- Objective ID
- 824,069,343
- Phase
- dialogue_start
- Character
- Nyota Uhura
- Dialogue
- Yes, sir. There’s chatter about a Trill and an Orion commandeering a refurbished Starfleet vessel and heading to Exchange Delta.
- Objective ID
- 824,069,343
- Phase
- dialogue_start
- Character
- Pike
- Dialogue
- Let’s check it out.