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Missions

An Unwelcome Surprise Part 9

Buy Rutherford some time to code a virus to purge AGIMUS.

Overview

Warp required1
Operations level34
Warp for completion20
Warp via superhighway1
Completion via superhighway20

Costs & rewards

Mission rewards

Latinum
Objective ID1,055,949,493
Amount800
Tritanium
Objective ID1,055,949,493
Amount877,000
3★ Uncommon Refined Ore
Objective ID1,055,949,493
Amount10

Locations

Objectives

Objective 1

ObjectiveUse the distraction to your advantage and escape.
DestinationKrlakh

Objective 2

ObjectiveFlee from the USS Longinus.
DestinationKrah'Hor

Objective 3

ObjectiveDefend yourself.
EncounterUSS Longinus
Opponent strength673,107
DestinationKrah'Hor

Objective 4

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,055,949,493
Phase
dialogue_end
Character
AGIMUS
Dialogue
Just when you think you have something perfectly planned and set up, these guys have to mess it all up!
Objective ID
1,055,949,493
Phase
dialogue_end
Character
Rutherford
Dialogue
We’re too late! He’s overtaken the entire Station!
Objective ID
1,055,949,493
Phase
dialogue_end
Character
AGIMUS
Dialogue
We have some unfinished business now, don’t we?
Objective ID
1,055,949,493
Phase
dialogue_start
Character
Tendi
Dialogue
The Longinus just lost a nacelle!
Objective ID
1,055,949,493
Phase
dialogue_start
Character
Mariner
Dialogue
Alright, now’s our chance. A support ship will be along any minute now to try to bring us in. They can tow the Longinus back to a starbase. Seeeee, we’re all still in one piece!
Objective ID
1,055,949,493
Phase
dialogue_start
Character
Mariner
Dialogue
Rutherford! Gonna need you to make good on that virus, buddy. We’re out of time here.
Objective ID
1,055,949,493
Phase
dialogue_start
Character
Rutherford
Dialogue
I… I think I’ve got it! The codebase of the Commander’s software was a little… strange. But I think this should work.
Objective ID
1,055,949,493
Phase
dialogue_start
Character
Rutherford
Dialogue
Assuming that I didn’t miss a semicolon somewhere, this virus will isolate AGIMUS and force all systems stationwide to reboot to the last known viable configuration.
Objective ID
1,055,949,493
Phase
dialogue_start
Character
Rutherford
Dialogue
But there’s a catch – I can’t remotely patch in to the Station. This needs to be done manually.
Objective ID
1,055,949,493
Phase
dialogue_start
Character
Mariner
Dialogue
Looks like we’ve got no other choice. Ready up, lower deckers. I don’t know what we’re gonna find back at that Station, but I’m guessing it’s gonna be… murdery.
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Boimler
Dialogue
Uh, Captain– I mean, Mariner, you’re not going to like this. The Longinus is right on our tail.
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Mariner
Dialogue
So our distractions didn’t work? Dammit, what the hell do I have to do to get that loser off my back!?
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Mariner
Dialogue
You know what, screw this. Open up a channel. Get them on screen, now.
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Boimler
Dialogue
Are you sure you wanna–…
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Mariner
Dialogue
I said now, Ensign!
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Boimler
Dialogue
Alright, alright! Geez, way to turn into your mom… Patching through.
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Crestwell
Dialogue
Mariner! Are you really this stubborn that you won’t let us help you!?
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Mariner
Dialogue
We don’t need your help, Jane! Just back off, we’ve got this!
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Crestwell
Dialogue
That poor, foolish woman… She’s clearly suffering from an extreme bout of Stockholm Syndrome. We have no choice but to disable that ship and bring them in!
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Mariner
Dialogue
Don’t make us fight you! We’re already in enough trouble for that! Crestwell, answer me!!
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Mariner
Dialogue
She’s cut the **** line. That’s just like something she’d do. Ugh, she’s such an upper-decker!
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Mariner
Dialogue
Boimler, plot a course anywhere and get us the hell out of here!
Objective ID
1,256,310,762
Phase
dialogue_start
Character
Boimler
Dialogue
I’d rather not die because someone has a grudge over you being a bad roommate back in the Academy – way ahead of you. Setting course for Krah’Hor!
Objective ID
415,933,669
Phase
dialogue_start
Character
Tendi
Dialogue
Alright, okay, everybody calm down. We just found out that a highly murderous and bloodthirsty hologram has taken control of the Commander’s Station. No big deal, right? Right!?
Objective ID
415,933,669
Phase
dialogue_start
Character
Rutherford
Dialogue
Now that I know what I’m working with, I should be able to code a virus that can be manually uploaded to the Commander’s Station. But, and don’t hate me for saying this, I’ll need more time.
Objective ID
415,933,669
Phase
dialogue_start
Character
Mariner
Dialogue
You got it. First things first, we have to get away from Crestwell. I don’t think she’s going to stop until the Longinus takes us in.
Objective ID
415,933,669
Phase
dialogue_start
Character
Mariner
Dialogue
Boimler, plot a course for Krlakh. The trip will give us some time so Rutherford can finish coding that virus. We should be able to lose the Longinus too.
Objective ID
415,933,669
Phase
dialogue_start
Character
Boimler
Dialogue
I’m on it! Plotting a course for the Krlakh system. Do you want to say the thing?
Objective ID
415,933,669
Phase
dialogue_start
Character
Mariner
Dialogue
You know I want to say the thing.
Objective ID
415,933,669
Phase
dialogue_start
Character
Boimler
Dialogue
Go on, say the thing.
Objective ID
415,933,669
Phase
dialogue_start
Character
Mariner
Dialogue
Numbah one… Engage!
Objective ID
772,219,743
Phase
dialogue_start
Character
Boimler
Dialogue
The Longinus isn’t missing a beat. We can’t outrun it!
Objective ID
772,219,743
Phase
dialogue_start
Character
Mariner
Dialogue
They’re not gonna give up, are they? I was hoping it wouldn’t come to this, but we’re gonna have to disable that ship.
Objective ID
772,219,743
Phase
dialogue_start
Character
Boimler
Dialogue
Are you crazy!? We’re already in enough trouble here! Opening fire on them is suicide!
Objective ID
772,219,743
Phase
dialogue_start
Character
Mariner
Dialogue
Pffft… Relax, dorkus. They’re not gonna kill any of us, and we’re not gonna kill any of them. We’re just gonna target one of their nacelles and make sure that they can’t chase us back to the Station.