Missions
First Contact Day: Epilogue
Deal with the aftermath of the Borg Invasion.
Overview
Warp required1
Operations level15
Warp for completion1
Warp via superhighway1
Completion via superhighway1
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,146,533,686
Amount21,000
Objective ID1,146,533,686
Amount8
Objective ID1,146,533,686
Amount1
Objectives
Objective 1
No captured values for this selection.
ObjectiveTriangulate the signal from Zefram Cochrane.
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveDefeat the Borg vessel.
EncounterAssimilated Vessel
Opponent strength6,613
DestinationSystem -1
Objective 3
No captured values for this selection.
ObjectiveDestroy the fleeing Borg drone.
EncounterAssimilated Vessel
Opponent strength6,613
DestinationSystem -1
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,019,119,351
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, it is not entirely logical that the Borg would attempt to restart a temporal incursion from the same place each time. There is only one reasonable explanation.
- Objective ID
- 1,019,119,351
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They have begun a recursive loop in order to eliminate you. Without your input, they will not be stopped in this reality, and they can continue to send ships through unstable rifts in the fabric of spacetime.
- Objective ID
- 1,019,119,351
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- To permanently shut this loop, we will need to do more than simply destroy the Borg scout. Cochrane’s last message came with an uploaded signal jammer with a modulating frequency.
- Objective ID
- 1,019,119,351
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have discovered the vessel. When you attack, I will upload Cochrane’s program to the Borg via subspace communications. The Borg scout should no longer be able to send a message back to its origin point.
- Objective ID
- 1,019,119,351
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- If we are successful, the Borg will not know that their mission failed and will never send a replacement scout. This is how we close this loop in time.
- Objective ID
- 1,146,533,686
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Borg ship eliminated. Nothing on long-range sensors…
- Objective ID
- 1,146,533,686
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Wait, our comms have picked something up. It is a faint transmission, matching that of Cochrane’s previous signal.
- Objective ID
- 1,146,533,686
- Phase
- dialogue_end
- Character
- Zefram Cochrane
- Dialogue
- … just the first win of many… hope… still fighting…
- Objective ID
- 1,146,533,686
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Mister Cochrane, your transmission is distorted. We completed our mission.
- Objective ID
- 1,146,533,686
- Phase
- dialogue_end
- Character
- Zefram Cochrane
- Dialogue
- … will be in touch-
- Objective ID
- 1,146,533,686
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Signal lost. We can only hope that Cochrane is safe. For now, we must continue with our mission and wait to see if he contacts us again.
- Objective ID
- 1,146,533,686
- Phase
- dialogue_start
- Character
- Borg Drone
- Dialogue
- WE ARE THE BORG. YOU WILL-
- Objective ID
- 1,146,533,686
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Program uploaded. Now, Commander! Finish them off!
- Objective ID
- 663,060,441
- Phase
- dialogue_start
- Character
- Zefram Cochrane
- Dialogue
- Please tell me that they haven’t assimilated you… Please… Oh God, please respond, Commander. Tell me that your side of these rifts hasn’t ended up like ours.
- Objective ID
- 663,060,441
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Doctor Cochrane, the Borg invasion has been thwarted. Independent forces rallied powerful factions together to repel the Borg.
- Objective ID
- 663,060,441
- Phase
- dialogue_start
- Character
- Zefram Cochrane
- Dialogue
- Well, that is the sweetest music to my ears. There’s one last loose end, apart from the fact that you keep calling me Doctor. I can barely apply a band-aid over a papercut, so quit calling me that!
- Objective ID
- 663,060,441
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Apologies, D- Mister Cochrane.
- Objective ID
- 663,060,441
- Phase
- dialogue_start
- Character
- Zefram Cochrane
- Dialogue
- Same as before, right back at the start of all of this… remember I had you find a scout? A Borg scout vessel? Well, I told you that dimension-hopping and paradoxes give the king of all headaches.
- Objective ID
- 663,060,441
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You need us to go to a specific location to find the scout once again?
- Objective ID
- 663,060,441
- Phase
- dialogue_start
- Character
- Zefram Cochrane
- Dialogue
- Well done. Gold star.
- Objective ID
- 663,060,441
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Stars, as the purest forms of light in the natural galaxy, are brilliant white. The perception that stars are golden is an archaic misrepresentation of scientific-
- Objective ID
- 663,060,441
- Phase
- dialogue_start
- Character
- Zefram Cochrane
- Dialogue
- Lady, stop! I just meant that you’re correct. You have the coordinates. Once you’re there, you’ll see the Borg scout. I’m sending a signal-jamming program with this communication. You’ll need it!