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Missions

Perfect Results Part 3

Find your way out of the warehouse and back to the Cerritos.

Overview

Warp required1
Operations level34
Warp for completion40
Warp via superhighway1
Completion via superhighway40

Costs & rewards

Mission rewards

12 Hour Assignment Speed Up
Objective ID1,203,742,885
Amount7
Premium Recruit Token
Objective ID1,203,742,885
Amount600

Locations

Objectives

Objective 1

ObjectiveDisable the guards' ship.
EncounterStarfleet Explorer
Opponent strength418,676
DestinationTau Ceti

Objective 2

ObjectiveReach the Cerritos.
DestinationAB-77

Objective 3

ObjectiveStop the Pakled ship.
EncounterPakled Clumpship
Opponent strength415,226
DestinationAB-77

Objective 4

ObjectiveDonate 4M Tritanium to repair the Cerritos.
ResourceTritanium
Amount4,000,000

Objective 5

ObjectiveEscape from the Pakleds.
DestinationKrlakh

Dialogue

Mission dialogue

Objective ID
1,203,742,885
Phase
dialogue_end
Character
Boimler
Dialogue
Um, Captain, a distress signal emanates from one of the systems, and we are the closest Federation vessel to it.
Objective ID
1,203,742,885
Phase
dialogue_end
Character
Captain Freeman
Dialogue
Great! If we do something good, Command might just forget about the damn holopods! Let’s hope it’s something extreme! But not too extreme.
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Ransom
Dialogue
Pakleds are incoming, Captain. What are the orders?
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Mariner
Dialogue
Mom, listen, there’s nothing wrong with you cheating. Just admit that you can be fun! Unlike that SAUSAGE.
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Shaxs
Dialogue
I’m not a sausage!
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Mariner
Dialogue
Not you! The holopods! Ugh…
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Beckett, do you really think that now’s the time for this? We’re about to engage the Pakleds, the Cerritos is on death’s door, and you want me to confess that I’ve broken Starfleet regulations?
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Mariner
Dialogue
Yes!
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Well, there you have it! I did it, I‘m a bad mother and a not-so-honest captain who likes to occasionally cheat and drown her sorrows in Andorian wine! But I do my job, and I do it good!
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Captain Freeman
Dialogue
And now, as a captain and as your mother, I order you to shut up! Boimler, get Cerritos somewhere safe.
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Shaxs
Dialogue
Captain, I suggest we fight! We know the Clumpships like no one else, and we’ll show the Pakleds who’s boss again!
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Declined. We have no capacity for the Pakleds, and waiting for the backup will take ages. And I’m not even talking about all the questions and paperwork we’ll get!
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Shaxs
Dialogue
Oh…
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Ensign, didn’t you hear me? Get us out of here now!
Objective ID
1,203,742,885
Phase
dialogue_start
Character
Boimler
Dialogue
Yes, Captain! Please, don’t hurt me, Captain…
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Beckett, what are you doing here?
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Mariner
Dialogue
Hey, I asked first! And you got Ransom and Shaxs with you? Ho-ho-ho, someone’s being naughty…
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Ransom
Dialogue
Mariner, insubordination is a serious offense!
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Mariner
Dialogue
Well, Boimler and I wanted to check if Shari has prepared any tricks for the Cerritos crew before leaving her post.
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Boimler
Dialogue
I swear, I didn’t want to do anything out of line! I-it’s just a big misunderstanding!
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Quiet, Ensigns. Why does it always get so challenging with you, Beckett? You both will spend the weekend in the brig!
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Mariner
Dialogue
Oh, that’s great, we will keep you company there!
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Shaxs
Dialogue
Captain, the alarms were activated! We must leave!
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Cerritos has already brought too much attention, we can’t let them get us! Is there a way we can slip away unnoticed?
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Shaxs
Dialogue
How about we…
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Not again with the warp core, Shaxs! I guess we’ll have to make use of the Commander’s questionable reputation. You need to get us out of here!
Objective ID
1,274,459,174
Phase
dialogue_start
Character
Mariner
Dialogue
How the tables turn, huh! Let’s slow down that guard, Commander – that will open a window to escape!
Objective ID
401,686,100
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Attacking a Starfleet vessel… What was I even thinking?
Objective ID
401,686,100
Phase
dialogue_start
Character
Ransom
Dialogue
Captain, you only wanted the best for your crew. Those holopods proved to be a trick the last time we used them, so it’s no wonder you wanted to ensure our safety.
Objective ID
401,686,100
Phase
dialogue_start
Character
Mariner
Dialogue
And now is your prompt to lick the Captain’s boots.
Objective ID
401,686,100
Phase
dialogue_start
Character
Ransom
Dialogue
Don’t try me, Mariner.
Objective ID
401,686,100
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Enough! Commander, return us to the Cerritos, please.
Objective ID
401,686,100
Phase
dialogue_start
Character
Maia
Dialogue
Plotting a course to the AB-77 system. But I must warn you, captain, we are in…
Objective ID
401,686,100
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Wait, the Cerritos wasn’t stationed there. Something’s off. Full speed, Commander!
Objective ID
545,404,212
Phase
dialogue_start
Character
Billups
Dialogue
Captain, you’re back! Just in time – the Pakleds wouldn’t get off of us. There are several hull breaches, and decks 8 and 12 are under lockdown.
Objective ID
545,404,212
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Give me a break… Is there a way to fix the breaches?
Objective ID
545,404,212
Phase
dialogue_start
Character
Ransom
Dialogue
Yeah, but we’d better move fast. There are five incoming warp signatures, Pakled ships.
Objective ID
545,404,212
Phase
dialogue_start
Character
Billups
Dialogue
Maybe the Commander has 4M Tritanium? We can do some quick repairs then.
Objective ID
668,518,817
Phase
dialogue_start
Character
Maia
Dialogue
Captain, Pakled ships have surrounded the Cerritos. It is under attack, shields are at 12%.
Objective ID
668,518,817
Phase
dialogue_start
Character
Shaxs
Dialogue
Those idiots are back for more! I thought we had them grounded for good
Objective ID
668,518,817
Phase
dialogue_start
Character
Mariner
Dialogue
Looks like someone can’t just let things go… Not pointing at any Captains…
Objective ID
668,518,817
Phase
dialogue_start
Character
Captain Freeman
Dialogue
Let’s remind them what happened when they messed with the Cerritos last time!