Missions
No Place Like Home Part 2
Find the missing piece.
Overview
Warp required1
Operations level1
Warp for completion6,000
Warp via superhighway1
Completion via superhighway6,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,547,014,940
Amount263,000
Objective ID1,547,014,940
Amount8,607,000
Objective ID1,547,014,940
Amount734,000
Objective ID1,547,014,940
Amount1
Objectives
Objective 1
No captured values for this selection.
ObjectiveProceed to the Halfway House.
DestinationKheania
Objective 2
No captured values for this selection.
ObjectiveSearch Devon and Casey’s things.
DestinationKheania
Objective 3
No captured values for this selection.
ObjectiveDonate 125K Σ-Dilithium.
Resource
Σ-Dilithium
Amount125,000
Objective 4
No captured values for this selection.
ObjectiveReturn to Bah'Ranthi.
DestinationBah'Ranthi
Objective 5
No captured values for this selection.
ObjectiveDefeat the remaining ship.
EncounterSurgewalkers
Opponent strength568,504,189,625,272
DestinationBah'Ranthi
Objective 6
No captured values for this selection.
ObjectiveConduct the opening ceremony.
DestinationBah'Ranthi
Objective 7
No captured values for this selection.
ObjectiveReturn to your station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,363,006,220
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Ven? I’m sorry. I didn’t mean to–
- Objective ID
- 1,363,006,220
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- It’s fine. You said that nothing was set in stone. What did you mean?
- Objective ID
- 1,363,006,220
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- There’s something that keeps cropping up in Devon and Casey’s research. A cosmological constant that I can’t seem to identify. A missing piece.
- Objective ID
- 1,363,006,220
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Not the wave function?
- Objective ID
- 1,363,006,220
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- No, something else. I’ve replicated their calculations, filled in the gaps. I’m able to work everything out, but I’m missing this one figure.
- Objective ID
- 1,363,006,220
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- I can reverse engineer it based on the formulas, but I’d really prefer not to. One misstep, and… Well, who knows what might happen?
- Objective ID
- 1,363,006,220
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Well, it’s not like Devon and Casey are around to ask. I don’t see how we’ll ever find the missing piece.
- Objective ID
- 1,363,006,220
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Well, I was hoping they might have a record of it somewhere.
- Objective ID
- 1,363,006,220
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I went through their workspace with a fine-tooth comb. Everything they had, you have.
- Objective ID
- 1,363,006,220
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- What’s the harm in searching again? Commander, set a course for the Halfway House.
- Objective ID
- 1,411,960,660
- Phase
- dialogue_start
- Character
- Hilda
- Dialogue
- Hey, I remember you… You’re the one who sent Devon and Casey on their way. They said to say hi if you ever stopped by here again.
- Objective ID
- 1,411,960,660
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- What do you mean? Did they end up back here?
- Objective ID
- 1,411,960,660
- Phase
- dialogue_start
- Character
- Hilda
- Dialogue
- No, they got where they meant to go. They sent a message back.
- Objective ID
- 1,411,960,660
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Across dimensions? How?!
- Objective ID
- 1,411,960,660
- Phase
- dialogue_start
- Character
- Hilda
- Dialogue
- How should I know? They know this stuff better than anyone else. Anyway, if you can get a ship across dimensions, you can surely get a transmission, right?
- Objective ID
- 1,411,960,660
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I guess…
- Objective ID
- 1,411,960,660
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Didn’t you hear, Ven? They made it back. It worked!
- Objective ID
- 1,411,960,660
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I heard, Derwin. Thanks.
- Objective ID
- 1,411,960,660
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Ok, then. We’re trying to do what Devon and Casey did. Open a path to another dimension. The thing is, we’re missing some data. I was hoping we might be able to find it here.
- Objective ID
- 1,411,960,660
- Phase
- dialogue_start
- Character
- Hilda
- Dialogue
- Be my guest. I boxed up what was left of their stuff a while back. Couldn’t quite bring myself to get rid of it.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- I think you did the right thing. Full transparency. But what about you? Do you want to return to the Fold?
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- I don’t think so. That’s what’s had me so twisted up all day. I feel like I should want to go back, but when I think about leaving the Margins, leaving this crew…
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- I just feel sad.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- You have a life here. So do many other Thallorans. They’ve made friends, fallen in love, found a vocation… Some will surely want to stay.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- Others will want to leave, and that’s fine too. But they should have the choice. And who knows? Maybe you’ll be able to go back and forth. Live in the Margins and visit the Fold whenever you want.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- I think I’d like that. So, what do we do now?
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- Well, I’ve never been to another dimension. Why don’t we carry out some field research? If we are to send people through, then we’ll need to make sure it’s safe.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- What about the effects on subspace?
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- Precisely why we need to conduct a test. We’ll have to gather data, analyze the gravimentric effects, take readings of the entire process… Well? Are you coming?
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- What, now?
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Derwin
- Dialogue
- No time like the present.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_end
- Character
- Ven
- Dialogue
- And no place like home.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- It’s been a long time coming, but I am so happy to officially open our first Thalloran colony. Mox’s Landing. For anyone who didn’t know him, Mox was a pillar of the refugee community.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- He would have been so proud to see what we’ve accomplished. We were thrust into the unknown, dropped in a place that didn’t want us, and still we’ve managed to make ourselves a home.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- And, if a new home wasn’t enough, there’s more. A breakthrough on a way back. We might be able to return to the Fold after all.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Thalloran Colonist
- Dialogue
- Wait, but what does that mean? That we have to leave the Margins?
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Thalloran Colonist
- Dialogue
- Have to? This is what we’ve been waiting for!
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- No one has to do anything they don’t want to. Our plans for further Thalloran colonies are not changing. All this means is that people will have the choice to leave if they wish.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Thalloran Colonist
- Dialogue
- If we went back, would we ever be able to return?
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- I don’t have an answer for that yet. We are still in the early stages of figuring this out, and we are unsure about the effect of this technology on the surrounding space. We don’t want another anomaly.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Thalloran Colonist
- Dialogue
- This is all too up in the air for me. I’ll believe it when I see it.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Right. Focus on what you have in front of you. Focus on making Mox’s Landing into a home you can be proud of.
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Ilhan
- Dialogue
- Hear, hear! And on that note, let’s proceed to the square. Let the celebration begin!
- Objective ID
- 1,547,014,940
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Let’s leave them to it. It’s been a long day. I’d like to go back to the station.
- Objective ID
- 1,721,492,727
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Connection to the other dimension established. Transmitting…
- Objective ID
- 1,721,492,727
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Devon, Casey, my name is Derwin. I suppose you remember Ven and the Commander? They helped you get home. Well, now we need your help.
- Objective ID
- 1,721,492,727
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- I’ve studied your calculations, and there’s one missing piece. A symbol that keeps cropping up, a cross with an upwards-facing semi circle at the bottom. A cosmological constant of some sort?
- Objective ID
- 1,721,492,727
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- If you get this message, please–
- Objective ID
- 1,721,492,727
- Phase
- dialogue_start
- Character
- Hilda
- Dialogue
- Oh, hey, tell them I said hi, would you? And that the Halfway House is doing great. Tell them we opened a bar like they always talked about!
- Objective ID
- 1,721,492,727
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Hilda, if you don’t mind, this is important.
- Objective ID
- 1,721,492,727
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The portal is closing.
- Objective ID
- 1,721,492,727
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- …End transmission. Let’s just hope it gets through.
- Objective ID
- 1,721,492,727
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- We can’t wait around for an answer. Ilhan just sent word. We’re ready for the grand opening.
- Objective ID
- 1,721,492,727
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- What are you going to tell them?
- Objective ID
- 1,721,492,727
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I don’t know. Let’s just get back there. I’ll figure the rest out later.
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Surgewalker ship has been defeated. The system is clear.
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Are you sure there aren’t any more?
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Affirmative… Incoming transmission. Origins unknown.
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- Commander, we’re so happy to hear from you. Well, as you can see, we’re home. And we’d be more than happy to help you find your way back, Ven.
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- Now, about this symbol… I’m not sure. It wouldn’t be the anchor, would it? That’s our shorthand for the mass of the ship that you intend to travel on. It needs to be accounted for in the calculations.
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- I’m sure that’s too obvious, but I can’t think what else you might mean…
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- Well, let us know. Glad to see you’re well, Commander, and you, Ven. Safe travels!
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- How did you miss that?
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Well, even the best of us make mistakes. But that clears it up, at least.
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Incoming transmission from Ilha.
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Ilhan
- Dialogue
- People have started to gather in the community center, Ven. We’re ready for you.
- Objective ID
- 1,922,769,407
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Alright. Here goes.
- Objective ID
- 207,619,889
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- There’s nothing here that we don’t already know.
- Objective ID
- 207,619,889
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- I told you.
- Objective ID
- 207,619,889
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- What the hell are we missing?
- Objective ID
- 207,619,889
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- What don’t you ask Devon and Casey? If they were able to send a message here, then you can surely find a way to get one back to them.
- Objective ID
- 207,619,889
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- You might be onto something. We’d need their dimensional wave function, though.
- Objective ID
- 207,619,889
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have that data in the logs from the day we helped them return. Accessing… On-screen.
- Objective ID
- 207,619,889
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- What if we used Σ-Dilithium to create a micro opening? Just long enough to send a transmission through.
- Objective ID
- 207,619,889
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Worth a try. If they’re still on the same ship, it should work.
- Objective ID
- 207,619,889
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Alright. 125K Σ-Dilithium, then. Let’s go, Commander.
- Objective ID
- 282,427,783
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Alright. Let’s get this over with.
- Objective ID
- 282,427,783
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Hold on a moment. I am detecting an incoming ship signature.
- Objective ID
- 282,427,783
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Another Surgewalker? I thought we got rid of them.
- Objective ID
- 282,427,783
- Phase
- dialogue_start
- Character
- Derwin
- Dialogue
- Well, apparently we missed one.
- Objective ID
- 282,427,783
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Obviously. Let’s get rid of it before the colonists show up. This isn’t exactly the welcome we want to give them.
- Objective ID
- 282,427,783
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Charging weapons.