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Missions

Working Hard Or Working Smart

Assist a Baelosian freelancer who wishes to make the Talosin system safer for Independent settlers.

Overview

Warp required1,100
Operations level63
Warp for completion1,100
Warp via superhighway1,100
Completion via superhighway1,100

Costs & rewards

Mission rewards

Latinum
Objective ID1,025,795,150
Amount272,000
Raw Σ-Parsteel
Objective ID1,025,795,150
Amount404,000
12 Hr Peace Shield
Objective ID2,033,192,706
Amount1
Raw Σ-Dilithium
Objective ID2,033,192,706
Amount404,000

Locations

Objectives

Objective 1

ObjectiveTake Qrag to meet the Mercenaries.
DestinationJaicoo

Objective 2

ObjectiveDefeat 10 hostiles of level 62 or higher.
Required count10
Required level62

Objective 3

ObjectiveTake Qrag back to his settlement.
DestinationTalokan

Objective 4

ObjectiveHow will you help out the Baelosians?

Objective 5

ObjectiveDefeat the Jaicoo Merc Leader.
EncounterMercenary Ship
Opponent strength4,690,152,757
DestinationJaicoo

Objective 6

ObjectiveAttack the USS Ohio.
EncounterUSS Ohio
Opponent strength9,045,315,444
DestinationSolas Astra

Objective 7

ObjectiveReport back to the Baelosians.
DestinationTalokan

Objective 8

ObjectiveLead the USS Ohio to Jaicoo.
DestinationJaicoo

Dialogue

Mission dialogue

Objective ID
1,025,795,150
Phase
dialogue_end
Character
Maia
Dialogue
The Ohio has identified the mercenaries as the perpetrator of the attack we made. Captai nOiga has turned her weapons on them.
Objective ID
1,025,795,150
Phase
dialogue_end
Character
Qrag
Dialogue
Excellent. All that’s left for us to do is sit back and watch the skies clear of those worthless thugs.
Objective ID
1,025,795,150
Phase
dialogue_start
Character
Captain Oiga
Dialogue
Unidentified vessel, you have provoked a Federation starship, causing damage and injuries amongst my crew. Surrender or prepare to be boarded.
Objective ID
1,025,795,150
Phase
dialogue_start
Character
Captain Oiga
Dialogue
I will take your silence as an invitation to arrest you and charge you under Federation law.
Objective ID
1,025,795,150
Phase
dialogue_start
Character
Maia
Dialogue
Now would be a good time to make our move back to Jaicoo.
Objective ID
1,264,985,348
Phase
dialogue_end
Character
Qrag
Dialogue
A thug like Richardson will not stand down, even with the threat of violence. He left the Federation to enjoy his barbaric lifestyle away from prying eyes. Perhaps we could use that.
Objective ID
1,264,985,348
Phase
dialogue_end
Character
Maia
Dialogue
Starfleet is far too busy with the war and with their own expansion into deep space to deal with another mercenary group in neutral territory. They are unlikely to help.
Objective ID
1,264,985,348
Phase
dialogue_end
Character
Qrag
Dialogue
True. That is, unless they have a reason to hunt Richardson down.
Objective ID
1,264,985,348
Phase
dialogue_end
Character
Maia
Dialogue
You mean to frame him in some way so that the Federation does the work for us?
Objective ID
1,264,985,348
Phase
dialogue_end
Character
Qrag
Dialogue
If we attack a Federation scouting vessel nearby, leave enough evidence that the pin the attack on Richardson, Starfleet will handle him for us.
Objective ID
1,264,985,348
Phase
dialogue_end
Character
Maia
Dialogue
You run the risk of having enemies on two fronts if the Federation sees through your deception.
Objective ID
1,264,985,348
Phase
dialogue_end
Character
Qrag
Dialogue
This is true. Either we try that, or we make a swift strike directly and hope to assassinate Richardson before his greater numbers can back him up.
Objective ID
1,264,985,348
Phase
dialogue_start
Character
Richardson
Dialogue
Alright, you have my attention. Oh, not you again!
Objective ID
1,264,985,348
Phase
dialogue_start
Character
Qrag
Dialogue
You’ve been told to leave the traveling vessels in peace. You have been warned. Leave this place.
Objective ID
1,264,985,348
Phase
dialogue_start
Character
Richardson
Dialogue
There’s no profit in peace. No fun in it either. Now, my little bug-faced friend. Get lost.
Objective ID
1,264,985,348
Phase
dialogue_start
Character
Maia
Dialogue
Qrag, this mercenary group is somewhat larger than we expected. There are dozens of ships approaching.
Objective ID
1,264,985,348
Phase
dialogue_start
Character
Richardson
Dialogue
Yeah, Qrag, listen to your vacuum cleaner friend there. Get. Lost.
Objective ID
1,264,985,348
Phase
dialogue_start
Character
Qrag
Dialogue
Commander, we should reassess the situation from somewhere less hostile. This way.
Objective ID
141,355,173
Phase
dialogue_start
Character
Maia
Dialogue
In nearby Solas Astra, the USS Ohio is conducting routine scouting drills and surveilling the area. I will mask our transponder signal and scatter our warp trail.
Objective ID
141,355,173
Phase
dialogue_start
Character
Qrag
Dialogue
Let’s make sure not to hurt the Ohio’s crew. A quick attack, leaving them in working order… That’s all we need.
Objective ID
141,355,173
Phase
dialogue_start
Character
Maia
Dialogue
Course laid in.
Objective ID
1,448,237,017
Phase
dialogue_dilemma
Character
Maia
Dialogue
How will you help out the Baelosians?
Objective ID
1,666,574,660
Phase
dialogue_start
Character
Qrag
Dialogue
You’re the one. The eye behind the sights. The fire from the darkness. There are many names for you, Commander. You’re exactly who I need.
Objective ID
1,666,574,660
Phase
dialogue_start
Character
Maia
Dialogue
And what would that be for?
Objective ID
1,666,574,660
Phase
dialogue_start
Character
Qrag
Dialogue
I left my clan many years ago in search of tranquility. Away from the manipulative words of the Romulans. Of Starfleet’s Section 31. Of all of them.
Objective ID
1,666,574,660
Phase
dialogue_start
Character
Qrag
Dialogue
I found this place. A beautiful world. Peaceful. Quiet. No longer, sadly. Come with me. Let me introduce you to the mercenaries who have turned it to squalor.
Objective ID
18,599,407
Phase
dialogue_start
Character
Qrag
Dialogue
They do not even answer our hails. That would be too inconvenient for these barbarians, to use words instead of violence.
Objective ID
18,599,407
Phase
dialogue_start
Character
Qrag
Dialogue
Very well. If they will not speak with us, we must use language they will understand.
Objective ID
2,033,192,706
Phase
dialogue_end
Character
Qrag
Dialogue
That settles that matter. I apologize for the lack of empathy I may have shown back there. I assure you, it was calculated. Richardson has not spared any of those who got in his way before.
Objective ID
2,033,192,706
Phase
dialogue_end
Character
Qrag
Dialogue
Now this sector is rid of a major threat. I will see you again, Commander. Good day.
Objective ID
2,033,192,706
Phase
dialogue_start
Character
Richardson
Dialogue
You’ve made a grave mistake, Baelosian! I will-
Objective ID
2,033,192,706
Phase
dialogue_start
Character
Qrag
Dialogue
One more direct hit should handle him… Ah. There we are.
Objective ID
2,033,192,706
Phase
dialogue_start
Character
Maia
Dialogue
We may have been able to-
Objective ID
2,033,192,706
Phase
dialogue_start
Character
Qrag
Dialogue
Reason with him? Put him on trial? No, no, my friend. There was only one way to settle this. Now, let’s get back to Talosin and put this all behind us.
Objective ID
733,752,286
Phase
dialogue_start
Character
Qrag
Dialogue
Hmmm. Yes, I agree with you. Involving Starfleet could escalate matters in a way we don’t want for this sector. We will need a way to isolate Richardson in order to take him out.
Objective ID
733,752,286
Phase
dialogue_start
Character
Maia
Dialogue
Once we are in Jaicoo, we can evaluate the situation. I have located his ship transponder. There are guards, but we may be able to strike before they see us coming.
Objective ID
733,752,286
Phase
dialogue_start
Character
Qrag
Dialogue
Then let us take this opportunity. It may not come around again.