Missions
Bloodhound
Track down and interrogate former Starfleet agents.
Overview
Warp required1
Operations level1
Warp for completion120
Warp via superhighway1
Completion via superhighway120
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID100,848,633
Amount30
Objective ID100,848,633
Amount110
Objective ID1,975,738,782
Amount25
Objective ID1,975,738,782
Amount90
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind the former Starfleet agent.
DestinationHilo
Objective 2
No captured values for this selection.
ObjectiveDonate 4M Dilithium for information.
Resource
Dilithium
Amount4,000,000
Objective 3
No captured values for this selection.
ObjectiveFind Richards.
DestinationKayla
Objective 4
No captured values for this selection.
ObjectiveDecide what to do with the agent.
Objective 5
No captured values for this selection.
Objective 6
No captured values for this selection.
ObjectiveBring the data to Chang.
DestinationKronos
Objective 7
No captured values for this selection.
ObjectiveReturn to Chang.
DestinationKronos
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 100,848,633
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- So once again, I was right about those Starfleet cowards. They sanctioned the attack on Praxis and then had the dishonor to lie to us about it. Pathetic.
- Objective ID
- 100,848,633
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- This is all I need to prove to the rest of the Great Houses that Starfleet are our greatest threat, but first we will need to convince them to listen.
- Objective ID
- 100,848,633
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Luckily for both of us, I know exactly how to get them all in one place.
- Objective ID
- 100,848,633
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The agent has been dealt with, Commander. We should return this information to Chang.
- Objective ID
- 1,090,019,845
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Decide what to do with the agent.
- Objective ID
- 1,376,569,945
- Phase
- dialogue_end
- Character
- Richards
- Dialogue
- Damn it! How did you find me?
- Objective ID
- 1,376,569,945
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- You have nowhere to flee, Richards. Tell us what you know about the destruction of Praxis.
- Objective ID
- 1,376,569,945
- Phase
- dialogue_end
- Character
- Richards
- Dialogue
- I knew this would come back to haunt me. Look, all I had to do was fly the ship, okay? I never actually set foot on Praxis. That was all Harrison.
- Objective ID
- 1,376,569,945
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Harrison? You are speaking of John Harrison?
- Objective ID
- 1,376,569,945
- Phase
- dialogue_end
- Character
- Richards
- Dialogue
- Yeah, that nutjob who blew up the archives in London. Starfleet never reported it officially, but he was an agent of theirs. A covert agent. He was the one who destroyed the refinery on Praxis.
- Objective ID
- 1,376,569,945
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- So the attack was, in fact, sanctioned by Starfleet?
- Objective ID
- 1,376,569,945
- Phase
- dialogue_end
- Character
- Richards
- Dialogue
- Yeah. Starfleet gave complete control to Admiral Marcus and his goons… I got out as soon as I saw it happening. That’s not what Starfleet should stand for.
- Objective ID
- 1,376,569,945
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Commander, we have what we came for. Chang’s orders were to kill the agent upon extracting the information.
- Objective ID
- 1,376,569,945
- Phase
- dialogue_end
- Character
- Richards
- Dialogue
- Wait, what!? I told you everything I know! You need to let me go!
- Objective ID
- 1,376,569,945
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The choice is yours, Commander. What should we do?
- Objective ID
- 1,376,569,945
- Phase
- dialogue_start
- Character
- Dockmaster
- Dialogue
- Oh yeah, Richards! Of course I know Richards, he’s lived here for going on ten years.
- Objective ID
- 1,376,569,945
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Where can we find him?
- Objective ID
- 1,376,569,945
- Phase
- dialogue_start
- Character
- Dockmaster
- Dialogue
- Well, he’s not here right now. Went off all in a hurry this morning. Think he said something about the Kayla system.
- Objective ID
- 1,376,569,945
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Then that is our next destination, Commander. Setting a course now.
- Objective ID
- 1,471,532,227
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I have a list of human names. All of these biHnuchs are former agents of Starfleet, yet you will not find their information on any official Federation database.
- Objective ID
- 1,471,532,227
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I think it is because Starfleet does not want the galaxy to know that they employ spies and assassins. Cowards that kill without looking their victims in the eye.
- Objective ID
- 1,471,532,227
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I want you to find these pieces of filth and interrogate them. Find out everything they know about Starfleet, every dirty secret they’ve hidden away… Then I want you to kill them.
- Objective ID
- 1,471,532,227
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The first of the agents is a man named Richards. The pathetic p’tahk has isolated himself on a remote colony in Independent space. He fled the war and abandoned his honor.
- Objective ID
- 1,471,532,227
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Richards could give us exactly what we need to convince the High Council to side with us. Show him no mercy.
- Objective ID
- 1,975,738,782
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- So once again, I was right about those Starfleet cowards. They sanctioned the attack on Praxis and then had the dishonor to lie to us about it. Pathetic.
- Objective ID
- 1,975,738,782
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- This is all I need to prove to the rest of the Great Houses that Starfleet are our greatest threat, but first we will need to convince them to listen.
- Objective ID
- 1,975,738,782
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Luckily for both of us, I know exactly how to get them all in one place.
- Objective ID
- 1,975,738,782
- Phase
- dialogue_start
- Character
- Richards
- Dialogue
- Nice to see that not everyone this galaxy is a murderer. I just want to live a quiet life, as far from the war as possible.
- Objective ID
- 1,975,738,782
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Klingon Empire is aware of your home now. It would be wise for you to find somewhere else to live.
- Objective ID
- 1,975,738,782
- Phase
- dialogue_start
- Character
- Richards
- Dialogue
- You don’t have to tell me twice. You’ll never see me again.
- Objective ID
- 1,975,738,782
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we have what we came for. We should return to Chang with the information.
- Objective ID
- 245,694,291
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Confirmed. Locking weapons on target.
- Objective ID
- 245,694,291
- Phase
- dialogue_start
- Character
- Richards
- Dialogue
- Damn you! I didn’t want to do this!
- Objective ID
- 283,795,216
- Phase
- dialogue_start
- Character
- Dockmaster
- Dialogue
- Well, hello there. We don’t get many visitors ‘round these parts. What can I do for you?
- Objective ID
- 283,795,216
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are looking for a man named Richards. He’s human and has lived here for quite a while.
- Objective ID
- 283,795,216
- Phase
- dialogue_start
- Character
- Dockmaster
- Dialogue
- Can’t say I recall anyone by that name, at least not while I don’t have any Dilithium in these here hands.
- Objective ID
- 283,795,216
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- How much will it require for you to give us the information we need?
- Objective ID
- 283,795,216
- Phase
- dialogue_start
- Character
- Dockmaster
- Dialogue
- Oh, I don’t know… I reckon that 4M Dilithium ought to jog the old memory.