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Missions

Counter Culture Part 2

Can you bring Nardo back?

Overview

Warp required1
Operations level75
Warp for completion3,000
Warp via superhighway1
Completion via superhighway3,000

Costs & rewards

Mission rewards

Σ-Parsteel
Objective ID2,129,481,368
Amount857,000
7★ Broken Battleship Parts
Objective ID2,129,481,368
Amount184,000
Σ-Federation Credits
Objective ID2,129,481,368
Amount1,500
Federation Points
Objective ID2,129,481,368
Amount21,500,000,000
Romulan Points
Objective ID2,129,481,368
Amount-11,800,000,000
Klingon Points
Objective ID2,129,481,368
Amount-25,200,000,000
Gravimetric Data
Objective ID2,129,481,368
Amount1
7★ Raw Gas
Objective ID384,722,844
Amount2,224,000
7★ Broken Battleship Parts
Objective ID384,722,844
Amount184,000
Σ-Federation Credits
Objective ID384,722,844
Amount1,500
Federation Points
Objective ID384,722,844
Amount21,500,000,000
Romulan Points
Objective ID384,722,844
Amount-11,800,000,000
Klingon Points
Objective ID384,722,844
Amount-25,200,000,000
Gravimetric Data
Objective ID384,722,844
Amount1

Objectives

Objective 1

ObjectiveReport back to the Forsaken leaders.
DestinationAlvolea

Objective 2

ObjectiveTrick Nardo or use force?

Objective 3

ObjectiveGo to Seh'Lei.
DestinationSeh'Lei

Objective 4

ObjectiveFind Nardo.
DestinationSeh'Lei

Objective 5

ObjectiveStart a fight.
EncounterScavenger Ship
Opponent strength32,326,212,440,462
DestinationSeh'Lei

Objective 6

ObjectiveDisable Nardo's ship.
EncounterNardo's Ship
Opponent strength32,608,387,595,525
DestinationSeh'Lei

Objective 7

ObjectiveReturn with Nardo to the Forsaken.
DestinationAlvolea

Objective 8

ObjectiveReturn the Pakled to the Forsaken.
DestinationAlvolea

Dialogue

Mission dialogue

Objective ID
1,006,236,163
Phase
dialogue_dilemma
Character
Maia
Dialogue
What will you do, Commander?
Objective ID
1,150,957,517
Phase
dialogue_start
Character
Maia
Dialogue
We agree with Orasek. He needs to feel important.
Objective ID
1,150,957,517
Phase
dialogue_start
Character
Orasek
Dialogue
Go to a system adjacent to wherever Nardo is hiding. Pick a fight, pretend to lose, and send out a distress signal. He’ll come running once he realizes you’re in trouble.
Objective ID
1,150,957,517
Phase
dialogue_start
Character
Gessa
Dialogue
Just don’t actually get killed.
Objective ID
1,150,957,517
Phase
dialogue_start
Character
Maia
Dialogue
…We will try.
Objective ID
1,234,000,302
Phase
dialogue_start
Character
Maia
Dialogue
Nardo’s ship is up ahead. Preparing to disable it.
Objective ID
1,364,631,781
Phase
dialogue_start
Character
Maia
Dialogue
We will not lie to Nardo. We will bring him back here so you can convince him to stay.
Objective ID
1,364,631,781
Phase
dialogue_start
Character
Gessa
Dialogue
Good, it’s certainly the quickest option.
Objective ID
157,016,321
Phase
dialogue_start
Character
Maia
Dialogue
Several scavenger ships in the system. Preparing to engage. I will allow our ship to take a few glancing blows, nothing too devastating.
Objective ID
157,016,321
Phase
dialogue_start
Character
Maia
Dialogue
We also have to do just enough damage in return so that Nardo can “save” us.
Objective ID
2,129,481,368
Phase
dialogue_end
Character
Gessa
Dialogue
Independent, you’re back. Your ship looks a little worse for wear.
Objective ID
2,129,481,368
Phase
dialogue_end
Character
Maia
Dialogue
We were attacked. Blind-sided. Nardo stepped in and saved us.
Objective ID
2,129,481,368
Phase
dialogue_end
Character
Orasek
Dialogue
We were wrong about you, Nardo. Your courage and loyalty is commendable. Would you consider rejoining the Forsaken and putting these issues behind us?
Objective ID
2,129,481,368
Phase
dialogue_end
Character
Nardo
Dialogue
Yes. Forsaken needs Nardo’s courage and loyalty. Nardo sees this.
Objective ID
2,129,481,368
Phase
dialogue_end
Character
Gessa
Dialogue
Nardo, your ship…
Objective ID
2,129,481,368
Phase
dialogue_end
Character
Nardo
Dialogue
Nardo’s ship got damaged protecting the Independent.
Objective ID
2,129,481,368
Phase
dialogue_end
Character
Gessa
Dialogue
Yes, very brave. But these upgrades, did you install them yourself?
Objective ID
2,129,481,368
Phase
dialogue_end
Character
Nardo
Dialogue
If Nardo wanted to be alone, Nardo needed protection! Gave the ship many upgrades to make it powerful!
Objective ID
2,129,481,368
Phase
dialogue_end
Character
Gessa
Dialogue
These are… very impressive. I think you my have finally found your calling, Nardo. How would you like to be in charge of fixing up out fleet?
Objective ID
2,129,481,368
Phase
dialogue_end
Character
Nardo
Dialogue
…Nardo will consider it.
Objective ID
2,129,481,368
Phase
dialogue_end
Character
Orasek
Dialogue
Errr, yes… Well, that should be all for now. Take care, Independent.
Objective ID
2,129,481,368
Phase
dialogue_start
Character
Maia
Dialogue
It is time. I have activated the distress signal. Taking evasive action until Nardo arrives.
Objective ID
2,129,481,368
Phase
dialogue_start
Character
Maia
Dialogue
He is here. That was quick…
Objective ID
2,129,481,368
Phase
dialogue_start
Character
Nardo
Dialogue
Independent! Nardo will save you!
Objective ID
2,129,481,368
Phase
dialogue_start
Character
Nardo
Dialogue
Be gone, enemy of my friend!
Objective ID
2,129,481,368
Phase
dialogue_start
Character
Nardo
Dialogue
Is shiny blue friend hurt?
Objective ID
2,129,481,368
Phase
dialogue_start
Character
Maia
Dialogue
We are unharmed, Nardo. Thank you. Can you escort us back to the Forsaken’s base, please?
Objective ID
384,722,844
Phase
dialogue_end
Character
Maia
Dialogue
We have returned with Nardo. He is in the brig, we will beam him down to your base.
Objective ID
384,722,844
Phase
dialogue_end
Character
Gessa
Dialogue
Thank you, Independent. Glad we got him back before he got himself killed.
Objective ID
384,722,844
Phase
dialogue_end
Character
Nardo
Dialogue
Nardo thought Independent was a friend, but Independent is a bully, just like the others!
Objective ID
384,722,844
Phase
dialogue_end
Character
Gessa
Dialogue
Nardo, your ship…
Objective ID
384,722,844
Phase
dialogue_end
Character
Nardo
Dialogue
Independent attacked it!
Objective ID
384,722,844
Phase
dialogue_end
Character
Gessa
Dialogue
Yes, terrible. But these upgrades, did you install them yourself?
Objective ID
384,722,844
Phase
dialogue_end
Character
Nardo
Dialogue
If Nardo wanted to be alone, Nardo needed protection! Gave the ship many upgrades to make it powerful!
Objective ID
384,722,844
Phase
dialogue_end
Character
Gessa
Dialogue
These are… very impressive. I think you my have finally found your calling, Nardo. How would you like to be in charge of fixing up out fleet?
Objective ID
384,722,844
Phase
dialogue_end
Character
Nardo
Dialogue
…Nardo will consider it.
Objective ID
384,722,844
Phase
dialogue_end
Character
Orasek
Dialogue
Finally, some peace around here. Thank you for your help, Independent.
Objective ID
384,722,844
Phase
dialogue_start
Character
Nardo
Dialogue
What is Independent doing to Nardo’s ship?
Objective ID
384,722,844
Phase
dialogue_start
Character
Maia
Dialogue
We are bringing you home to the Forsaken. You cannot flee this time.
Objective ID
384,722,844
Phase
dialogue_start
Character
Nardo
Dialogue
Nardo already told you, Nardo is no longer friends with Forsaken!
Objective ID
384,722,844
Phase
dialogue_start
Character
Maia
Dialogue
This is just a silly disagreement. And for your sake, we are bringing you back to them so it can be resolved.
Objective ID
384,722,844
Phase
dialogue_start
Character
Maia
Dialogue
We are beaming you up to our brig, Nardo. Do not resist.
Objective ID
712,214,907
Phase
dialogue_end
Character
Gessa
Dialogue
What happened out there, Independent?
Objective ID
712,214,907
Phase
dialogue_end
Character
Maia
Dialogue
Nardo refused to return. He thinks you hate him.
Objective ID
712,214,907
Phase
dialogue_end
Character
Orasek
Dialogue
We don’t hate him. We just… know what he is and isn’t capable of.
Objective ID
712,214,907
Phase
dialogue_end
Character
Gessa
Dialogue
If he won’t listen to reason, then we’ll just have to bring him back by force. Disable his ship, put him in the brig, and drag him back here kicking and screaming if you have to.
Objective ID
712,214,907
Phase
dialogue_end
Character
Orasek
Dialogue
That won’t fix anything. We need to show him that he’s valued. Perhaps if there was a situation where we needed help, and he was able to save the day…
Objective ID
712,214,907
Phase
dialogue_end
Character
Gessa
Dialogue
You mean fabricate a situation where he can be a hero? Is that really a better option than using force?
Objective ID
712,214,907
Phase
dialogue_end
Character
Orasek
Dialogue
He needs a self-esteem boost. The ends justify the means in this instance.
Objective ID
712,214,907
Phase
dialogue_end
Character
Maia
Dialogue
What do you think, Commander?
Objective ID
712,214,907
Phase
dialogue_start
Character
Maia
Dialogue
We should report back to the Forsaken and let them know Nardo is refusing to return.