Missions
Close to Home
Confront the mysterious ship.
Overview
Warp required1
Operations level25
Warp for completion1
Warp via superhighway1
Completion via superhighway1
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID256,333,250
Amount13
Objective ID256,333,250
Amount20
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveConfront the merc ship.
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveDefeat the spy.
EncounterMercenary Ship
Opponent strength129,975
DestinationSystem -1
Objective 3
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,468,175,159
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The mysterious ship is hailing us. Michael, perhaps you should stay out of sight.
- Objective ID
- 1,468,175,159
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I agree.
- Objective ID
- 1,468,175,159
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Opening communications.
- Objective ID
- 1,468,175,159
- Phase
- dialogue_start
- Character
- Sycophant Mercenary
- Dialogue
- Independent, I would like to talk to you. Alone. Outside. If you hear me out, I won’t harm you. If you ignore me, I have orders to attack your base.
- Objective ID
- 1,468,175,159
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. We will meet with you.
- Objective ID
- 1,468,175,159
- Phase
- dialogue_start
- Character
- Kai Sinnis
- Dialogue
- I’ll cover you, Commander. Stay sharp.
- Objective ID
- 256,333,250
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- So it seems Tilly is aware of your presence in our universe, Michael.
- Objective ID
- 256,333,250
- Phase
- dialogue_end
- Character
- Kai Sinnis
- Dialogue
- That’s bad…
- Objective ID
- 256,333,250
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Actually… if I play this right, it could work in my favour.
- Objective ID
- 256,333,250
- Phase
- dialogue_end
- Character
- Kai Sinnis
- Dialogue
- How do you figure that?
- Objective ID
- 256,333,250
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I’ll become the other version of myself. The version that this Tilly knows. And I’ll get close to her.
- Objective ID
- 256,333,250
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The mercenary ship has been destroyed. We should return and talk to Michael.
- Objective ID
- 632,716,493
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What do you want?
- Objective ID
- 632,716,493
- Phase
- dialogue_start
- Character
- Sycophant Mercenary
- Dialogue
- Michael Burnham. I know she’s with you.
- Objective ID
- 632,716,493
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We do not know to whom you are referring.
- Objective ID
- 632,716,493
- Phase
- dialogue_start
- Character
- Sycophant Mercenary
- Dialogue
- The Empress said you would claim ignorance. She is so wise. But I am here to make a deal.
- Objective ID
- 632,716,493
- Phase
- dialogue_start
- Character
- Sycophant Mercenary
- Dialogue
- The Empress only wants you to hand over Burnham. If this request is granted, we will leave you alone forever.
- Objective ID
- 632,716,493
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We cannot hand this person over when we don’t know who they are or where they are.
- Objective ID
- 632,716,493
- Phase
- dialogue_start
- Character
- Sycophant Mercenary
- Dialogue
- So be it. You’ve sealed your fate.