Missions
The Cost of Business Part 9
Intercept the prisoner ship.
Overview
Warp required1
Operations level35
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,326,320,036
Amount4,000
Objective ID1,326,320,036
Amount180,000
Objective ID1,326,320,036
Amount400
Objective ID893,406,503
Amount4,000
Objective ID893,406,503
Amount180,000
Objective ID893,406,503
Amount400
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveIntercept the prisoner ship.
DestinationOrda-877
Objective 2
No captured values for this selection.
Objective 3
No captured values for this selection.
ObjectiveSave Arrock or get back to your Station?
Objective 4
No captured values for this selection.
ObjectiveBeam Arrock aboard.
DestinationOrda-877
Objective 5
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 6
No captured values for this selection.
Objective 7
No captured values for this selection.
ObjectiveDefeat the Network Ship
EncounterNetwork Ship
Opponent strength747,676
DestinationSystem -1
Objective 8
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 9
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,172,051,396
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Cut across the prisoner ship and it will stop in its tracks!
- Objective ID
- 1,216,960,758
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I agree, Commander. If we sacrifice a life for our own interests, we are no better than Fess and the network. Beaming Arrock aboard now!
- Objective ID
- 1,216,960,758
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- You better hope my ship is in fixable condition when we find it!
- Objective ID
- 1,326,320,036
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- My ship is in one piece, as is your Station. And now we can return and find Arrock!
- Objective ID
- 1,326,320,036
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- No, we cannot. We have an insight into the network’s system thanks to the virus, and the prisoner ship has gone offline.
- Objective ID
- 1,326,320,036
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It seems the network destroyed it after we returned here.
- Objective ID
- 1,326,320,036
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- Dock your ship, Independent! We need to assess the damage.
- Objective ID
- 1,612,974,025
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Arrock is on board, but he appears to be unconscious.
- Objective ID
- 1,612,974,025
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- I’ll bring him to the sickbay, while you get rid of that ship that’s targeting us!
- Objective ID
- 449,027,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A network ship is attacking our Station! Targeting!
- Objective ID
- 454,295,790
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Understood, Commander. Preparing to return to our Station…
- Objective ID
- 454,295,790
- Phase
- dialogue_start
- Character
- Quark
- Dialogue
- You’re making the right decision, Commander. Saving Arrock means nothing if everything we have is turned to dust.
- Objective ID
- 854,307,471
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Preparing to beam Arrock on board. Perhaps we can help the other prisoners too…
- Objective ID
- 854,307,471
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- Argh, what is that shrill noise?
- Objective ID
- 854,307,471
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It is our Station alarm. It means someone is attacking our Station.
- Objective ID
- 854,307,471
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- The D’Vor Feesha! Those scoundrels are trying to steal it again! Or worse…
- Objective ID
- 854,307,471
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We can still help Arrock, but your ship, and our Station, may be left in ruin if we don’t stop the attack now…
- Objective ID
- 854,307,471
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- But… my ship…
- Objective ID
- 854,307,471
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- You would let Arrock remain a prisoner?
- Objective ID
- 854,307,471
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- Look at the bigger picture. If our greatest resources are destroyed, then we have lost this war!
- Objective ID
- 854,307,471
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It is your decision, Commander. We can save Arrock, or stop whatever destruction may be inflicted upon our Station…
- Objective ID
- 854,307,471
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Targeting the prisoner ship. We will only disable it to ensure the safety of the prisoners on board.
- Objective ID
- 893,406,503
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The Station is damaged, but still in one piece… Figuratively speaking.
- Objective ID
- 893,406,503
- Phase
- dialogue_end
- Character
- Quark
- Dialogue
- My ship! What did they do to you?
- Objective ID
- 893,406,503
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- We have the blueprints, Quark. It will take time, but we can reconstruct it. The important thing is we saved Arrock, and are not beaten yet.
- Objective ID
- 893,406,503
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The ship has been defeated. Our shields are holding, but we do not know what will be waiting for us at our Station. Be on guard, Commander.
- Objective ID
- 952,780,123
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Save Arrock or get back to your Station?