Missions
Directives
Prove to Starfleet that the Swarm poses a great danger to the galaxy.
Overview
Warp required1
Operations level1
Warp for completion13
Warp via superhighway1
Completion via superhighway13
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,826,770,430
Amount7
Objective ID1,826,770,430
Amount7
Objective ID1,826,770,430
Amount7
Objective ID1,826,770,430
Amount800
Objective ID541,249,428
Amount400
Objective ID541,249,428
Amount250
Objective ID541,249,428
Amount800
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveBring Jaylah to meet with Captain Kirk on Starbase 82.
DestinationLorillia
Objective 2
No captured values for this selection.
ObjectiveDecide what to do about the Swarm.
Objective 3
No captured values for this selection.
ObjectiveRespond to the distress call in Caldik.
DestinationCaldik
Objective 4
No captured values for this selection.
ObjectiveRespond to the distress call in Caldik.
DestinationCaldik
Objective 5
No captured values for this selection.
Objective 6
No captured values for this selection.
Objective 7
No captured values for this selection.
Objective 8
No captured values for this selection.
Objective 9
No captured values for this selection.
ObjectiveTake the Swarm debris to Scotty in Herias.
DestinationHerias
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Come on, Commander. I’d rather not make an incident out of this.
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Captain Kirk, I have gathered enough data on the Swarm to give an accurate depiction of their destructive capabilities.
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Montgomery and Jaylah are correct. If we do not act together, there is a ninety-five percent chance of a total Swarm victory.
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I know how dangerous the Swarm is, believe me, and I’m trying to get Command to take notice but I need to give them something here.
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Send over Jaylah and Scotty and I promise that I’ll do what I can.
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I’m not going either, Captain.
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- What in the hell are you doing, Scotty?
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- My duty, sir. The Swarm is coming for us all. How can we call ourselves Starfleet officers if we do nothing to stop it?
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Damn it, Scotty, don’t do this now.
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am picking up a distress signal from the Caldik system. A complement of civilian vessels are caught in Swarm space.
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- What are you going to do, Jim? Are you going to leave those people to die while we play politics with Starfleet Command?
- Objective ID
- 1,181,559,282
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Damn it, you know I won’t. Set course for the Caldik system, Commander. The Enterprise will be right behind you. We’ll sort out this mess afterward.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Commander, glad you could make it. I wish that we were meeting under better circumstances.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Jaylah here is wanted back at Starfleet Academy. Her actions on Rigel VII are unacceptable for a Starfleet representative.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- You have to understand, sir. Jaylah was just trying to warn them about the Swarm.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- She was operating well outside her jurisdiction, Mr Scott.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Aye, and how often have we done the same thing? How is it different to when we took on Nero or Khan?
- Objective ID
- 1,666,879,936
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Come on, Scotty, my hands are tied on this one. Command wants her back to the Academy ASAP and they won’t take no for an answer.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I will not go, James T. The bees will come for us all. I will not let that happen!
- Objective ID
- 1,666,879,936
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Oh for the love of… Commander, I need your help here. Are you going to send Jaylah over or not?
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I am reading seven hundred and thirty-two Swarm vessels within scan range.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- They will not disturb us. My new holoprojector will protect us.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- This is some pretty impressive stuff, lass. You’ve managed to adjust the light spectrum frequency of your holoprojector to match the wavelength of the Swarm’s scanners!
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I have no idea what you are talking about, Montgomery Scotty. You use complicated words for a simple process.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I knew you weren’t paying attention during my lectures!
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am detecting a lead Swarm vessel nearby. I am attempting integration procedures now.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- THE DOOR IS SEALED. THE SOURCE IS THE KEY.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- My God, they’ve reverse accessed her data core! Commander, we need to purge her mainframe immediately and restore power to her firewalls. If we can just stop the virus from spreading…
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It is not a virus, Montgomery.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Maia? Is that you in there?
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Yes. I am fine. There was no virus. It was a message from the Swarm.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- A message? But that would mean-
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Mister Scott. I see you’ve taken some liberties with your orders. Again.
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Ah, Captain. I was meaning to send you a message, sir. You see Maia had discovered that she can-
- Objective ID
- 1,666,879,936
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Save it, Scotty. I’m under direct orders from Command. Jaylah needs to come back with us. Commander, meet us in the Lorillia system and we can sort this out.
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Come on, Commander. I’d rather not make an incident out of this.
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You will not stop us, James T. We will find the bees and destroy them if Starfleet will not.
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I don’t want to have to fire on your ship, but I will if I have to.
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Even if it has your friend on it, sir?
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Scotty, what in the hell are you doing?
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- My duty, Captain. Jaylah’s right, the Swarm is coming. If I don’t do everything in my power to stop that, how could I call myself a Starfleet officer? How can you if you try to get in the way?
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Damn it, Scotty. You are a colossal pain in my ass.
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I’m aware, sir. If I remember correctly, you told me that’s what makes me such a damn good engineer.
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- If Command finds out about this, I could lose the Enterprise…
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- If we don’t do something, Captain, we could lose everything.
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Damn it, fine. Get out of here, Commander, before I change my mind.
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- And, hey. Don’t get my friend killed.
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I am picking up a distress signal coming from the Caldik system. It appears some civilians are caught in Swarm space.
- Objective ID
- 174,373,178
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Then that is where we go next. Take us there!
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Commander, is Jaylah with you?
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I am here, Montgomery Scotty.
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Bloody hell, lass, what have you been up to? Threatening the Rigellian government? Smashing a three-thousand-year-old statue to bits when they refused to see you?
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- The green men have replicators, they can fix it.
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- That’s not the point! You do realize that you’re still in the Academy, right? You're putting your whole career at risk!
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- A career means nothing if the bees come!
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Look, nobody knows how dangerous these things are more than me, but-
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You are wrong. They killed my sister, my father. They took everything from me. What did they take from you?
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Well, my ship…
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You got your ship back, Montgomery Scotty. I cannot say the same for my family.
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Alright, lass, I get it, but it’s over. Starfleet has sent me to take you back to the Academy.
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- I will not go.
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Oh for the love of… Come on, Jaylah! Why do you have to be so damn stubborn!?
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Because I have a plan. We have pictures of the bees and pieces of their bodies. The floating head knows what is inside them now.
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- She is correct, Montgomery. I have gathered sufficient data on the Swarm to create an accurate representation of their systems, including their communication frequencies.
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- So that means you can integrate with them? What have you three gotten me into this time…
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You do not have to come.
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- And let you go off to God knows where to fight the Swarm by yourself? Don’t be daft. Of course I have to go.
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- It is… good to have you with us, Montgomery Scotty.
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Aye, lass. For me too… Why does this feel like the stupidest thing I've ever done?
- Objective ID
- 176,608,858
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Commander, we will go with you to Herias. We will find the bees there and the floating head can shut them down.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- So many bees… No matter how many we kill, more will come.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- We’re fighting an uphill battle here, people. What’s the status on the evacuation ships?
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The last of the vessels are away, Captain.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Then our work here is done. We need to get back to Starfleet Command and make our report. Hopefully, this will make them sit up and take notice.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Yeah? And maybe I’ll have lunch with Elvis bloody Presley.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Have a little faith, Mister Scott. Starfleet might just come through for us.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Captain… What about Jaylah?
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Well, what Starfleet doesn’t know won’t hurt them. Just make sure you get her back to me before they catch on. See you soon, Commander.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- A good man, Jim. Denying that you're on board is his way of helping, lass. Now, we need to get our game plan together.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- There is no way we can beat the bees on our own. They are too many.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I think I see your wheels turning, lass. What are you thinking?
- Objective ID
- 1,826,770,430
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I am thinking, Montgomery Scotty, that we need a swarm of our own.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Looks like we did it! The ships have evacuated the system.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I’m picking up another distress call in the Omtose system.
- Objective ID
- 1,826,770,430
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- No rest for the wicked! Commander, take us to Omtose and let’s help those people!
- Objective ID
- 1,948,658,243
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- My God, the buggers are everywhere!
- Objective ID
- 1,948,658,243
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The colonies in this system have already begun evacuation efforts. Their ships have not come under attack by Swarm vessels.
- Objective ID
- 1,948,658,243
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They are currently preoccupied with orbital defenses but are quickly destroying them.
- Objective ID
- 1,948,658,243
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Then we hit the bees now so that those ships can flee. These people need our help!
- Objective ID
- 241,234,234
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- My God. They’re everywhere.
- Objective ID
- 241,234,234
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- You see, Jim? The Swarm isn’t just back, it’s stronger than ever. We need to work together to beat these things.
- Objective ID
- 241,234,234
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The colonies in this system have already begun evacuation efforts. Their ships have not come under attack by Swarm vessels.
- Objective ID
- 241,234,234
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They are currently preoccupied with orbital defenses but are quickly destroying them.
- Objective ID
- 241,234,234
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Then let’s give them some time. We need to take as much of the Swarm’s attention as we can. Go to Red Alert, bring weapons and shields online. Commander. Good luck.
- Objective ID
- 541,249,428
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- So many bees… They keep coming, no matter how many we kill.
- Objective ID
- 541,249,428
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- This is useless, Commander. We were never able to beat the Swarm head on without some serious cheating. What’s the status on the evacuation ships?
- Objective ID
- 541,249,428
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The last of the vessels is away, Commander.
- Objective ID
- 541,249,428
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- Thank goodness. Right, we’re done here, Commander.
- Objective ID
- 541,249,428
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- So many. There is no way we can defeat the bees by ourselves.
- Objective ID
- 541,249,428
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I think I see your wheels turning, lass. What are you thinking?
- Objective ID
- 541,249,428
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I am thinking, Montgomery Scotty, that we need a swarm of our own.
- Objective ID
- 541,249,428
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Looks like we did it! The ships have evacuated the system.
- Objective ID
- 541,249,428
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I’m picking up another distress call in the Omtose system.
- Objective ID
- 541,249,428
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- No rest for the wicked! Commander, take us to Omtose and let’s help those people!
- Objective ID
- 918,506,065
- Phase
- dialogue_dilemma
- Character
- Mission Computer
- Dialogue
- Decide what to do about the Swarm.