Missions
An Unwelcome Surprise Part 1
Retrieve Rutherford from the Andorian colony.
Overview
Warp required1
Operations level34
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,719,577,609
Amount6,960,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveRetrieve Rutherford from Tau Ceti II.
DestinationTau Ceti
Objective 2
No captured values for this selection.
ObjectiveDrive back the Gelrakian fleet.
EncounterGelrakian Raider
Opponent strength647,357
DestinationTau Ceti
Objective 3
No captured values for this selection.
ObjectiveDonate 750,000 Dilithium to the Andorian colony.
Resource
Dilithium
Amount750,000
Objective 4
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,169,371,147
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Commander! I-I’m so glad to see you. I didn’t know who else to call. Something’s gone wrong here, and we’ll need your help.
- Objective ID
- 1,169,371,147
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Ensign Rutherford and I are part of a small detail assigned to help establish a defense array for an Andorian colony on Tau Ceti II. They’ve recently been getting overrun by Gelrakian raiders.
- Objective ID
- 1,169,371,147
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Well, it’s Ensign Rutherford – I think his Vulcan implant has malfunctioned. The defense array is still offline, and I’ve lost contact with him on the surface. The Gelrakians will be here any minute!
- Objective ID
- 1,169,371,147
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Look, I know this is a little unorthodox, but I was hoping we could keep this one off the record. Captain Freeman suggested that I’d be in line for a promotion if this mission was a success.
- Objective ID
- 1,169,371,147
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Of course, Rutherford’s safety is paramount… But if you could help me out of this jam and keep Captain Freeman from finding out, that wouldn’t be such a bad thing either!
- Objective ID
- 1,169,371,147
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Now please please please get over here! Don’t make me beg. I mean… I will, if you want me to. But please don’t want me to!
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Gelrakian Thug
- Dialogue
- Damned Independent! We’ll be back, and we’ll be taking our crystals with us next time…
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Commander, you did it. The Gelrakians are leaving! Yeah, get out of here, you primitive glass-chewers! I told you that we weren’t giving you our Dilithium!
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I’ve found Ensign Rutherford… It looks like my hunch was correct for once. His Vulcan implant has malfunctioned. His lifesigns are stable, but he’s totally unconscious.
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Oh man, this is not good…
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I’m gonna have to take him back to the Cerritos, and then the Captain will see that I’m not fit to lead a simple away team, and then I’ll be stuck taking cargo bay inventories for the rest of my life and…
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- And… and… oh my god, oh my god, oh my god, I think I’m hyperventilating. Do you have a paper bag?
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Wait… Wait, that’s it! Commander, we need to take Rutherford back to your Station. Your facility is more than adequately equipped to diagnose the error in Rutherford’s implant!
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- One of the colonists is helping me get Rutherford on board a shuttle. We’ll be with you in just a mom–
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Andorian
- Dialogue
- Woah woah, hold on a second there, kiddo! Those Gelrakians just exhausted the majority of our Dilithium reserves, and we’re going to need every ship we can get while that array is still down.
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- So, we’ll… uhm…
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Andorian
- Dialogue
- Sooooo, you’re going to do something about it, right? Geez, you’re supposed to be Starfleet and here I am telling you what to do!
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- No, no, that’s exactly what I was going to say! We have all the Dilithium you need, isn’t that right Commander? Please tell the nice Andorian how right that is.
- Objective ID
- 1,612,795,689
- Phase
- dialogue_start
- Character
- Andorian
- Dialogue
- Alright… if you just leave about 750,000 Dilithium right here. You may want to hurry, I don’t think he’s supposed to be that shade of blue.
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- Rutherford
- Dialogue
- Whe– Where am I…?
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Heeeeey there sleepyhead, wakey wakey! You’re in the back of a shuttle on the Commander’s station. We were just getting ready to take you home. You remember the Commander, right?
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- Rutherford
- Dialogue
- Oh suuuuure, the creepy quiet Independent that never says anything. Hello!
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- Rutherford
- Dialogue
- Did… Did something happen to my implant? The last thing I remember is calibrating one of the deflectors and then…
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- No no, your implant just had a little hiccup, that’s all. We took a copy of your implant’s software and was able to diagnose and fix the error. You’re as right as the rain on Ferenginar!
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- Rutherford
- Dialogue
- Then… Why am I wearing this bandage?
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Oh, because I hit your head when we were getting you onboard the shuttle. Yeah, you’re gonna want to keep that on for a while.
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Now look, we should leave the Commander here and get back to the Cerritos. I’m sure Tendi and Mariner will be wondering what happened to us… at least I think Tendi will.
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Thanks for everything you’ve done, Commander. We’re out of here. I’m sure it will be smooth sailing from here on out. Yup, absolutely nothing of danger or interest is likely to happ–…
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- SYS_DIAG
- Dialogue
- COMMUNICATION TERMINATED. CATASTROPHIC ERROR DETECTED. ERROR ERROR ERROR ERR–…
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- SYS_DIAG
- Dialogue
- SISTEMA EM PANE… SISTEMA DESCONFIGURADO–…
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- SYS_DIAG
- Dialogue
- AN BHFUIL CEAD AGAM DUL GO DTÍ AN LE-LE-LE-LE–…
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- SYS_DIAG
- Dialogue
- bootError bootError bootError boo–
–tError… –tError… –tError…
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- SYS_DIAG
- Dialogue
- …
- Objective ID
- 1,719,577,609
- Phase
- dialogue_end
- Character
- AGIMUS
- Dialogue
- Hi Boimler! Remember meeee?
- Objective ID
- 1,719,577,609
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- See? Fresh, pristine Dilithium all for you! Better get it secured in a warehouse before those Gelrakians come back, ha ha ha, am I right? Ha ha ha…
- Objective ID
- 1,719,577,609
- Phase
- dialogue_start
- Character
- Andorian
- Dialogue
- …
- Objective ID
- 1,719,577,609
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Aaaanyway, I promise that we’ll be back to finish the job. A promise from Brad Boimler is as good as a job done!
- Objective ID
- 1,719,577,609
- Phase
- dialogue_start
- Character
- Andorian
- Dialogue
- Yeah, whatever kid, just get the **** back here soon, alright? There’s only so many Gelrakian spears I can dodge before one of them hits me.
- Objective ID
- 1,719,577,609
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Y-yes, sure! It’s time to go, Commander. Our shuttle will be with you in a moment. We need to get Ensign Rutherford back to your Station.
- Objective ID
- 1,719,577,609
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- I should be able to sneak Rutherford back onto the Cerritos without the Captain noticing, but we need to make sure he’s alright first.
- Objective ID
- 1,779,121,029
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Commander! I’ve acquired Rutherford’s signature. I think he’s unconscious, I’ll need time to go down to the surface and get him. You need to keep these Gelrakians off my back!
- Objective ID
- 1,779,121,029
- Phase
- dialogue_start
- Character
- Gelrakian Thug
- Dialogue
- You dare stand beside this Starfleet scum? You deny us the crystals? Our crystals!? You shall answer for your crimes beneath the Adjudication Geode!
- Objective ID
- 1,779,121,029
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Noooo, not the geode! I’m too fleshy to be adjudicated by a geode! Commander, help!
- Objective ID
- 1,779,121,029
- Phase
- dialogue_start
- Character
- Gelrakian Thug
- Dialogue
- Crystals!