Missions
A New Home
Inspect the new colony.
Overview
Warp required1
Operations level1
Warp for completion70
Warp via superhighway1
Completion via superhighway70
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID632,578,120
Amount2,880,000
Objective ID632,578,120
Amount600
Objective ID632,578,120
Amount260,000
Objective ID632,578,120
Amount-262,080
Objective ID632,578,120
Amount-174,720
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveGo to the new colony.
DestinationNew Berlin
Objective 2
No captured values for this selection.
ObjectiveReturn to the rebel base to begin evacuations.
DestinationMina
Objective 3
No captured values for this selection.
ObjectiveBring the Corvallen refugees to their new home.
DestinationNew Berlin
Objective 4
No captured values for this selection.
ObjectiveGet back to the rebel base.
DestinationMina
Objective 5
No captured values for this selection.
ObjectiveStop the Corvallen Loyalist interference.
EncounterCorvallen Loyalist Explorer
Opponent strength1,950,820
DestinationMina
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,485,477,176
- Phase
- dialogue_start
- Character
- Vorun Celok
- Dialogue
- Commander, we’ve finally found a new planet for our colony. It’s perfect. Come and meet us there. We’ll need your help moving colonists.
- Objective ID
- 226,795,626
- Phase
- dialogue_start
- Character
- Corvallen Rebel
- Dialogue
- General Celok, we’ve just received word that the Loyalists found our base. They’re attacking.
- Objective ID
- 226,795,626
- Phase
- dialogue_start
- Character
- Vorun Celok
- Dialogue
- We have to get back there now! There are still colonists in the base!
- Objective ID
- 632,578,120
- Phase
- dialogue_end
- Character
- Vorun Celok
- Dialogue
- That seems to be the end of it. No more Loyalist ships in the system.
- Objective ID
- 632,578,120
- Phase
- dialogue_end
- Character
- Vorun Celok
- Dialogue
- I still wonder how they found out where our new base is… But for now, the important thing is making sure all the colonists are safe.
- Objective ID
- 632,578,120
- Phase
- dialogue_end
- Character
- Vorun Celok
- Dialogue
- Thanks for your help, Commander. As always.
- Objective ID
- 632,578,120
- Phase
- dialogue_start
- Character
- Vorun Celok
- Dialogue
- Loyalist monsters! They don’t care how many innocent people die.
- Objective ID
- 632,578,120
- Phase
- dialogue_start
- Character
- Vorun Celok
- Dialogue
- Help me take them down, Commander!
- Objective ID
- 925,688,811
- Phase
- dialogue_start
- Character
- Vorun Celok
- Dialogue
- This is the place. Isn’t it wonderful?
- Objective ID
- 925,688,811
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It is a very hospitable environment.
- Objective ID
- 925,688,811
- Phase
- dialogue_start
- Character
- Vorun Celok
- Dialogue
- Exactly. We’ll need your help getting the colonists here from the base, though. Let’s go!
- Objective ID
- 964,736,301
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have reached full capacity with Corvallen colonists, Commander.
- Objective ID
- 964,736,301
- Phase
- dialogue_start
- Character
- Vorun Celok
- Dialogue
- Excellent. Bring them to New Berlin. Show them their new home.