Missions
One Night in Hell Part 1
Convince Starfleet to take the fight to the Krennim.
Overview
Warp required1
Operations level42
Warp for completion47
Warp via superhighway1
Completion via superhighway47
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,959,589,269
Amount7,500
Objective ID1,959,589,269
Amount100
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with Seven of Nine.
DestinationYoruba
Objective 2
No captured values for this selection.
ObjectiveReturn to Federation space.
DestinationWolf
Objective 3
No captured values for this selection.
ObjectiveSpeak with Captain Andre.
DestinationWolf
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveEscape!
DestinationLorillia
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,525,275,868
- Phase
- dialogue_start
- Character
- Captain Andre
- Dialogue
- Anni! Good grief, girl, you’re a sight for sore eyes!
- Objective ID
- 1,525,275,868
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- I am glad you are well, Andre. This is… a friend of mine. An Independent, much like myself.
- Objective ID
- 1,525,275,868
- Phase
- dialogue_start
- Character
- Captain Andre
- Dialogue
- Who would’ve thought that I’d be having clandestine meetings with Independents behind Starfleet’s back. Strange times we live in…
- Objective ID
- 1,525,275,868
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- You are doing what is right, Aaron. Besides, I believe you said something before about “owing me your life”?
- Objective ID
- 1,525,275,868
- Phase
- dialogue_start
- Character
- Captain Andre
- Dialogue
- You’re never going to stop throwing Ureva in my face, are you? I have a meeting with Admiral Johnson tomorrow. If I can convince him to deploy a picket, maybe we can– Wait. We’re getting something…
- Objective ID
- 1,525,275,868
- Phase
- dialogue_start
- Character
- Captain Andre
- Dialogue
- Oh, sh– It’s the Krenim! Battle stations, people, battle stations! Get me a visual, damn it!
- Objective ID
- 1,525,275,868
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- The Krenim? This deep into Federation space? They are becoming more brazen… Commander, help us fight them off!
- Objective ID
- 1,931,528,768
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- I am glad to see you are still in one piece, at least. I am afraid the rest of the quadrant is not faring so well as that…
- Objective ID
- 1,931,528,768
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- We may have bloodied the Krenim in the Siege of Yoruba, but it was little more than a holding action. They have returned with even greater numbers.
- Objective ID
- 1,931,528,768
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- Annorax will not stop at the Neutral Zone. His crusade for vengeance will not end until he holds the entire quadrant in his hands. We cannot allow that to happen.
- Objective ID
- 1,931,528,768
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- However, we also cannot stop him alone. My team is capable, but we are only six people. We need more ships. We need Starfleet.
- Objective ID
- 1,959,589,269
- Phase
- dialogue_end
- Character
- Seven-Of-Nine
- Dialogue
- Aaron Andre was a good man, he… He was everything a Starfleet officer should be. The galaxy is a darker place without him.
- Objective ID
- 1,959,589,269
- Phase
- dialogue_end
- Character
- Seven-Of-Nine
- Dialogue
- He will be added to the list of crimes Annorax will pay for.
- Objective ID
- 1,959,589,269
- Phase
- dialogue_start
- Character
- Captain Andre
- Dialogue
- We’re leaking atmosphere! Life support systems are offline! All hands, abandon ship! Abandon– Agh!
- Objective ID
- 1,959,589,269
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- Aaron! Aaron, do you read!?
- Objective ID
- 1,959,589,269
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Seven… He’s gone.
- Objective ID
- 1,959,589,269
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- … I’m sorry, Aaron. Take us out, Commander.
- Objective ID
- 482,110,499
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we are receiving an encrypted signal on our secure comms channel. Patching it through now…
- Objective ID
- 482,110,499
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- Commander, this is– kkssh!– trying to reach you. I have secured a new safehouse, but the Krenim are–kzzzzt!– at any moment. We are running out of time.
- Objective ID
- 482,110,499
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- I am –kzzzzt!– in Yoruba with the rest of my team. Hurry, I have no doubt that the Krenim are monitoring secure channels.
- Objective ID
- 831,044,854
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- Here we are. Since the Krenim’s initial incursion into the Neutral Zone, I have been reaching out to any Starfleet officers I could.
- Objective ID
- 831,044,854
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- Only one of them would give me the time of day. Whatever the Krenim did, all of my work to become a part of the Federation has been undone.
- Objective ID
- 831,044,854
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- They look at me now like a danger, a ticking Borg bomb just waiting to assimilate them. Everything I’ve worked for, everything I’ve accomplished… Gone, in an instant.
- Objective ID
- 831,044,854
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- Ah, please forgive me. It has been a difficult time. Regardless, I have been successful in making at least one ally. He is waiting to meet with us.