Missions
God Complex Part 3
Find the Technomancer.
Overview
Warp required1
Operations level10
Warp for completion5
Warp via superhighway1
Completion via superhighway5
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,448,696,265
Amount16
Objective ID1,448,696,265
Amount1,000
Objective ID983,102,649
Amount16
Objective ID983,102,649
Amount7,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind the "Technomancer".
DestinationSolusta
Objective 2
No captured values for this selection.
ObjectiveHow should we approach the "Technomancer"?
Objective 3
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 9 or higher.
Required count10
Required level9
Objective 4
No captured values for this selection.
ObjectiveMeet with the "Technomancer".
DestinationSolusta
Objective 5
No captured values for this selection.
ObjectiveMeet with the "Technomancer".
DestinationSolusta
Objective 6
No captured values for this selection.
ObjectiveDonate 400 Tritanium for the information.
Resource
Tritanium
Amount400
Objective 7
No captured values for this selection.
ObjectiveReturn to the planetoid.
DestinationImgra
Objective 8
No captured values for this selection.
ObjectiveReturn to the planetoid.
DestinationImgra
Objective 9
No captured values for this selection.
ObjectiveActivate the beacon.
DestinationImgra
Objective 10
No captured values for this selection.
ObjectiveActivate the beacon.
DestinationImgra
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,127,205,779
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Bribery it is!
- Objective ID
- 1,314,208,834
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- Beckett Mariner? You’ve got a lot of nerve showin’ your mug around here.
- Objective ID
- 1,314,208,834
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You’ve got a lot of nerve showing that haircut anywhere. Heyo!
- Objective ID
- 1,314,208,834
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- We’re here to secure your services, Alex. Some friends of ours are in a tight spot and you’re the only one who can help us get them out.
- Objective ID
- 1,314,208,834
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- Oh, this is rich! If you think I’m gonna help you after that stunt you pulled in Rigel, well you’ve got another–
- Objective ID
- 1,314,208,834
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- We’ll pay you.
- Objective ID
- 1,314,208,834
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- Anything for an old friend! Tell you what, for 400 Tritanium, my services are yours.
- Objective ID
- 1,330,202,016
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- Alrightee, then, love. What’s your problem?
- Objective ID
- 1,330,202,016
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Our friends were captured and taken into the center of a hollow planet. We need your help to open it up again. Sending you over the data we pulled.
- Objective ID
- 1,330,202,016
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- Huh. It’s using a complex series of electrical signals to move landmass. This is sophisticated stuff.
- Objective ID
- 1,330,202,016
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- I’ve heard enough sciency nonsense to last a lifetime. Can you help us or not?
- Objective ID
- 1,330,202,016
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- Who d’ya think you’re talkin’ to, love? Here, take this beacon and activate it close to the planet’s surface. It’ll trick the systems into thinking you’re one of its administrators.
- Objective ID
- 1,330,202,016
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You’re a miracle worker. Come on, Commander, this is our chance to get our friends back from those high-tech A-holes.
- Objective ID
- 1,448,696,265
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- It’s working! The planet’s opening up! Alex, I owe you a beer. And a haircut.
- Objective ID
- 1,448,696,265
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Wait… What are those things?
- Objective ID
- 1,448,696,265
- Phase
- dialogue_end
- Character
- Unknown Signal
- Dialogue
- The First has been found. We are blessed by his presence.
- Objective ID
- 1,448,696,265
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Hey, Mariner? Why are they looking at meOOHHGOD!
- Objective ID
- 1,448,696,265
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Boimler!
- Objective ID
- 1,448,696,265
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- MARINER! I’M NOT READY TO BE KIDNAPPED BY INTERDIMENSIONAL ALIENS! I HAVEN’T TAKEN THAT CORRESPONDENCE COURSE YET!
- Objective ID
- 1,448,696,265
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- No!
- Objective ID
- 1,448,696,265
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Oh, God. They took him into the planet.
- Objective ID
- 1,448,696,265
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Alright, here we go. Let’s see if the “Technomancer” is more than just an edgy dude with a cringe name…
- Objective ID
- 1,993,762,858
- Phase
- dialogue_end
- Character
- The Technomancer
- Dialogue
- … and if they don’t pay up next time, how about I hack into their life support systems and suffocate the lot of ‘em? That’s the last time I do a favor for the Orions!
- Objective ID
- 1,993,762,858
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- … Okay, maybe he’s a bit of a criminal. How do you wanna handle this, Commander?
- Objective ID
- 1,993,762,858
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- He’s your friend, how about you just… talk to him?
- Objective ID
- 1,993,762,858
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Woah, dude, I never said he was my friend, just that I knew him. And that’s true, I do! In fact, I may have… stolen from him. A little bit. Allegedly.
- Objective ID
- 1,993,762,858
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- But that’s all water under the bridge! Look, Commander, with this guy, you gotta speak one of two languages. Money or Phaser. Your choice.
- Objective ID
- 1,993,762,858
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- You have a guy?
- Objective ID
- 1,993,762,858
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Gaaah! Again!? Seriously?
- Objective ID
- 1,993,762,858
- Phase
- dialogue_start
- Character
- Tendi
- Dialogue
- Sorry! I hid out on the Commander’s ship to see what you guys were doing but then I got distracted and I saw the Cerritos got pulled into a planet and then I got scared and worried for Rutherford and–
- Objective ID
- 1,993,762,858
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Woah, woah, girl. Gonna need you to take it down a peg, here.
- Objective ID
- 1,993,762,858
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- We’re gonna get our people back. I do have a guy, and he’s just the guy to help.
- Objective ID
- 1,993,762,858
- Phase
- dialogue_start
- Character
- Boimler
- Dialogue
- Every time we meet one of your criminal buddies, it goes badly for us.
- Objective ID
- 1,993,762,858
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Who says he’s a criminal?
- Objective ID
- 598,701,662
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- Yeah, I think I can make something happen, one sec… Bloody hell, you know how long it’s gonna take me to replace those guards?
- Objective ID
- 598,701,662
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- I said sorry!
- Objective ID
- 598,701,662
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- Here, take this beacon and activate it close to the planet’s surface. It’ll trick the systems into thinking you’re one of its administrators.
- Objective ID
- 598,701,662
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You’re a miracle worker! Sorry about your friends, byeeee!
- Objective ID
- 610,072,352
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- **** me! What the **** is going on here!?
- Objective ID
- 610,072,352
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Oh hey there, Alex.
- Objective ID
- 610,072,352
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- Beckett Mariner? You’ve got a lot of nerve showin’ your mug around here.
- Objective ID
- 610,072,352
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- You’ve got a lot of nerve showing that haircut anywhere. Heyo!
- Objective ID
- 610,072,352
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- We’re here to secure your services, Alex. Some friends of ours are in a tight spot and you’re the only one who can help us get them out.
- Objective ID
- 610,072,352
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- So let me get this straight. You come to me looking for my help, and you think the best way of securing it is to kill my friends? You ever consider asking!?
- Objective ID
- 610,072,352
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Jeez when you put it like that, we seem like the bad guys. Look, can you get us into this hollow planet thingy or not?
- Objective ID
- 610,072,352
- Phase
- dialogue_start
- Character
- The Technomancer
- Dialogue
- Ugh. Lemme take a look…
- Objective ID
- 649,680,896
- Phase
- dialogue_dilemma
- Character
- Mariner
- Dialogue
- How should we approach the "Technomancer"?
- Objective ID
- 711,417,239
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Ha! You know how to have a good time! If we hit enough of his bodyguards, that should get his attention.
- Objective ID
- 983,102,649
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- It’s working! The planet’s opening up! Alex, I owe you a beer. And a haircut.
- Objective ID
- 983,102,649
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Wait… What are those things?
- Objective ID
- 983,102,649
- Phase
- dialogue_end
- Character
- Unknown Signal
- Dialogue
- The First has been found. We are blessed by his presence.
- Objective ID
- 983,102,649
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- Hey, Mariner? Why are they looking at meOOHHGOD!
- Objective ID
- 983,102,649
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Boimler!
- Objective ID
- 983,102,649
- Phase
- dialogue_end
- Character
- Boimler
- Dialogue
- MARINER! I’M NOT READY TO BE KIDNAPPED BY INTERDIMENSIONAL ALIENS! I HAVEN’T TAKEN THAT CORRESPONDENCE COURSE YET!
- Objective ID
- 983,102,649
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- No!
- Objective ID
- 983,102,649
- Phase
- dialogue_end
- Character
- Mariner
- Dialogue
- Oh, God. They took him into the planet.
- Objective ID
- 983,102,649
- Phase
- dialogue_start
- Character
- Mariner
- Dialogue
- Alright, here we go. Let’s see if the “Technomancer” is more than just an edgy dude with a cringe name…