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Missions

Treasure Hunt Part 2

Investigate the next clue.

Overview

Warp required1
Operations level46
Warp for completion110
Warp via superhighway1
Completion via superhighway110

Costs & rewards

Mission rewards

Ship XP
Objective ID1,712,842,698
Amount300
Federation Credits
Objective ID1,712,842,698
Amount700
Federation Points
Objective ID1,712,842,698
Amount538,000
Romulan Points
Objective ID1,712,842,698
Amount-200,000
Klingon Points
Objective ID1,712,842,698
Amount-890,000
Ship XP
Objective ID754,847,267
Amount300
Federation Credits
Objective ID754,847,267
Amount700
Federation Points
Objective ID754,847,267
Amount538,000
Romulan Points
Objective ID754,847,267
Amount-200,000
Klingon Points
Objective ID754,847,267
Amount-890,000

Locations

Objectives

Objective 1

ObjectiveInvestigate the next clue.
DestinationVerin

Objective 2

ObjectiveDefeat 15 hostiles of Level 46 or higher.
Required count15
Required level46

Objective 3

ObjectiveChoose which planet to visit.

Objective 4

ObjectiveInvestigate Parko.
DestinationVerin

Objective 5

ObjectiveInvestigate Lockie.
DestinationVerin

Objective 6

ObjectiveRetreat before reinforcements arrive.
DestinationStradania

Objective 7

ObjectiveDefeat the attacker.
EncounterUnidentified Attacker
Opponent strength9,254,282
DestinationVerin

Objective 8

ObjectiveInvestigate Parko.
DestinationVerin

Objective 9

ObjectiveRetreat before reinforcements arrive.
DestinationStradania

Dialogue

Mission dialogue

Objective ID
1,020,834,481
Phase
dialogue_start
Character
Maia
Dialogue
We have reached a decision. We will investigate Lockie.
Objective ID
1,020,834,481
Phase
dialogue_start
Character
Loomis
Dialogue
A fine choice, I’m sure! Same again, my friend. The system coordinates for each planet also came paired with surface coordinates for each. Get me closer to Lockie and then you can beam me down as usual.
Objective ID
1,020,834,481
Phase
dialogue_start
Character
Loomis
Dialogue
I’ll be in touch when I’m ready to be extracted.
Objective ID
1,712,842,698
Phase
dialogue_end
Character
Loomis
Dialogue
I think that we may be in the clear now. Aren’t you excited, Commander? The prospect of riches beyond our wildest dreams, drawing ever closer to our grasp!
Objective ID
1,712,842,698
Phase
dialogue_end
Character
Maia
Dialogue
Excited is not an appropriate description, Loomis. But if it aids us in fulfilling the terms of this contract, then we will continue to help you search for this vault.
Objective ID
1,712,842,698
Phase
dialogue_start
Character
Maia
Dialogue
Commander, Loomis is sending the signal that he is ready to be extracted. Energizing.
Objective ID
1,712,842,698
Phase
dialogue_start
Character
Loomis
Dialogue
The investigation of Parko passed without incident. I have a feeling that you made the correct choice, my friend. Well done!
Objective ID
1,712,842,698
Phase
dialogue_start
Character
Loomis
Dialogue
However, all I found is another blasted datapad! If I were the suspicious sort, I’d swear that somebody was sending me running in circles here. But the potential rewards are too great, so we shall press on!
Objective ID
1,712,842,698
Phase
dialogue_start
Character
Loomis
Dialogue
I fear that your previous activities may have alerted reinforcements. We should leave this system as soon as possible.
Objective ID
1,729,259,774
Phase
dialogue_dilemma
Character
Maia
Dialogue
Choose which planet to visit.
Objective ID
2,043,091,095
Phase
dialogue_start
Character
Maia
Dialogue
Target destroyed. It appeared to be lying in wait to ambush us.
Objective ID
2,043,091,095
Phase
dialogue_start
Character
Loomis
Dialogue
So, clearly you chose poorly! It must have been a trap. I knew that I should have picked it myself. Remind me not to leave these decisions up to you again!
Objective ID
2,043,091,095
Phase
dialogue_start
Character
Loomis
Dialogue
Now, if you’ve finished delaying us, let’s get over to Parko at once before more of them turn up.
Objective ID
2,101,393,081
Phase
dialogue_start
Character
Maia
Dialogue
We have reached a decision. We will investigate Parko.
Objective ID
2,101,393,081
Phase
dialogue_start
Character
Loomis
Dialogue
A fine choice, I’m sure! Same again, my friend. The system coordinates for each planet also came paired with surface coordinates for each. Get me closer to Parko and then you can beam me down as usual.
Objective ID
342,514,513
Phase
dialogue_start
Character
Loomis
Dialogue
We haven’t another moment to lose. Fame and fortune await! Now, the datapad that I found on Ionak seems to contain nothing more than paired sets of coordinates.
Objective ID
342,514,513
Phase
dialogue_start
Character
Loomis
Dialogue
Be a dear and check these out for me, would you? Where is it telling us to go next?
Objective ID
342,514,513
Phase
dialogue_start
Character
Maia
Dialogue
The different sets of coordinates found on the datapad appear to point to a pair of planets within the Verin system.
Objective ID
342,514,513
Phase
dialogue_start
Character
Loomis
Dialogue
Then you know what to do next, my dear Commander – plot a course for the Verin system, posthaste!
Objective ID
74,785,218
Phase
dialogue_start
Character
Loomis
Dialogue
Alright, same as usual. If you can just beam me down to the surface at the provided coordinates, then–
Objective ID
74,785,218
Phase
dialogue_start
Character
Maia
Dialogue
Wait. An unidentified vessel has emerged from the surface of Lockie. It appears to be engaging an intercept vector with our ship.
Objective ID
74,785,218
Phase
dialogue_start
Character
Loomis
Dialogue
I don’t like the look of this…
Objective ID
74,785,218
Phase
dialogue_start
Character
Maia
Dialogue
The unidentified ship is scanning us, Commander. They have their weapons primed. We cannot take any chances – raising shields.
Objective ID
754,847,267
Phase
dialogue_end
Character
Loomis
Dialogue
I think that we may be in the clear now. Aren’t you excited, Commander? The prospect of riches beyond our wildest dreams, drawing ever closer to our grasp!
Objective ID
754,847,267
Phase
dialogue_end
Character
Maia
Dialogue
Excited is not an appropriate description, Loomis. But if it aids us in fulfilling the terms of this contract, then we will continue to help you search for this vault.
Objective ID
754,847,267
Phase
dialogue_start
Character
Maia
Dialogue
Commander, Loomis is sending the signal that he is ready to be extracted. Energizing.
Objective ID
754,847,267
Phase
dialogue_start
Character
Loomis
Dialogue
The investigation of Parko passed without incident. I just wish that you would have saved us some time and picked this planet first. Oh well, at least it’s done now.
Objective ID
754,847,267
Phase
dialogue_start
Character
Loomis
Dialogue
However, all I found is another blasted datapad! If I were the suspicious sort, I’d swear that somebody was sending me running in circles here. But the potential rewards are too great, so we shall press on!
Objective ID
754,847,267
Phase
dialogue_start
Character
Loomis
Dialogue
I fear that your previous activities may have alerted reinforcements. We should leave this system as soon as possible.
Objective ID
898,520,357
Phase
dialogue_end
Character
Loomis
Dialogue
Another spectacular display! I don’t mean to sound as if I’m glamourising such carnage, but let’s be honest here – if we didn’t attack first, they would have!
Objective ID
898,520,357
Phase
dialogue_end
Character
Loomis
Dialogue
The clue is clearly leading us to one of these planets. But which one should we investigate? I want you to feel like you’re more to me than just a hired grunt, so I’ll defer this choice to you!
Objective ID
898,520,357
Phase
dialogue_start
Character
Loomis
Dialogue
Scan the vicinity, my friend. What do you see?
Objective ID
898,520,357
Phase
dialogue_start
Character
Maia
Dialogue
Scans of the Verin system have yielded similar results to those back in Inocula – we are surrounded by a considerable number of potentially hostile vessels.
Objective ID
898,520,357
Phase
dialogue_start
Character
Maia
Dialogue
I have also detected two charted Class-M planets within close proximity. According to star charts, they are known as Parko and Lockie. However, the nearby fleets may hinder our approach.
Objective ID
898,520,357
Phase
dialogue_start
Character
Loomis
Dialogue
Then there’s only one thing we can do – cut right through them! Time to do what you do best. And besides, we may as well make the first move before one of them spots and attacks us first.