Missions
Treasure Hunt Part 2
Investigate the next clue.
Overview
Warp required1
Operations level46
Warp for completion110
Warp via superhighway1
Completion via superhighway110
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,712,842,698
Amount300
Objective ID1,712,842,698
Amount700
Objective ID1,712,842,698
Amount538,000
Objective ID1,712,842,698
Amount-200,000
Objective ID1,712,842,698
Amount-890,000
Objective ID754,847,267
Amount300
Objective ID754,847,267
Amount700
Objective ID754,847,267
Amount538,000
Objective ID754,847,267
Amount-200,000
Objective ID754,847,267
Amount-890,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveInvestigate the next clue.
DestinationVerin
Objective 2
No captured values for this selection.
ObjectiveDefeat 15 hostiles of Level 46 or higher.
Required count15
Required level46
Objective 3
No captured values for this selection.
ObjectiveChoose which planet to visit.
Objective 4
No captured values for this selection.
ObjectiveInvestigate Parko.
DestinationVerin
Objective 5
No captured values for this selection.
ObjectiveInvestigate Lockie.
DestinationVerin
Objective 6
No captured values for this selection.
ObjectiveRetreat before reinforcements arrive.
DestinationStradania
Objective 7
No captured values for this selection.
ObjectiveDefeat the attacker.
EncounterUnidentified Attacker
Opponent strength9,254,282
DestinationVerin
Objective 8
No captured values for this selection.
ObjectiveInvestigate Parko.
DestinationVerin
Objective 9
No captured values for this selection.
ObjectiveRetreat before reinforcements arrive.
DestinationStradania
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,020,834,481
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have reached a decision. We will investigate Lockie.
- Objective ID
- 1,020,834,481
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- A fine choice, I’m sure! Same again, my friend. The system coordinates for each planet also came paired with surface coordinates for each. Get me closer to Lockie and then you can beam me down as usual.
- Objective ID
- 1,020,834,481
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- I’ll be in touch when I’m ready to be extracted.
- Objective ID
- 1,712,842,698
- Phase
- dialogue_end
- Character
- Loomis
- Dialogue
- I think that we may be in the clear now. Aren’t you excited, Commander? The prospect of riches beyond our wildest dreams, drawing ever closer to our grasp!
- Objective ID
- 1,712,842,698
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Excited is not an appropriate description, Loomis. But if it aids us in fulfilling the terms of this contract, then we will continue to help you search for this vault.
- Objective ID
- 1,712,842,698
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, Loomis is sending the signal that he is ready to be extracted. Energizing.
- Objective ID
- 1,712,842,698
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- The investigation of Parko passed without incident. I have a feeling that you made the correct choice, my friend. Well done!
- Objective ID
- 1,712,842,698
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- However, all I found is another blasted datapad! If I were the suspicious sort, I’d swear that somebody was sending me running in circles here. But the potential rewards are too great, so we shall press on!
- Objective ID
- 1,712,842,698
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- I fear that your previous activities may have alerted reinforcements. We should leave this system as soon as possible.
- Objective ID
- 1,729,259,774
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- Choose which planet to visit.
- Objective ID
- 2,043,091,095
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Target destroyed. It appeared to be lying in wait to ambush us.
- Objective ID
- 2,043,091,095
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- So, clearly you chose poorly! It must have been a trap. I knew that I should have picked it myself. Remind me not to leave these decisions up to you again!
- Objective ID
- 2,043,091,095
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- Now, if you’ve finished delaying us, let’s get over to Parko at once before more of them turn up.
- Objective ID
- 2,101,393,081
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have reached a decision. We will investigate Parko.
- Objective ID
- 2,101,393,081
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- A fine choice, I’m sure! Same again, my friend. The system coordinates for each planet also came paired with surface coordinates for each. Get me closer to Parko and then you can beam me down as usual.
- Objective ID
- 342,514,513
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- We haven’t another moment to lose. Fame and fortune await! Now, the datapad that I found on Ionak seems to contain nothing more than paired sets of coordinates.
- Objective ID
- 342,514,513
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- Be a dear and check these out for me, would you? Where is it telling us to go next?
- Objective ID
- 342,514,513
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The different sets of coordinates found on the datapad appear to point to a pair of planets within the Verin system.
- Objective ID
- 342,514,513
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- Then you know what to do next, my dear Commander – plot a course for the Verin system, posthaste!
- Objective ID
- 74,785,218
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- Alright, same as usual. If you can just beam me down to the surface at the provided coordinates, then–
- Objective ID
- 74,785,218
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Wait. An unidentified vessel has emerged from the surface of Lockie. It appears to be engaging an intercept vector with our ship.
- Objective ID
- 74,785,218
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- I don’t like the look of this…
- Objective ID
- 74,785,218
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The unidentified ship is scanning us, Commander. They have their weapons primed. We cannot take any chances – raising shields.
- Objective ID
- 754,847,267
- Phase
- dialogue_end
- Character
- Loomis
- Dialogue
- I think that we may be in the clear now. Aren’t you excited, Commander? The prospect of riches beyond our wildest dreams, drawing ever closer to our grasp!
- Objective ID
- 754,847,267
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Excited is not an appropriate description, Loomis. But if it aids us in fulfilling the terms of this contract, then we will continue to help you search for this vault.
- Objective ID
- 754,847,267
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, Loomis is sending the signal that he is ready to be extracted. Energizing.
- Objective ID
- 754,847,267
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- The investigation of Parko passed without incident. I just wish that you would have saved us some time and picked this planet first. Oh well, at least it’s done now.
- Objective ID
- 754,847,267
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- However, all I found is another blasted datapad! If I were the suspicious sort, I’d swear that somebody was sending me running in circles here. But the potential rewards are too great, so we shall press on!
- Objective ID
- 754,847,267
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- I fear that your previous activities may have alerted reinforcements. We should leave this system as soon as possible.
- Objective ID
- 898,520,357
- Phase
- dialogue_end
- Character
- Loomis
- Dialogue
- Another spectacular display! I don’t mean to sound as if I’m glamourising such carnage, but let’s be honest here – if we didn’t attack first, they would have!
- Objective ID
- 898,520,357
- Phase
- dialogue_end
- Character
- Loomis
- Dialogue
- The clue is clearly leading us to one of these planets. But which one should we investigate? I want you to feel like you’re more to me than just a hired grunt, so I’ll defer this choice to you!
- Objective ID
- 898,520,357
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- Scan the vicinity, my friend. What do you see?
- Objective ID
- 898,520,357
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scans of the Verin system have yielded similar results to those back in Inocula – we are surrounded by a considerable number of potentially hostile vessels.
- Objective ID
- 898,520,357
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have also detected two charted Class-M planets within close proximity. According to star charts, they are known as Parko and Lockie. However, the nearby fleets may hinder our approach.
- Objective ID
- 898,520,357
- Phase
- dialogue_start
- Character
- Loomis
- Dialogue
- Then there’s only one thing we can do – cut right through them! Time to do what you do best. And besides, we may as well make the first move before one of them spots and attacks us first.