Missions
Doctor, Tailor, Soldier, Spy Part 3
Learn the location of the prisoner.
Overview
Warp required1
Operations level35
Warp for completion29
Warp via superhighway1
Completion via superhighway29
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,987,904,163
Amount400
Objective ID1,987,904,163
Amount10
Objective ID1,987,904,163
Amount14,074,000
Objective ID852,180,907
Amount400
Objective ID852,180,907
Amount10
Objective ID852,180,907
Amount2,070,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveSet a course for Irryit.
DestinationIrryit
Objective 2
No captured values for this selection.
ObjectiveRendezvous with the S31 agent.
DestinationIrryit
Objective 3
No captured values for this selection.
ObjectiveDefend yourself from the Cardassian vessel.
EncounterCardassian Interceptor
Opponent strength770,677
DestinationIrryit
Objective 4
No captured values for this selection.
ObjectiveWhat should we do?
Objective 5
No captured values for this selection.
ObjectiveMeet with the Section 31 ship.
DestinationCeltris
Objective 6
No captured values for this selection.
ObjectiveSet a course for Unefra.
DestinationUnefra
Objective 7
No captured values for this selection.
ObjectiveSet a course for Unefra.
DestinationUnefra
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,105,747,746
- Phase
- dialogue_dilemma
- Character
- Cordelia
- Dialogue
- Should we launch an assault on the prison or infiltrate it?
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Elim Garak
- Dialogue
- We’re safe… For now.
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Kalha
- Dialogue
- My cover has been blown. Months of work, down the drain…
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Julian Bashir
- Dialogue
- If we can recover the Cardassian asset, then it will have been worth it!
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Kalha
- Dialogue
- If being the operative word… Open a long range transmission to Cordelia. She’ll want to hear about this.
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Cordelia
- Dialogue
- … What is it?
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Your agent has been compromised. She was tailed to our rendezvous by a Cardassian ship. We have dispatched it, but–
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Cordelia
- Dialogue
- Dammit, Kalha!
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Kalha
- Dialogue
- I know, sir. But what’s done is done. How do we move forward?
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Cordelia
- Dialogue
- Let me think… We need to retrieve the asset. Garak, do you think you could pull off posing as a member of the Cardassian military to infiltrate the system where Durlak is being held?
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Elim Garak
- Dialogue
- Possibly. I retain some command codes and knowledge of their modus operandi. But it is not without its risks.
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Cordelia
- Dialogue
- Does it carry more risks than a full frontal assault?
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Julian Bashir
- Dialogue
- … Not if we had Section 31 support.
- Objective ID
- 1,560,601,066
- Phase
- dialogue_end
- Character
- Cordelia
- Dialogue
- It might be the only way to salvage the situation… What do you think, Commander? Assault or infiltration?
- Objective ID
- 1,560,601,066
- Phase
- dialogue_start
- Character
- Kalha
- Dialogue
- Bashir, is it? Cordelia told me to expect you. We need to be quick.
- Objective ID
- 1,560,601,066
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- I take it that you know why we’re here?
- Objective ID
- 1,560,601,066
- Phase
- dialogue_start
- Character
- Kalha
- Dialogue
- Durlak. He’s being kept in a prison in Unefra. I’m transmitting the coordinates to you now.
- Objective ID
- 1,560,601,066
- Phase
- dialogue_start
- Character
- Elim Garak
- Dialogue
- What about the security situation?
- Objective ID
- 1,560,601,066
- Phase
- dialogue_start
- Character
- Kalha
- Dialogue
- Durlak is a deserter, an enemy of the Cardassian state. Security is extensive, to say the least. There’s no way that one ship alone will be able to take them all on.
- Objective ID
- 1,560,601,066
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, it looks like we may have company…
- Objective ID
- 1,560,601,066
- Phase
- dialogue_start
- Character
- Elim Garak
- Dialogue
- A Cardassian battleship. They must have tailed you here, Kalha.
- Objective ID
- 1,560,601,066
- Phase
- dialogue_start
- Character
- Kalha
- Dialogue
- Then we have even less time than I thought.
- Objective ID
- 1,560,601,066
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They are setting an intercept course. Raising shields and charging weapons…
- Objective ID
- 156,753,839
- Phase
- dialogue_start
- Character
- Cordelia
- Dialogue
- Ah, yes, Gul Durlak. His name is all over the Cardassian chatter we’ve been monitoring.
- Objective ID
- 156,753,839
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- So you know where he’s being kept?
- Objective ID
- 156,753,839
- Phase
- dialogue_start
- Character
- Cordelia
- Dialogue
- Me, personally? No. But we have an agent on the inside. Kalha was surgically altered to look like one of them, and is posing as a Glinn on a Cardassian vessel.
- Objective ID
- 156,753,839
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- Can you set up a rendezvous?
- Objective ID
- 156,753,839
- Phase
- dialogue_start
- Character
- Cordelia
- Dialogue
- What exactly are you trying to achieve here?
- Objective ID
- 156,753,839
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- That will depend on what your double agent can tell us. But broadly, we want to retrieve Durlak.
- Objective ID
- 156,753,839
- Phase
- dialogue_start
- Character
- Cordelia
- Dialogue
- How… fortuitous. Fine. I will set up a rendezvous. Go to Irryit, and I’ll have my contact meet you there. And remember, Bashir. Section 31 does not like to be kept in the dark.
- Objective ID
- 156,753,839
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- Understood. Set a course, Commander.
- Objective ID
- 1,616,609,453
- Phase
- dialogue_start
- Character
- Elim Garak
- Dialogue
- There. The unmarked shuttle. Open a line of communication, Commander.
- Objective ID
- 170,850,532
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will storm the prison. If Section 31 can provide support, we can take the Cardassians by surprise.
- Objective ID
- 170,850,532
- Phase
- dialogue_start
- Character
- Cordelia
- Dialogue
- Very well. Then I will divert one of our ships to meet you in Celtris.
- Objective ID
- 170,850,532
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- Will one ship be enough?
- Objective ID
- 170,850,532
- Phase
- dialogue_start
- Character
- Cordelia
- Dialogue
- It will have to be. We only have one close enough to get to you quickly, and time is of the essence here. It won’t be long before the Cardassians go looking for their missing vessel.
- Objective ID
- 170,850,532
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- Thank you, Cordelia.
- Objective ID
- 170,850,532
- Phase
- dialogue_start
- Character
- Cordelia
- Dialogue
- Do not mistake pragmatism for generosity, Bashir. I want what’s inside the Cardassian’s head as much as you do.
- Objective ID
- 170,850,532
- Phase
- dialogue_start
- Character
- Elim Garak
- Dialogue
- Come, Julian. Let us be on our way.
- Objective ID
- 1,987,904,163
- Phase
- dialogue_end
- Character
- Julian Bashir
- Dialogue
- Here we are, Garak. How do you feel knowing that you will see your old friend soon?
- Objective ID
- 1,987,904,163
- Phase
- dialogue_end
- Character
- Elim Garak
- Dialogue
- “Friend” may be too generous a term, my dear doctor. You are a friend. Durlak was a mere colleague, competition, even. But I am most interested to hear what he knows.
- Objective ID
- 1,987,904,163
- Phase
- dialogue_end
- Character
- Julian Bashir
- Dialogue
- As am I.
- Objective ID
- 1,987,904,163
- Phase
- dialogue_end
- Character
- Kalha
- Dialogue
- Then let’s do this.
- Objective ID
- 1,987,904,163
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will infiltrate the system. With Garak’s knowledge, we should be able to get past the worst of the security.
- Objective ID
- 1,987,904,163
- Phase
- dialogue_start
- Character
- Cordelia
- Dialogue
- Very well. I will divert one of our ships to wait nearby in case you require support. Contact them if things go downhill.
- Objective ID
- 1,987,904,163
- Phase
- dialogue_start
- Character
- Julian Bashir
- Dialogue
- Thank you, Cordelia.
- Objective ID
- 1,987,904,163
- Phase
- dialogue_start
- Character
- Cordelia
- Dialogue
- Do not mistake pragmatism for generosity, Bashir. I want what’s inside the Cardassian’s head as much as you do.
- Objective ID
- 1,987,904,163
- Phase
- dialogue_start
- Character
- Elim Garak
- Dialogue
- Come, Julian. Let us be on our way.
- Objective ID
- 852,180,907
- Phase
- dialogue_end
- Character
- Julian Bashir
- Dialogue
- Here we are, Garak. How do you feel knowing that you will see your old friend soon?
- Objective ID
- 852,180,907
- Phase
- dialogue_end
- Character
- Elim Garak
- Dialogue
- “Friend” may be too generous a term, Doctor. You are a friend. Durlak was a mere colleague, competition, even. But I am most interested to hear what he knows.
- Objective ID
- 852,180,907
- Phase
- dialogue_end
- Character
- Julian Bashir
- Dialogue
- As am I.
- Objective ID
- 852,180,907
- Phase
- dialogue_end
- Character
- Kalha
- Dialogue
- Then let’s do this.
- Objective ID
- 852,180,907
- Phase
- dialogue_start
- Character
- Jacob
- Dialogue
- I hear you need our help with some pesky Cardassians.
- Objective ID
- 852,180,907
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Indeed. Are you equal to the task?
- Objective ID
- 852,180,907
- Phase
- dialogue_start
- Character
- Jacob
- Dialogue
- Well, Commander, we just got some new phaser cannons, and I’m itching to test them out. So, I guess we’ll find out soon enough.
- Objective ID
- 852,180,907
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well. Then let us proceed to Unefra.