Missions
Symbiosis Part 1
Join Masriad Vael and her gang of treasure hunters as they attempt to steal a portrait from a tyrannical oligarch.
Overview
Warp required1
Operations level38
Warp for completion22
Warp via superhighway1
Completion via superhighway22
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,955,895,728
Amount5
Objective ID1,955,895,728
Amount210
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveScout out Elusk’s Palace on Xuca.
DestinationShynna
Objective 2
No captured values for this selection.
ObjectiveEnter Elusk’s Palace.
DestinationShynna
Objective 3
No captured values for this selection.
ObjectiveSteal the portrait.
DestinationShynna
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveWarp away to the Alhazar system.
DestinationAlhazar
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- There it is!
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- That is one ugly painting.
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- It’s not a painting, remember. It’s a map. Stylized, yes, but a map all the same.
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Whatever. The lock on that display case, though, now that’s a work of art.
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- My pecs are a work of art.
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Can you crack it, Daj?
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Yeah, no problem.
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Can’t we just smash the glass and beam out?
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Assuming the glass is even breakable, you can bet before the first splinter hits the ground, alarms will go off, and this place will go into total lockdown. Transporters will be out.
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Do something useful, Toli, and go stand by the door. Make sure we’re not disturbed.
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Please.
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Fine!
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Thank you. Okay, Daj, go work your magic.
- Objective ID
- 1,047,674,190
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- It’s skill. But I can see why people might think it was magic. Give me two minutes.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Byr, I’m telling you now, if you’ve got anything toxic in that test tube you’re holding, head right back the way you came, or I swear on the Legate’s neck ridges, I’ll choke you with your own antennae!
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- Relax, Tolra, it’s just a mild corrosive. The most it will do is burn through wood. I would, however, recommend you do not imbibe any, if you have any concerns regarding toxicity.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- That’s what you said the last time.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- Oh, let it go. Science must take risks to ensure progress. However, if it puts your mind at rest, you will not die in a cloud of agony in the unlikely event it falls from my perfectly careful grasp.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- Of course, you may be violently sick for a few days.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Apos Zeta
- Dialogue
- You must not worry, Dajash Tolra. The Divine Creator protects this vessel. It would not permit any harm to come to you.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- Really, Zeta, I would expect better of a fellow scientist. A divine creator? It defies all empirical data.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Apos Zeta
- Dialogue
- Putting aside the debatability of such an assertion, my learned friend, would not an almighty, omnipotent being be more than capable of hiding itself from mortal testing?
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Ugh, please, not this conversation again. I’d rather return to my own quarters and have a drink there than suffer existential theology with a walking contradiction and the mad professor here.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- By all means, return. I’m sure the rest of us would rather enjoy our own beverages without the need to imagine the sweet delights of your tender caress… Gah! Stop that!
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- If only it were so easy to turn off.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Except that it is for you. Knock it off, Toli.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Atteeeeeeeeen-SHUN! Captain Masriad Vael in the mess hall!
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- And you can knock that off, too. Masriad will suffice.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- Why not Vael? Is there an ‘r’ in the month?
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Apos Zeta
- Dialogue
- Indeed. I have often wondered, is there an internal hierarchy between Trill host and Symbiont? Who is assigned superiority? Does it shift from host to host?
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- There is such a thing as boundaries, Zeta.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Apos Zeta
- Dialogue
- My apologies. I am being too personal.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- No, it’s fine. It’s not the first time I’ve been asked something similar. Let’s say that once joined, host and Symbiont are equals. And I answer to Masriad or Vael.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- Perhaps. But I sense you prefer Masriad. There has to be a paper in there for an ambitious xeno-psychologist.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Drop it, Byr.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- Stop being such a mother hen, Tolra. Don’t you have a padlock to pick or something.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- I’ll pick your lock, you blue…
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Sounds like something I’d say. Who wants coffee?
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- No time for that, I’m afraid. I’ve finally found a lead to the Fallen Revenant, our elusive, priceless sculpture.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- It would appear an oligarchical tyrant called Elusk Tekk has a portrait hanging in his palace in Shynna, and that this portrait is, in fact, a map revealing the location of the Revenant.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- It is an insult to the laws of probability how often this turns out to be the case.
- Objective ID
- 1,857,301,602
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Computer, take us to the Shynna system! Get yourselves together, people. Let’s go steal a painting!
- Objective ID
- 1,955,895,728
- Phase
- dialogue_end
- Character
- Masriad
- Dialogue
- I think we’ll be okay to hang here for a while.
- Objective ID
- 1,955,895,728
- Phase
- dialogue_end
- Character
- Apos Zeta
- Dialogue
- You do not believe Elusk Tekk will follow us?
- Objective ID
- 1,955,895,728
- Phase
- dialogue_end
- Character
- Masriad
- Dialogue
- I doubt it. Still, we won’t be visiting his system again any time soon.
- Objective ID
- 1,955,895,728
- Phase
- dialogue_end
- Character
- Masriad
- Dialogue
- In the meantime, I’d like you to get to work decoding the map.
- Objective ID
- 1,955,895,728
- Phase
- dialogue_end
- Character
- Apos Zeta
- Dialogue
- Very good, Masriad. I shall begin immediately.
- Objective ID
- 1,955,895,728
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- What just happened?
- Objective ID
- 1,955,895,728
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- Ah, yes, I forgot to mention. I made a few minor modifications to the weapons systems.
- Objective ID
- 1,955,895,728
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Tekk’s entire ship is enveloped in some kind of liquid bubble.
- Objective ID
- 1,955,895,728
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- Indeed. The tensile strength of its surface makes it impossible to break through, and any weapons fired from within will rebound right back inside and make for a rather fraught, unpleasant experience.
- Objective ID
- 1,955,895,728
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- We have about 3 minutes before it dissolves. I suggest we leave now.
- Objective ID
- 1,955,895,728
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- I’ve told you before, Byr. Don’t make any changes to my systems without running them by me first.
- Objective ID
- 1,955,895,728
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- Excuse me for giving us a distinct advantage over our enemies.
- Objective ID
- 1,955,895,728
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- We’ll discuss this later. For now, let’s not waste this chance. No doubt more ships are on the way, and I don’t want to be here when they do.
- Objective ID
- 1,955,895,728
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Computer, set a course for the Alhazar system.
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Nice job, everyone.
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Smooth as silk. Looks like we’re going to get away with it.
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- We are being hailed, Masriad.
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Well done, Toli. You jinxed us.
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Let’s hear it, Byr.
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Elusk
- Dialogue
- BRING BACK MY PAINTING!
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- I’m sorry, Mr Tekk, but we need it.
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Tell him we’re doing him a favor. That room looks so much better without it.
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Elusk
- Dialogue
- What? What is she saying?
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- She’s saying you have no taste.
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Elusk
- Dialogue
- HOW DARE YOU!
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Byr
- Dialogue
- A ship is closing in on our position, Masriad, weapons locked.
- Objective ID
- 2,099,641,143
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Battlestations.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Alright, let’s go over it one more time. Toli, you will use your… charms… to get us past the guards and anyone else we meet along the way.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Yuck.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- I know, I’m sorry. Dajash, you will take care of any locks or security systems we need to disable. Otherwise, you’re here to provide some backup.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- You’re the muscle, Daj!
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Be careful I don’t flex it on you. We’ve got it, Mairead. Lead the way.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Alright. There’s the front door and our first guard. Go do your thing, Toli.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Time to turn it on…
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Hey there. I don’t envy you standing out here all day in this blazing sun.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Guard
- Dialogue
- Halt! Who goes th…
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Still, I love the way the sweat gleams on your lip.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Guard
- Dialogue
- Pardon?
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Makes me sweat, too.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Guard
- Dialogue
- I… I… You’re gorgeous.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- I know, but this sun, it’s not so kind to me as it is to you. I’m going to burn if I don’t get some shade soon. Maybe you could let me in there for a while?
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Guard
- Dialogue
- Inside the Elusk’s palace?
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Is that a problem?
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Guard
- Dialogue
- Nothing’s a problem for you. You’re like the light of a thousand dawns! How I long to be wrapped in your embrace!
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Ugh.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Shh!
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- So, Mr Guard, you gonna let me squeeze in?
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Guard
- Dialogue
- Of course, my love! Go straight through. I shall remain here. Awaiting your return!
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- I hope we don’t meet too many more people. My gag reflex can only take so much.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- The same goes for me, Daj, the same goes for me.
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Masriad
- Dialogue
- Well, let’s not stand around discussing it, shall we?
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- Come on, gang!
- Objective ID
- 2,109,343,606
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Never say that again, Toli.