Missions
Silver Screen Part 1
Learn how to build your very own Holodeck.
Overview
Warp required1
Operations level17
Warp for completion1
Warp via superhighway1
Completion via superhighway1
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,659,851,834
Amount10,000
Objective ID1,659,851,834
Amount12
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectivePick up Barclay.
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveReturn to your Station.
Objective 3
No captured values for this selection.
ObjectiveBuild the Holodeck.
Required level1
Objective 4
No captured values for this selection.
ObjectiveLeave your Station.
DestinationSystem -1
Objective 5
No captured values for this selection.
ObjectiveComplete 2 Archives from the Holodeck.
Resource
Mission Token
Amount2
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,099,883,232
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Hello? Is… Is this working?
- Objective ID
- 1,099,883,232
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are coming through on your viewscreen, so yes.
- Objective ID
- 1,099,883,232
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Ah! Yes, well… My name is, um… Lieutenant Reginald Barclay, engineer on-board the USS Enterprise..
- Objective ID
- 1,099,883,232
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Reginald Barclay? We have had dealings with Picard and the Enterprise before, but I have no details on a Reginald Barclay.
- Objective ID
- 1,099,883,232
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- We… We met. When you first encountered the Enterprise. I was on the bridge and…
- Objective ID
- 1,099,883,232
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Well, the Enterprise has quite a large crew, so… Ah, regardless, that is not what I am here to discuss.
- Objective ID
- 1,099,883,232
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- I have something for you, Commander. A gift from Captain Picard. Meet with me, and I can walk you through it.
- Objective ID
- 1,624,912,501
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- My, what a marvelous Station! You clearly know your way around mechanical engineering.
- Objective ID
- 1,624,912,501
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- My creator ensured that we had the resources necessary to fulfill this Station’s potential.
- Objective ID
- 1,624,912,501
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Well, not its full potential, obviously. You have yet to install the single most important piece of technology a facility can have… a Holodeck!
- Objective ID
- 1,624,912,501
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A Holodeck?
- Objective ID
- 1,624,912,501
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- A holographic environment simulator. Think of it like… an instant portal to any world in the galaxy, a doorway to any point in history.
- Objective ID
- 1,624,912,501
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- With this holo-technology on board your Station, you can reenact historical battles, lounge on the beaches of Risa, or even get yourself a front row seat to a supernova.
- Objective ID
- 1,624,912,501
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Interesting. How do we install this Holodeck?
- Objective ID
- 1,624,912,501
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- That is what I am here for. I am Starfleet’s foremost expert on holo-technology. Why, I personally oversaw the maintenance of the Enterprise’s Holodeck.
- Objective ID
- 1,624,912,501
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- All you have to do is follow my instructions, and you’ll be on the frontlines of the Xindi War before you know it. Now, why don’t we get started?
- Objective ID
- 1,624,912,501
- Phase
- dialogue_start
- Character
- Mission Computer
- Dialogue
- Go ahead and build the Holodeck module for your Station.
- Objective ID
- 1,659,851,834
- Phase
- dialogue_end
- Character
- Reginald Barclay
- Dialogue
- That’s all the data I need!
- Objective ID
- 1,659,851,834
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What happened? Has our Holodeck malfunctioned?
- Objective ID
- 1,659,851,834
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- In a… manner of speaking. It looks like somebody misaligned the Holographic diodes and that triggered a false flag in the photon systems.
- Objective ID
- 1,659,851,834
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- As a result, your Holodeck’s projectors have gone haywire, creating simulations at random.
- Objective ID
- 1,659,851,834
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- You’re saying that the Holodeck is acting on its own accord?
- Objective ID
- 1,659,851,834
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Nothing so fantastical. We haven’t had an issue with the Holodeck gaining sentience in years.
- Objective ID
- 1,659,851,834
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Ah, never mind! Forget I said that. The Holodeck is still performing within the bounds of the pre-programmed simulations. Historical events, fantasy worlds, science fiction, the usual.
- Objective ID
- 1,659,851,834
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- I think the only way we can fix it is from, well, the inside.
- Objective ID
- 1,659,851,834
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- So we will need to venture into the Holodeck in order to solve this issue?
- Objective ID
- 1,659,851,834
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Exactly. I need to gather data from out here while you put the Holodeck through its paces. That should help me pinpoint the issue.
- Objective ID
- 1,659,851,834
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Just be warned that the simulations might be… somewhat inaccurate, due to the malfunction. I have no idea what you’re going to see there.
- Objective ID
- 1,659,851,834
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- When you’re ready, enter the Holodeck building via your Missions screen and claim a mission from the Archive tab.
- Objective ID
- 1,825,135,767
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Diodes are aligned, photon fields are steady. The Holodeck is ready to be powered up!
- Objective ID
- 1,825,135,767
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Do you have any recommendations for our first test?
- Objective ID
- 1,825,135,767
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Me? Well, nobody has ever asked, but… I’m partial to Suraya Bay during the Festival of the Moon, myself. Why don’t I load that up? Computer, play Festival of the Moon, 2313.
- Objective ID
- 1,825,135,767
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Festival of the Moon is far more dull than I would have thought.
- Objective ID
- 1,825,135,767
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- That’s… odd. The computer isn’t responding to my commands. Computer, open diagnostics. Computer?
- Objective ID
- 1,825,135,767
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Detecting activity. The Holodeck appears to be running a program.
- Objective ID
- 1,825,135,767
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Wait a moment. Battle of Tau Ceti V? That’s not what I ordered. Computer, check safety status. Oh, dear.
- Objective ID
- 1,825,135,767
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Safeties are off! Computer, end simulation! Commander, get us out of here!
- Objective ID
- 1,872,750,695
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What is this “gift” you mentioned?
- Objective ID
- 1,872,750,695
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- Well, I could tell you, but that would ruin the surprise, wouldn’t it?
- Objective ID
- 1,872,750,695
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There are some surprises that we would rather ruin. An explosive device smuggled onto our Station by an unknown engineer, for instance.
- Objective ID
- 1,872,750,695
- Phase
- dialogue_start
- Character
- Reginald Barclay
- Dialogue
- We met on the– Never mind. I have come with blueprints for a new upgrade to your Station. Please, take me there and I can help you install it.